[Giveaway] PSN The Marbians Mini

The Marbians have crash landed in Roswell, New Mexico and need your help to get them home in this retro, marble-themed puzzle game. Fling and Flick the marble-encased aliens through 72 puzzling levels to get them back to their UFOs and on their way home! The Marbians is a physics-based interactive game, where players will send Marbians careening off walls and around obstacles to collect moon rocks, rack up points and bonuses, and reach their UFO homes. Smack your Marbian off walls at high speed for more points, collect all the moon rocks you can, and see your alien friends safely home! Now go read EdEN’s review here ! Winning this one couldn’t be easier…. We have 20 US codes to give away for this fun little game, and so we’ve come up with a few ways to give them away. See how after the jump! The easiest way to win is to be one of the first three people to answer this question correctly, and you’ll instantly win a copy of the game! (I’ll PM you a code here on the site.) Which level introduces a 2nd Marbian for us to control? Sorry, a little too late! Try your chance at Free Points Saturday next week! The answer this week was 11. The following 3 members got points for anwering correctly. Pedro The_Nmac SubMonkey You can also win by watching our quick news everyday this week for more chances at instant wins; visiting our chat room for random code giveaways; and by following us on Facebook , Twitter , and Google+ , and watching for special giveaway posts/tweets to pop up. Follow the details in those posts/tweets, and you could be playing The Marbians for free!

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[Giveaway] PSN The Marbians Mini

[Review] Corpse Party (PSP)

