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	<title>Games - PS3 - XBOX - Wii &#187; online</title>
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		<title>PSN is changing to the SEN this Tuesday</title>
		<link>http://accessallgames.com/psn-is-changing-to-the-sen-this-tuesday</link>
		<comments>http://accessallgames.com/psn-is-changing-to-the-sen-this-tuesday#comments</comments>
		<pubDate>Mon, 06 Feb 2012 07:08:35 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[agreement]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[child]]></category>
		<category><![CDATA[computer]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[information]]></category>
		<category><![CDATA[location]]></category>
		<category><![CDATA[network]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[psn]]></category>
		<category><![CDATA[service]]></category>
		<category><![CDATA[station-network]]></category>
		<category><![CDATA[station-vita-]]></category>
		<category><![CDATA[time-]]></category>

		<guid isPermaLink="false">http://accessallgames.com/psn-is-changing-to-the-sen-this-tuesday</guid>
		<description><![CDATA[ Sony confirmed in a press release, as well as in emails to PSN users, that this Tuesday, February 7th, the PSN name will be no more. The PSN will be changing into the SEN (Sony Entertainment Network). The email assures us that this is “a change in name only.” Your username and password will remain the same, and anything you purchased for your PSN account will now belong to your SEN account. The email notes a software update will coincide with the name change, however, &#8220;this change will not be applied to the PSP (PlayStation Portable) system at this time,&#8221; probably because the new features will not be available on the PSP. Privacy Policy and Terms of Service will also be updated with this change, and, of coures, &#8220;you will be asked to agree to &#8216;them&#8217; if you wish to continue using your Sony Entertainment Network account.&#8221; So what do you think? Sad day for us long time PSN fans, or a step in the right direction for Home Entertainment? If you haven&#8217;t read it yet, you can read the entire email after the jump. On February 7, 2012, Sony Network Entertainment International LLC (&#8220;SNEI&#8221;) will update its Terms of Service and User Agreement and its Privacy Policy. As a part of this update, your “PlayStation®Network account” will be renamed a “Sony Entertainment Network account” The first time you sign in to your Sony Entertainment Network account on or after February 7, 2012, you will be asked to agree to the new Terms of Service and User Agreement and Privacy Policy with SNEI if you wish to continue using your Sony Entertainment Network account. Please review all changes to the Terms of Service and User Agreement and Privacy Policy carefully before indicating your agreement. In particular, these are some of the additions and changes we have to these agreements: New terms for parents of minor, subaccount holders regarding the limitations of chat parental controls. Your reacceptance of the Terms of Service and User Agreement and Privacy Policy affirms your consent to the sharing of your child’s data that may occur if your child utilizes certain communication functionalities on PlayStation devices such as PlayStation 3 and PlayStation Vita systems. New terms that explain the location-based services offered through the PlayStation Vita system. For parents of minor, subaccount holders your reacceptance of the Terms of Service and User Agreement and Privacy Policy affirms your consent to your subaccount holder’s user of these services on the PlayStation Vita system. A description of our “What’s New” section, which provides topical information about our services and advertisements. Information about pre-ordering content. The name of your &#8220;PlayStation Network account&#8221; is changing to a &#8220;Sony Entertainment Network account.&#8221; You may click here to review the changes to the Terms of Service and User Agreement and you may click here to review the changes to the Privacy Policy. The rebranding of PlayStation Network accounts to Sony Entertainment Network accounts is a change in name only. Your username or password will not change, nor are we asking you to change them. On Sony Computer Entertainment’s PlayStation 3 and PlayStation Vita systems, this rebranding will occur in connection with software updates for these devices. (Note, this change will not be applied to the PSP® (PlayStation®Portable) system at this time.) This transition is based on Sony’s goal to enhance its unique digital entertainment offering. As a series of these activities Sony started last September, PlayStation Network will be aligned with “Sony Entertainment Network.” This helps us get closer to our goal of establishing a global comprehensive network platform of services across games, movies, music and more, all accessible from one convenient account. The Sony Entertainment Network account also enables use of Sony’s compelling non-game services such as Music Unlimited, Video Unlimited and PlayMemories Online (currently called Personal Space) across a variety of network-connected devices. If you do not agree with the new Terms of Service and User Agreement or Privacy Policy, you may decline to accept them, and you will no longer be able to access your account. If you wish to close your account or request a refund of your wallet balance, or have any questions, please contact Customer Service by clicking here. For more information, please click here. Thank you very much for being a customer! ]]></description>
