Valve has released some great videos promoting Portal 2, and they continue to do so, with these two Aperture videos. There will be two more leading up to Portal 2′s release date of April 19th. Also, in-case you have somehow missed it, we are giving away a copy of Potal 2 here . “Don’t miss this investment opportunity from up-and-coming applied sciences company Aperture Laboratories. Find out more about them April 19th, when they go public with their documentary video game Portal 2. This is the first of four videos showcasing the many lucrative products currently in development.” “In this week’s informational video, Aperture Science founder Cave Johnson explains why robots’ll get you the biggest bang for your testing dollar. Don’t wait until April 19th to get in on the ground floor. Invest in documentary game futures today!”
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Portal 2: Aperture Investment Opportunity #1 and #2
Here is a live-action video to help promote Killzone 3 (well, more the franchise itself), which takes place before the war had broken out in the first place. It features two friends, one from each planet, and the obvious negative effects the atmosphere of Helgha has on its people through multiple phone calls. It’s definitely an interesting way of showing the progression of hatred toward the ISA before the war would, eventually, take place.
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Killzone 3 Promo Video
Next week, SHIFT 2 Unleashed will be released, and EA has made the launch trailer for the title public earlier today, which shows off some racing (of course), as well as review scores and comments from said reviews. As a fan of the first one, and hearing about the improvements in this one, I will likely be picking this one up as soon as I can. First, though, is getting my PS3 fixed, which is currently in transit to Minnesota for repair. If you like racing games, keep an eye out for my postponed day-after-Christmas tournament .
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SHIFT 2 Unleashed Launch Trailer
Well, alright! We had another successful Uncharted 2 game night this week! We had a total of 10 people over the course of the night, 9 from the site and 1 of my friends, who tagged along for a short while. Participants included Dean, Kennyg, Jason, Tosh, Sakinah, Ace, Geezus, Kane and myself. You all get 50 points for attending. Belmor had showed up, but seemed to have some connection issues. We started on time and ended up going for 3 hours total, with people slowly dropping over those hours, of course. However, it was all good and fun! Rockets returned in the beginning, and with 9 people this time around (our tenth didn’t show until after my friend left) it was even more hectic. Ace pointed out how he hated the silence during the matches, then there was the sudden whistle and follow up explosion out of nowhere! As people left, and we got low enough to search for matches; we dominated. We noticed how a lot of people seemed to drop midmatch, probably getting tired of being killed, am I right? However, the ‘dropping’ became an issue when there was only 4 of us, waiting for Tosh to return, and we joined a match with 2 others…I, UNFORTUNATELY, got stuck with the other guys in multiple matches. In the last 3v3 game, both my teammates d/c’d and I was stuck…vs Ace Geezus and Sakinah > _> that was…interesting. Honorable mentions: Dean, you ninja, you get a bonus 50 points again for always being so sneaky! Geezus, of course, dominated the scoreboard in the majority of the matches; you get an extra 50. Ace, your now-infamous “Oh my god” awards you a bonus 50. All in all, it was great playing Uncharted 2 again, and with even more people. We all agreed that the game never seemed to get old, and with friends, it’s always fun. I will be working with Ace to make a highlight video; he’s going to record it in HD, and I’m giving him the footage time stamps to record some of the most exciting moments. In the mean time, here are just a few screen captures from some of the games, and, hopefully, I will see most, if not all, of you guys for next week’s game night!

