Fighting Fantasy: The Warlock of Firetop Mountain was a 1982 choose-your-own-adventure book written by now-game developers Steve Jackson and Ian Livingstone . Now it’s a 2009 DS action role-playing game. Choose-your-own-adventure books were popular in the 1980s. Nowadays, I can only find them at garage sales with a lot of the stat pages missing. I didn’t grow up with the Fighting Fantasy series, but it sounds like the character development was more detailed than my Master of Kung Fu book. Also, I’m told that while most choose-your-own-adventures had multiple endings, the branching paths in Fighting Fantasy typically led to death. Yikes. What Is It? Fighting Fantasy: The Warlock of Firetop Mountain is a first-person action RPG set in the same place as the novel with roughly the same plot. Players can choose from one of three different classes with modifiable stats and venture through the mountain and the town around it in search of the Warlock. There are side quests along the way and tons of non-playable characters to interact with. The 3D action takes p lace in the top screen while the bottom screen is home to the inventory and the map, which you can make notes on. What We Saw I spent about 30 minutes with the game in a dungeon halfway through the main quest. The primary objective was to find a secret entrance into the upper levels of the mountain, while the secondary quest involved a choice between helping skeletons by killing dwarves and helping dwarves by killing skeletons. How Far Along Is It? The game is due out in October. What Needs Improvement? What Do I Do With The Stylus? The control scheme in Fighting Fantasy allows players to use the face buttons or the stylus to look around; but other than that, it’s not clear what you’re

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Fighting Fantasy DS Preview: Choose Your Own Adventure Makes A Comeback [Preview]