			<content:encoded><![CDATA[<p> Sony confirmed in a press release, as well as in emails to PSN users, that this Tuesday, February 7th, the PSN name will be no more. The PSN will be changing into the SEN (Sony Entertainment Network). The email assures us that this is “a change in name only.” Your username and password will remain the same, and anything you purchased for your PSN account will now belong to your SEN account. The email notes a software update will coincide with the name change, however, &#8220;this change will not be applied to the PSP (PlayStation Portable) system at this time,&#8221; probably because the new features will not be available on the PSP. Privacy Policy and Terms of Service will also be updated with this change, and, of coures, &#8220;you will be asked to agree to &#8216;them&#8217; if you wish to continue using your Sony Entertainment Network account.&#8221; So what do you think? Sad day for us long time PSN fans, or a step in the right direction for Home Entertainment? If you haven&#8217;t read it yet, you can read the entire email after the jump. On February 7, 2012, Sony Network Entertainment International LLC (&#8220;SNEI&#8221;) will update its Terms of Service and User Agreement and its Privacy Policy. As a part of this update, your “PlayStation®Network account” will be renamed a “Sony Entertainment Network account” The first time you sign in to your Sony Entertainment Network account on or after February 7, 2012, you will be asked to agree to the new Terms of Service and User Agreement and Privacy Policy with SNEI if you wish to continue using your Sony Entertainment Network account. Please review all changes to the Terms of Service and User Agreement and Privacy Policy carefully before indicating your agreement. In particular, these are some of the additions and changes we have to these agreements: New terms for parents of minor, subaccount holders regarding the limitations of chat parental controls. Your reacceptance of the Terms of Service and User Agreement and Privacy Policy affirms your consent to the sharing of your child’s data that may occur if your child utilizes certain communication functionalities on PlayStation devices such as PlayStation 3 and PlayStation Vita systems. New terms that explain the location-based services offered through the PlayStation Vita system. For parents of minor, subaccount holders your reacceptance of the Terms of Service and User Agreement and Privacy Policy affirms your consent to your subaccount holder’s user of these services on the PlayStation Vita system. A description of our “What’s New” section, which provides topical information about our services and advertisements. Information about pre-ordering content. The name of your &#8220;PlayStation Network account&#8221; is changing to a &#8220;Sony Entertainment Network account.&#8221; You may click here to review the changes to the Terms of Service and User Agreement and you may click here to review the changes to the Privacy Policy. The rebranding of PlayStation Network accounts to Sony Entertainment Network accounts is a change in name only. Your username or password will not change, nor are we asking you to change them. On Sony Computer Entertainment’s PlayStation 3 and PlayStation Vita systems, this rebranding will occur in connection with software updates for these devices. (Note, this change will not be applied to the PSP® (PlayStation®Portable) system at this time.) This transition is based on Sony’s goal to enhance its unique digital entertainment offering. As a series of these activities Sony started last September, PlayStation Network will be aligned with “Sony Entertainment Network.” This helps us get closer to our goal of establishing a global comprehensive network platform of services across games, movies, music and more, all accessible from one convenient account. The Sony Entertainment Network account also enables use of Sony’s compelling non-game services such as Music Unlimited, Video Unlimited and PlayMemories Online (currently called Personal Space) across a variety of network-connected devices. If you do not agree with the new Terms of Service and User Agreement or Privacy Policy, you may decline to accept them, and you will no longer be able to access your account. If you wish to close your account or request a refund of your wallet balance, or have any questions, please contact Customer Service by clicking here. For more information, please click here. Thank you very much for being a customer! </p>
<p><img src="" /></p>
<p>More here:<br />
<a target="_blank" href="http://www.ps3blog.net/2012/02/06/psn-is-changing-to-the-sen-this-tuesday/" title="PSN is changing to the SEN this Tuesday">PSN is changing to the SEN this Tuesday</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>First Printings Of Twisted Metal Will Include Twisted Metal: Black</title>