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Game Night Recap – 3/24 edition
After first making an appearance on the Wii and then taking a turn on mobile platforms, de Blob 2 is coming to the PlayStation 3 for the first time in a direct sequel to the original. Since it comes from a motion-sensitive background it is no surprise to see support for PlayStation Move controls integrated into the game, but you need not have invested in Sony’s latest peripheral if you want to enjoy its colorful world for a few hours. The aim in de Blob 2 is to turn the monochromatic world into a hive of colorful loveliness and thanks to the superior power of the PlayStation 3 the graphics are far crisper and more vibrant than on the Nintendo Wii . You move around the eponymous hero and at its most basic it is a kind of paint by numbers platformer where you literally have to follow the required color scheme in order to progress. The story is thin on the ground, but the selection of cut scenes do a good job of bringing the broadly drawn characters to life and the simple black and white of the good versus evil plot is pleasingly reflected in the gameplay, which is not something that can be boasted by many other games. The platforming in de Blob 2 is slick and works well with whichever control scheme you choose to employ. There is a timer which runs down, giving you an incentive to complete objectives or have your progress reset to the most recent checkpoint, but the levels are open enough to allow you a degree of exploration, as long as you can deal with the occasional setback. The game will largely see you navigating the kind of 3D worlds which have been standard fare for over 15 years but occasional side-scrolling sections along a 2D plane help to mix things up and give it a retro feel. The most taxing stages of de Blob 2 can see you shouting at your PlayStation 3 with frustration as you will be required to paint out specific patterns on a course of surfaces and without practice it can become a little confusing. This is all part of the learning curve, but in a game that is designed with a kid-friendly graphical style it might be seen as a small setback. Two players can jump into the game in either split-screen co-op mode or an alternative which mirrors Super Mario Galaxy’s standard setup with one player controlling de Blob while the other takes control of a pointer to achieve secondary tasks and help the first player along. You gain new abilities to help you traverse the tricky platforms and paint with greater finesse as the game progresses and the development team have done a good job of crafting the world in a coherent, cohesive manner. The chirpy musical score, great effects and sharp graphics do not have the realism or grit which is expected in more adult titles, which makes the experience relatively intriguing, particularly for those whose PlayStation 3 game library may contain several Call of Duty titles and God of War III.
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de Blob 2 on the PS3
“Want to take your MLB 11 The Show trash talk to the next level? Well prepare to be SHAFTed by Kevin Butler.” Kevin Butler has just released 5 new training videos to help you up your trash-talking, while playing MLB 11: The Show. He has named his method of trash talking, the S.H.A.F.T. method. The intro video above will link to the 5 steps on youtube, or you may watch them all below. “In the first step of Kevin Butler’s S.H.A.F.T Method, I take you on a ride aboard the S.S. Specificity.” “Step two of Kevin Butler’s S.H.A.F.T. Method and we all learn a very special lesson in being hurtful.” “In step three of Kevin Butler’s S.H.A.F.T. Method we observe what happens when you give your trash talk an international flair.” “Step four of Kevin Butler’s S.H.A.F.T. Method introduces us to the confidence-destroying joys of repetition.” “In the final step of Kevin Butler’s S.H.A.F.T. Method we go where anyone goes when they’re looking for a little inspiration: Tijuana” All quotes were taken directly from the Kevin Butler YouTube page.
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Kevin Butler’s S.H.A.F.T. Method (Trash Talking for MLB 11: The Show)
I bring you news straight from Sony Similar to news already issued from our Japanese and European territories, SCEA can confirm that we are officially delaying release of MotorStorm Apocalypse from its scheduled April 12th date. We will provide more information regarding release timing at a later date. This is not a bad thing in my eyes. They obviously got feedback from the demo that they felt could be worked on prior to a release. Feelings? Source: Official PSBlog
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Sorry Motorstorm Fans
It is here and ready to save you tons of money! Spring Fever returns to PSN along with a few extra goodies. If you have been waiting on that one PSN title there is a good chance it will be reduced in price. Spring Fever begins March 8th and will include PSP and PSN titles. Here is a snip from the Sony Blog: This year, however, we’ve added a new twist. As you know, we just concluded voting for our first-ever PlayStation Network Gamers’ Choice Awards, which gave you the chance to vote for your favorite game in four different categories. We’re still in the midst of tallying the final scores, but we’ll be back here on March 7 to announce the winners and kick-off the first week of Spring Fever featuring the winning games on sale at a 30% discount in the PlayStation Store and available for a 50% discount to PlayStation Plus subscribers. And remember, it doesn’t stop there. Following the one-week sale of our Gamers’ Choice Award winners, we will bring you one new major PS3 release along with a pair of great discounted games each week. Come back here next week to get the full run-down of Spring Fever and find out which games in each category were crowned PlayStation Network Gamers’ Choice Award winners. Source: PSBlog

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It is that time of the year on PSN again
GDC is currently under way and Nvidia has released these in game screens of Battlefield 3 on the frostbite engine. Photos after the jump. The embargo ends today so expect a lot more information and lovely screens to come your way. UPDATE This is a new video that has been released. It seems to be the longer version of the first official in game footage that was released a week ago. Seems like this is the real deal, this isn’t a cinematic we are watching, it’s actual in game footage. Source Mind Channel & Nvidia

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GDC 2011: Nvidia Presentation Shows Battlefield 3 (2x Screens) [Update]
Guerilla Games debuted a new game mode in Killzone 3 with much fanfare: Operations. I played it for a while last night with Tosh. It’s great to have a partner who actually knows what’s going on! He usually placed near the top of the leader boards and I usually placed near the middle. Here’s the Good, Bad, and the Ugly. Good Operations is a lot of fun. It’s true. There are three maps with an Operations mode, and we played the two that were not in the beta – Akmir Snowdrift and Mawlr Graveyard. We played each map twice. It’s great fun to stop the ISA or pummel the Helghast. The objectives are similar to the objectives in Warzone mode, but the game strings them together nicely with cutscenes that show players that were instrumental in achieving the objectives. I saw my handle in these cutscenes several times, and it’s a blast. I played the Tactician, and it was only on the second go-around on these maps that I knew them well enough to actually capture the occasional spawn points. Tosh did all the heavy lifting the first go arounds. Spawn points are key to winning Operations, and therefore the Tactician is of vital importance. Being a Tactician myself, I like that. I am very much a run and gun player, so it was hard at first for me to pull myself back and think before I rushed in. Once I started doing that, my score went up. It also helped that I got to know the maps. Last night there were several people playing with mics on. This is normal on the 360, but not so normal on the PS3. It was nice to actually communicate with team mates. Great stuff. The maps look great. I was especially impressed by Akmir Snowdrift. For those of you who don’t live in cold climates, that’s really what it looks like. Made me glad I was on a couch instead of outside in the snow. Bad Is there an overall winner? If the ISA get the first two objectives but the Helghast prevented them from getting the third, who won? It wasn’t clear to me. Once the match was over, the game tells you the score, like “2-1″. So does that mean whoever won the most sub-parts of the match won the match? I don’t know. Unless you’ve played the map in Operations before, you’re going to be lost. Often I couldn’t find the objective, and I was running around like a headless chicken. Eventually I figured it out, but it was quite frustrating at first. Spawn camping. I know I’ve mentioned this before, but even in Operations mode I encountered some of this. It wasn’t as bad as in previous games (especially in Warzone), but it still happened. Ugly Killzone 3 comes with a paltry eight multiplayer maps. Operations is only available on three of them. Considering that Operations could very well be the best multiplayer part of the game, it’s a shame that it’s limited to only three maps. Come on, Guerilla, please patch some of the other maps with an Operations mode. Summary So there you have it. My thoughts on Operations. I know some of you out there have a hate on for me just because I like to express my opinion. That’s your character flaw, not mine. But nobody else on this blog seems to be doing opinion pieces on Killzone 3 multiplayer, so I don’t have a problem doing it. Do you guys agree with me this time?
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KZ3 Operations: G B & U