Welcome to the abandoned and (reportedly) demolished halls of Heavenly Host Elementary School, where vengeful spirits dwell and the fires of corporeal existence are repeatedly and mercilessly snuffed. We hope you enjoy the tour, as it’s not about to end anytime soon. It may even last an eternity… At this accursed school, a series of incidents occurred in which, ultimately, four students were kidnapped… and murdered. And though this ocurred 30 years ago, the corpse party still continues to this very day. Now the site if a perfectly ordinary high school, one unlucky class representative with a penchant for telling ghost stories makes the mistake of invoking a forbidden charm know as “Sachiko Ever After”, a charm that unknowlingly serves as the invitation to another space — a shifting, almost sentient echo of the long-closed school wherein these horrific mutilations occurred so long ago. And once you’ve been invited to this party, you have no choice but to attend. Willingly or no, all who find themselves in the dilapidated halls of Heavenly Host must persevere, fort their only companions along the way are the mournful spirits of the dead and forgotten… along with a few who consider themselves the very arbiters of lie and death. Will you remain a guest here forevermore? Or will you have the power to defy the saddest and strongest fate of all? Corpse Party is not your average scary game. It does have some strong images, and the content is sure to make you feel a little woozy, but there are no cheap scares in some dark corridors here. Instead, the excellent story is what sets the tone for the whole thing. At the very start of the game, a tale is told with just a handful of images lit by candlelight and from there, things just get spookier. Just watching the first 30 minutes of the game will give you nightmares about those damned children. Yes my friends, even the bravest of us will squeal at the sight of this game. This game was actually created in RPG Maker several years ago, and it was later ported to the PSP last year. Here’s some insight into this, directly from XSEEED Games: Believe it or not, Corpse Party has actually existed since 1996! The very first appearance of Corpse Party was as an independently-developed freeware game for the popular Japanese NEC PC-9800 series of computers, created by a small software startup who call themselves “Team GrisGris.” The title was put together using the popular game creation software RPG Maker (specifically, a PC98 adaption of it called RPG Tsukuuru Dante98), and billed itself as a no-holds-barred horror adventure reminiscent of Japanese 8- and 16-bit classics such as Capcom’s Sweet Home and Human’s Clock Tower. In 2008, perhaps spurred by the runaway success of similarly-themed horror titles like Higurashi: When They Cry, Team GrisGris released a Windows-based reimagining of their original opus titled Corpse Party: BloodCovered. This was not a mere port, but an upgrade in every sense: the graphics, the music, the gameplay and even the story itself were all changed, improved and expanded upon (and the initially unnamed side characters who later starred in Corpse Party Zero had their names retroactively applied to them, as a nod to the dedicated fans who kept the series alive during Team GrisGris’ long hiatus). The title was split into five chapters which were sold episodically at conventions, fan events and through an online store. This updated remake was also ported to cell phones, allowing Japanese gamers to horrify themselves on the go. Corpse Party was officially a hit. Novels, drama CDs and soundtrack albums were released one after another. Then, in 2010, popular Japanese visual novel publisher 5pb took notice and Corpse Party: BloodCovered: …Repeated Fear was born. This PSP title is an enhanced remake of Corpse Party: BloodCovered featuring further updated graphics and music, additional story elements and full voice-acting recorded via binaural audio technology for simulated three-dimensional surround sound. XSEED Games fell in love with Corpse Party: BloodCovered: …Repeated Fear just after Halloween 2010, and negotiated a license with 5pb to release it in the English-speaking world. Since no other version of the game has ever been officially published outside of Japan, we felt it prudent to drop the dual subtitles and release this game under the name that started it all: Corpse Party. Short, simple and catchy! It is, after all, the beginning of the story. While it was a full PSP release in Japan, it’s a PSN-only release over here. Honestly though, I’m just glad we got the game at all. It has some pretty meaty content with 5 main chapters to play and up to 10 extra ones that can be unlocked depending on your actions (you gotta to love multiple endings!). Each extra chapter is a small insight into other characters and their journey from here to the other side, and take about 1-5 minutes each at most. Bringing new information and perspective to the whole story is what they’re all about. Some of them you don’t even play, since you just read about the interactions and conversations. In this unusual experience you’ll do a LOT of reading, but we embrace that change with open arms. It’s good to actually read something instead of button mashing my way across yet another action game. Every line of dialogue is voiced (in Japanese) with English subtitles added for those of us that can’t really tell one word from the other. The gameplay is simple, you use the D-Pad to move (analog doesn’t work), use the triangle button to open the menu, and use X to interact with everything else. Since it’s a digital release, loading times are down to a minimum and won’t break your experience. There is a lot of revisiting the same spaces over and over, which might sound boring, but since you’re actually trapped inside a school, but each group is in a different dimensions, and every time you revisit places they change! How you interact with the (dead) people is what defines your actions and the story outcome. It isn’t about surviving, but rather about choosing how you’ll die. No one is safe, and all will eventually meet their end in this macabre journey. Or is there still a small ray of hope in all this twisted and macabre darkness? You’ll find the decaying remains of those that were trapped before you, and that could never find their way home. You can collect their name tags to add their information to your list. You’ll be surprised to learn how many have already seen their flame disappear, suffocated by this crazy place that slowly eats away at your mind and your soul. Sound plays a huge part in this game. Be sure to use your headphones and set volume as high as possible. Playing at 12 am with the lights off will also get you in the right mindset, though nightmares may wake you up in the middle of the night. You see, imagination is a veeeeery powerful thing. Not being able to see what is going on, but being told about it and listening to screams, blood splatter, breaking glass… that is certain to mess with your head. Graphics are simple (16-bit goodness!) and the illustrative images that pop out every once in a while are horror manga at its prime. Corpse Party is a must buy for every PSP owner. Visual Novels are hard to find, and when we’re given one of such high quality as Corpse Party, it is our duty to support them by buying ASAP. You’ll play for 15+ hours in order to see everything the game has to offer which, for a $19.99, is really a great value. XSEED Games wants us to join the party, and the dead want to lead us into the afterlife… Review Pros Cons Visual Novel Gaming at its Finest Great story A release for the sequel hasn’t been confirmed yet Rating 95% Published by XSEED Games Cost – $19.99 (PSN-Only PSP Digital Release) Disclaimer Total amount of time played: 15 hours This review is based on a copy of Corpse Party provided by XSEED Games.

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[Review] Corpse Party (PSP)

R.A.W. – Realms of Ancient War Teaser Trailer

R.A.W. – Realms of Ancient War, the explosive 2 player co-op Hack’n’Slash developed by Wizarbox, today immerses us in its heroic-fantasy universe through a minute of video sequences! This video presents us a bit more the rich universe of R.A.W., in which you will take control of a powerful warrior, a dark sorcerer or a stealthy rogue, before throwing yourself in a big, action-rich quest! The first few sequences of the video, more contemplative, let us appreciate the diversity and richness of the game’s levels and environments. These sequences quickly turn into pure action, while the 3 heroes of the game face swarms of creatures and huge bosses. All the power they have been granted, their powerful spells and devastating abilities will certainly not be too much for them to complete their grand quest! R.A.W. – Realms of Ancient War will release on the PSN sometime early this year. Hit the jump for more info. About R.A.W. – Realms of Ancient War R.A.W. – Realms of Ancient War is an explosive Hack’n’Slash for PlayStation® Network, Xbox LIVE® and PC developed by Wizarbox for PlayStation® Network, Xbox LIVE® Arcade and PC, taking you on a continent ravaged by a war that raged ten years earlier. The four Kingdoms of Men, Elves and Dwarves lay in ruins, preyed on by raiders and looters. In this chaos, a new, unknown threat is looming… To discover its true nature, the kingdoms sent detachments to investigate, a dangerous mission from which no one returned. But what about you? You, who were in the wrong place at the wrong time… Take control of a powerful Warrior, a dark Sorcerer or a Rogue master of stealth, and plunge into a grand quest full of action! The world of R.A.W. leads you, alone or in 2-player co-op, through many levels as rich as varied in every corner of the continent. Along your quest, the experience gained through the violent battles you will fight and the weapons and magic items you will loot on the lifeless bodies of your opponents will allow you to develop the power of your chosen character. You will learn new powers and spells ever more devastating, some of which, when mastered, will allow you to inflict tremendous damage and eradicate several dozens of enemies at once… as they will often rally in hordes to fight you! All the power you will be granted will not be too much to exterminate your outnumbering enemies. Thanks to your gift of incarnation, you will even be able to take direct control of the body of your most powerful foes, seeding discord and destruction right at the heart of enemy armies! Invite a friend to join your adventure in an exciting co-op mode, where coordination and teamwork are essential ingredients of victory!