		<link>http://accessallgames.com/first-printings-of-twisted-metal-will-include-twisted-metal-black</link>
		<comments>http://accessallgames.com/first-printings-of-twisted-metal-will-include-twisted-metal-black#comments</comments>
		<pubDate>Wed, 28 Dec 2011 21:08:48 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[a-amazing-job-]]></category>
		<category><![CDATA[about-you]]></category>
		<category><![CDATA[are-all]]></category>
		<category><![CDATA[event]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[the-classic]]></category>
		<category><![CDATA[twisted]]></category>
		<category><![CDATA[twisted-metal]]></category>
		<category><![CDATA[voucher-for]]></category>
		<category><![CDATA[will-include]]></category>

		<guid isPermaLink="false">http://accessallgames.com/first-printings-of-twisted-metal-will-include-twisted-metal-black</guid>
		<description><![CDATA[ Title says it all. It will include a voucher for a digital download of the classic PS2 title Twisted Metal: Black. That was one of my favorite PS2 titles honestly. It won&#8217;t be the online version of TM:Black though. But it does have 4 player split screen so you can battle it out with your friends locally. I played Twisted Metal at E3 several times and they have done a amazing job. It will be released on Valentines Day, 2012 and I&#8217;m picking it up day one! How about you? ]]></description>
			<content:encoded><![CDATA[<p> Title says it all. It will include a voucher for a digital download of the classic PS2 title Twisted Metal: Black. That was one of my favorite PS2 titles honestly. It won&#8217;t be the online version of TM:Black though. But it does have 4 player split screen so you can battle it out with your friends locally. I played Twisted Metal at E3 several times and they have done a amazing job. It will be released on Valentines Day, 2012 and I&#8217;m picking it up day one! How about you? </p>
<p>See more here:<br />
<a target="_blank" href="http://www.ps3blog.net/2011/12/28/first-printings-of-twisted-metal-will-include-twisted-metal-black/" title="First Printings Of Twisted Metal Will Include Twisted Metal: Black">First Printings Of Twisted Metal Will Include Twisted Metal: Black</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Huge Savings at the Square Enix Store</title>
		<link>http://accessallgames.com/huge-savings-at-the-square-enix-store</link>
		<comments>http://accessallgames.com/huge-savings-at-the-square-enix-store#comments</comments>
		<pubDate>Tue, 20 Dec 2011 06:49:01 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[for-only]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[online-store]]></category>
		<category><![CDATA[out-the]]></category>
		<category><![CDATA[ps3 software]]></category>
		<category><![CDATA[raider]]></category>
		<category><![CDATA[tomb]]></category>
		<category><![CDATA[trilogy]]></category>

		<guid isPermaLink="false">http://accessallgames.com/huge-savings-at-the-square-enix-store</guid>
		<description><![CDATA[ Have you been to the Square Enix Online Store lately? If not, now&#8217;s a great time for you to drop by for a visit! Check out the great deals being offered during the Square Enix Online Store Holiday Sale. You can get the Tomb Raider HD Trilogy for only $12! ]]></description>
			<content:encoded><![CDATA[<p> Have you been to the Square Enix Online Store lately? If not, now&#8217;s a great time for you to drop by for a visit! Check out the great deals being offered during the Square Enix Online Store Holiday Sale. You can get the Tomb Raider HD Trilogy for only $12! </p>
<p><img src="http://accessallgames.com/wp-content/uploads/2011/12/7a6e6f4eea09-500x201.jpg" /></p>
<p>Here is the original post:<br />
<a target="_blank" href="http://www.ps3blog.net/2011/12/19/huge-savings-at-the-square-enix-store/" title="Huge Savings at the Square Enix Store">Huge Savings at the Square Enix Store</a></p>
]]></content:encoded>
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		<title>How to Redeem Your Free Copy of Battlefield 1943</title>
		<link>http://accessallgames.com/how-to-redeem-your-free-copy-of-battlefield-1943</link>
		<comments>http://accessallgames.com/how-to-redeem-your-free-copy-of-battlefield-1943#comments</comments>
		<pubDate>Thu, 24 Nov 2011 12:33:36 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[battlefield]]></category>
		<category><![CDATA[battlefield 1943]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[europe]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[network-sony]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[quicknews]]></category>
		<category><![CDATA[station-network]]></category>
		<category><![CDATA[voucher]]></category>

		<guid isPermaLink="false">http://accessallgames.com/how-to-redeem-your-free-copy-of-battlefield-1943</guid>
