Filed under: Interviews, News

Along with explaining why Ninja Gaiden Sigma isn’t a “remake” or “port”, Yosuke Hiyashi talks about his experience with the PlayStation 3 and what he planned to do with the title in a recent interview with Game Informer. While we’d love to produce a list describing the main points of the interview, we’re going to abstain that day — not much is type new to our ears. But we did catch wind of one question that caused us to grin with anticipation.
Game Informer asked: Dead or Alive 4 blew up a couple of XBox 360’s during checking considering it pushed the system too far. Have you blown up any PS3 devkits with NGS?
Hiyashi responds: “We’ve made a couple of devkits smoke, but we
Awesome! So the PS3 doubles as a type of fog machine, too? Sounds like a win-win situation. whether you’d like to catch up on all the NGS news, take a few minutes and read the entire interview — it’s not precisely a short stop, but it’s worth it whether you want to gather all the current knowledge on the title.
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Original post by Nick Doerr