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R.A.W. – Realms of Ancient War Teaser Trailer

Gran Turismo 5 Update [2.03] and New DLC detailed

Gran Turismo 5 fans are treated with a new update for the PS3 exclusive racer. The new update will bring the game to version 2.03 and add a bunch of improvements to the experience. Along with the update, 2 DLC will be available for purchase as of today. Starting off with the all new Car Pack 3 , priced at $5.99 , which will include six cars: the astonishing Lamborghini Aventador, Jaguar XJR-9 LM, Ashton Martin V12 Vantage, 66′ Volkswagen 1200, Mini Cooper S Countryman, and the Nissan Leaf. A new test Course pack will also be available for the price of $3.99 . The course pack will feature Route X test course , best described by PlayStation blog as a “massive oval with giant banking corners”. Here is Update 2.03 full details: Improvements: – 12 new My Home theme colors and 12 new wallpapers for (GT Mode) have been added to the game. Please find these from the [My Home Settings]-[My Home Design] menu on the left side of the screen. – Tire wear speed prediction has been added to the pit stop decisions in B-Spec, to prevent tires from wearing out completely during long races. – Regenerative braking (which recovers energy by converting kinetic energy into electricity) in electric cars have been made stronger to extend driving distance. – Electric cars will now also creep forward (as in standard automatic cars) when the brake is released without pressing the accelerator. – Regarding the Chaparral 2J race car’s performance points, the increased performance factor due to the downforce produced by the fan is now calculated. Correction of Known Issues: – A issue has been corrected where the car would pit in unintentionally during the last lap of a B spec race. For more details on upcoming Gran Turismo 5 DLC stay tuned to PS3Blog.net

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Gran Turismo 5 Update [2.03] and New DLC detailed

Starhawk Beta Is Going Public Tuesday Jan 17th!

The Starhawk beta is going public on the 17th! The public testing will allow the team to work out bugs and server issues as well as allow the public to get on what has otherwise been a closed beta up until now. Who gets in, and when? (North American Starhawk Beta schedule) PlayStation Plus January 17: All PlayStation Plus subscribers and all Private Beta participants (who haven’t erased their original Private Beta files). You can learn more about PS Plus here. Starhawk UC3 Voucher January 31: UNCHARTED 3 Beta key holders. These voucher codes were found inside of North American copies of UNCHARTED 3. FB February 7: Visit GameStop and PlayStation on Facebook and see how you can get early voucher codes. IGN February 14: IGN.com (details to be revealed soon) LOGO-PSN stacked vert pos copy copy February 21: Everyone with a PlayStation Network account…in other words, everyone who wants in, gets Beta FAQ If I was in the Private Beta, am I in the Public Beta? If you were in the Private Beta, you are in the Public Beta for the duration. DO NOT delete the Private Beta file from your PS3 or else you won’t have access. Worse, you will be…unhappy. Is this a demo? This is NOT a demo. You can expect to find bugs and the vast majority of the game features planned for the final game will not be implemented. Of course, many of you will not read this sentence and will expect the Beta to be final quality. We ask that the community help itself and remind players that this is a test. It happens to be a pretty fun test, but it is a test regardless. Keep an open mind and we’ll continue to regularly update the Beta with changes based directly on your feedback. Remember when you were a kid and you wanted to help make games? This is your chance! When does the Public Beta end? When the game is good and ready! Honestly, when we’ve learned all we can and feel we can deliver the best product to you. Basically, sometime after February 21st, BUT it’s our recommendation that you do not delay joining or you might find your window of opportunity passing you by. What’s different from the Private Beta? We’re going to reveal more about the content updates soon enough. Patience, Padawan… Will you test out the solo campaign? Nope! The Public Beta is solely based around the multiplayer experience. While we have a robust solo story campaign in the final game, we can get our testing done elsewhere for that. How do you send us feedback? This is very important…to give us feedback, please visit http://us.playstation.com/psn/ and use your PSN login to enter the Beta forums. If you are in the Beta, you can enter the forums. Remember though…with Beta testing comes Beta responsibility. We are on these forums hourly looking for bug info, so please use this. We need your help and this is the best way to give us info. Source: PlayStation.Blog

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Starhawk Beta Is Going Public Tuesday Jan 17th!