		<description><![CDATA[ Following the lawsuit against EA, the company finally decided to fulfill their promise and hand out vouchers for free copies of Battlefield 1943 for those who purchased Battlefield 3 on the PS3. More after the Jump &#8230; There have been a misunderstanding around Battlefield 1943 and Battlefield 3, to address this we are making Battlefield 1943 available free of charge to owners of Battlefield 3 on the PS3 beginning this month &#8230; EA This is how it works: 1- Activate your Battlefield 3 Online Pass for the PlayStation 3 using the voucher included in the game. (if you already done that, skip to step 2) 2- You need to go to this website after the dates given below: November 26th, 2011 for Battlefield 3 players on PlayStation®Network Sony Europe December 10th, 2011 for Battlefield 3 players on PlayStation®Network Sony America December 17th, 2011 for Battlefield 3 players on PlayStation®Network Sony Asia and Sony Japan 3- Log in with your Origin ID and password. 4- Select your territory. Note vouchers do not work across regions . 5 &#8211; You will receive a PlayStation 3 voucher for Battlefield 1943. 6- Input your voucher into the PlayStation Network store. 7 &#8211; Download Battlefield 1943. Voilà, Enjoy your free copy of Battlefield 1943! ]]></description>
			<content:encoded><![CDATA[<p> Following the lawsuit against EA, the company finally decided to fulfill their promise and hand out vouchers for free copies of Battlefield 1943 for those who purchased Battlefield 3 on the PS3. More after the Jump &#8230; There have been a misunderstanding around Battlefield 1943 and Battlefield 3, to address this we are making Battlefield 1943 available free of charge to owners of Battlefield 3 on the PS3 beginning this month &#8230; EA This is how it works: 1- Activate your Battlefield 3 Online Pass for the PlayStation 3 using the voucher included in the game. (if you already done that, skip to step 2) 2- You need to go to this website after the dates given below: November 26th, 2011 for Battlefield 3 players on PlayStation®Network Sony Europe December 10th, 2011 for Battlefield 3 players on PlayStation®Network Sony America December 17th, 2011 for Battlefield 3 players on PlayStation®Network Sony Asia and Sony Japan 3- Log in with your Origin ID and password. 4- Select your territory. Note vouchers do not work across regions . 5 &#8211; You will receive a PlayStation 3 voucher for Battlefield 1943. 6- Input your voucher into the PlayStation Network store. 7 &#8211; Download Battlefield 1943. Voilà, Enjoy your free copy of Battlefield 1943! </p>
<p><img src="http://accessallgames.com/wp-content/uploads/2011/11/47f11faf87bf1943_banner-500x159.png" /></p>
<p>Original post: <br />
<a target="_blank" href="http://www.ps3blog.net/2011/11/24/how-to-redeem-your-free-copy-of-battlefield-1943/" title="How to Redeem Your Free Copy of Battlefield 1943">How to Redeem Your Free Copy of Battlefield 1943</a></p>
]]></content:encoded>
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		<title>PAYDAY: The Heist Coming Next Week</title>
		<link>http://accessallgames.com/payday-the-heist-coming-next-week</link>
		<comments>http://accessallgames.com/payday-the-heist-coming-next-week#comments</comments>
		<pubDate>Thu, 13 Oct 2011 19:55:17 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[a-solid-trigger]]></category>
		<category><![CDATA[a-unique-fight-]]></category>
		<category><![CDATA[based-on-player]]></category>
		<category><![CDATA[hostage-trading]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[north-america]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[payday: the heist]]></category>
		<category><![CDATA[players-on-edge]]></category>
		<category><![CDATA[psn]]></category>
		<category><![CDATA[soe]]></category>
		<category><![CDATA[strategies]]></category>

		<guid isPermaLink="false">http://accessallgames.com/payday-the-heist-coming-next-week</guid>
		<description><![CDATA[ PAYDAY: The Heist is scheduled to be available on Oct. 18 via digital download on the PlayStation®Network. In PAYDAY: The Heist, players take on the role of a hardened career criminal and engage in a number of high-stakes, death defying heists in a never-ending pursuit of the next &#8220;big score.&#8221; &#8220;This online co-op shooter game features six dynamic heists based in a variety of urban settings that demand quick thinking, strategy, and above all else, teamwork. Each scenario makes FPS fans prove their worth &#8212; a heist is only successful with a solid trigger finger and cooperative team defenses. Players must survive constant pursuit of ever increasing numbers of law enforcement and its adaptive police tactics that allow them to continuously shift their strategies based on player actions. Players must work together to accomplish strategic tasks such as guarding key positions, keeping civilians in check, and cracking through various security measures.&#8221; KEY FEATURES Six High-Intensity Heists: Whether you&#8217;re blowing the roof off a building to extract a safe via helicopter or emptying the vault at the First World Bank, these action-packed heists will have players on edge and always checking their six. Interactive Co-op Gameplay: Whether AI or live, your crew of four must operate as one to bring in the &#8220;big score.