Resident Evil: Operation Raccoon City Cinematic Trailer

Observe the different factors in the fight for Raccoon City in this cinematic trailer. This new entry in the Resident Evil series introduce a third person team based shooter experience set in the dark streets of Raccoon City. Resident Evil: Operation Raccoon City is set for 3/20/2012. Check our previous post on the collectors edition of the game.

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Resident Evil: Operation Raccoon City Cinematic Trailer

Aliens: Colonial Marines Collectors Edition

Remember Aliens: Colonial Marines ? Developed by Brothers in Arms and Gearbox Software and published by SEGA, this squad based FPS was lost in developments for a while now. Recently a picture of what appears to be the collectors edition of the game found its way to the online communities. The release date and the price for this CE are not yet confirmed . This collectors edition will include the following: – A highly detailed resin display model of the exosuit cargo loader that Ripley used to battle the Queen at the end of Aliens. – A Limited Edition display. – A USCM Dossier, contains essential briefing notes on the xenomorph infestation. The Dossier also includes Lost Episode storyboards, Sephora schematics, a mission brief, certificate of graduation, satellite photograph, and USCM fabric patches. – Exclusive in-game content, which includes “legendary” weapons for multiplayer (M240 Flamethrower, M577 A2 Smart Gun, M41A Pulse Rifle Upgrade) – A new game mode (USCM Academy Firing Range). – A copy of Aliens: Colonial Marines. For more details on Aliens: Colonial Marines , visit the official website

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Aliens: Colonial Marines Collectors Edition

Final Fantasy XIII-2 Demo Release

First off Happy News Year everyone and I hope you all had a great one. If you’re a Final Fantasy fan & played Final Fantasy XIII, I’m pretty sure you’ve been keeping up with the upcoming sequel Final Fantasy XIII-2 , whether you liked FFXIII or not. The sequel is set to release Jan 31st , which is the end of this month. If you want to get some hands on with the new features on FFXIII-2, well here’s your chance. Next week Jan 10th a demo will be released on the PSN Store. Hopefully it’s different than demo I played at San Diego’s Comic-Con last year in July. None the less I hope your hyped for this game as much as I am.

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Final Fantasy XIII-2 Demo Release

Luminous Engine & Photo Realisim Next Gen

Square Enix is hard at work on what is going to be their next gen engine. Moving away from past titles art work and into photo realism. Square is hoping to do what the Unreal engine did for this Gen with their Luminous engine next gen. I have to admit the Photo Realism is just what I was hoping for. The studio plans to allow other studious to use the engine which will cut production time in half and lower the cost of game development as a whole. Whether this will allow for cheaper game will have to wait to see. Take a look at a very early sample of what to expect after the jump. I remember the early days of gaming and what Sega CD was doing with FMV and how amazing it was to feel like you were in a realistic setting in Ground Zero Texas. Here’s to hoping Square Enix can pull this off and begin the Next Next Gen with Photo Realistic gaming. Source: Edge

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Luminous Engine & Photo Realisim Next Gen

Cast of ‘The Tester: Season 3′ Revealed

PlayStation has revealed the cast for the third season of The Tester, and for the first time in the shows history, the cast is completely gender-balanced. That’s right, 6 girls and 6 guys will duke it out for the chance to win a job as a Production Associate at Sony’s Santa Monica Studio. The winner will also walk away with $5000, a PS3 system (it’s kind of sad to say that some of the people may not have one already, as can be seen on season 2), a 3D TV, and a 2012 Ford Focus. Both judges from last season, Adrianne Curry and Brent Gocke, will be returning, which means that it’s safe to say that there will be a new guest judge each week. The beautiful Meredith Molinari also returns as the host. The new season starts February 7th on the PSN, and I don’t know about everyone else, but I am definitely more excited for this season than the previous one. I’m really looking forward to seeing how the increase in girls changes the game, and how awkward conversations in the house will be. I’m also looking forward to seeing BurnNibelheim every week, although she will never replace war princess in my heart. Read all contestant bios

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Cast of ‘The Tester: Season 3′ Revealed

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