&#8221; Sharing extra ammo and med kits, helping regenerate wounded partners, guarding key positions, taking civilian hostages or cracking through various security measures &#8211; it&#8217;s all for one and one for all. Endless Replayability: Dynamic environments, adaptive enemy behavior, shifting entry points, FBI agents repelling through skylights on ropes, SWAT teams crashing through the windows and special units crawling through the ventilation shafts makes each play-through of every heist a unique fight. Massive Character Progression Tree: Players choose a specialty &#8212; assault, sharpshooter or support &#8212; to gain weapons and equipment that fit their preferred form of violence. Unlock trip mines, silenced pistols, machine guns and much, much more. Shout-Out Button: Players need to be vocal and shout commands and directions to the co-op crew, as well as hostages and the police if they want to survive to spend their cut of the take. Hostage Trading: Hostages can be used as lifelines. If anyone in the crew is taken into custody, trade hostages to get crewmembers back and increase the odds of completing your objectives. More DLC: Additional heists, weapons and equipment means PAYDAY &#8212; a digitally distributed AAA quality title for less than half the price of a retail game &#8212; is total OVERKILL. PAYDAY: The Heist is scheduled to be available in North America on Oct. 18 for $19.99 USD via digital download on the PlayStation®Network. Source: Press Release ]]></description>
			<content:encoded><![CDATA[<p> PAYDAY: The Heist is scheduled to be available on Oct. 18 via digital download on the PlayStation®Network. In PAYDAY: The Heist, players take on the role of a hardened career criminal and engage in a number of high-stakes, death defying heists in a never-ending pursuit of the next &#8220;big score.&#8221; &#8220;This online co-op shooter game features six dynamic heists based in a variety of urban settings that demand quick thinking, strategy, and above all else, teamwork. Each scenario makes FPS fans prove their worth &#8212; a heist is only successful with a solid trigger finger and cooperative team defenses. Players must survive constant pursuit of ever increasing numbers of law enforcement and its adaptive police tactics that allow them to continuously shift their strategies based on player actions. Players must work together to accomplish strategic tasks such as guarding key positions, keeping civilians in check, and cracking through various security measures.&#8221; KEY FEATURES Six High-Intensity Heists: Whether you&#8217;re blowing the roof off a building to extract a safe via helicopter or emptying the vault at the First World Bank, these action-packed heists will have players on edge and always checking their six. Interactive Co-op Gameplay: Whether AI or live, your crew of four must operate as one to bring in the &#8220;big score.&#8221; Sharing extra ammo and med kits, helping regenerate wounded partners, guarding key positions, taking civilian hostages or cracking through various security measures &#8211; it&#8217;s all for one and one for all. Endless Replayability: Dynamic environments, adaptive enemy behavior, shifting entry points, FBI agents repelling through skylights on ropes, SWAT teams crashing through the windows and special units crawling through the ventilation shafts makes each play-through of every heist a unique fight. Massive Character Progression Tree: Players choose a specialty &#8212; assault, sharpshooter or support &#8212; to gain weapons and equipment that fit their preferred form of violence. Unlock trip mines, silenced pistols, machine guns and much, much more. Shout-Out Button: Players need to be vocal and shout commands and directions to the co-op crew, as well as hostages and the police if they want to survive to spend their cut of the take. Hostage Trading: Hostages can be used as lifelines. If anyone in the crew is taken into custody, trade hostages to get crewmembers back and increase the odds of completing your objectives. More DLC: Additional heists, weapons and equipment means PAYDAY &#8212; a digitally distributed AAA quality title for less than half the price of a retail game &#8212; is total OVERKILL. PAYDAY: The Heist is scheduled to be available in North America on Oct. 18 for $19.99 USD via digital download on the PlayStation®Network. Source: Press Release </p>
<p>Original post:<br />
<a target="_blank" href="http://www.ps3blog.net/2011/10/13/payday-the-heist-coming-next-week/" title="PAYDAY: The Heist Coming Next Week">PAYDAY: The Heist Coming Next Week</a></p>
]]></content:encoded>
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		<title>[Review] Galcon Labs (minis)</title>
		<link>http://accessallgames.com/review-galcon-labs-minis</link>
		<comments>http://accessallgames.com/review-galcon-labs-minis#comments</comments>
		<pubDate>Thu, 13 Oct 2011 19:48:08 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[beatshapers]]></category>
		<category><![CDATA[information]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[players-on-edge]]></category>
		<category><![CDATA[ps3 software]]></category>
		<category><![CDATA[psn]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://accessallgames.com/review-galcon-labs-minis</guid>
		<description><![CDATA[ Conquer the Galaxy like never before! Galcon Labs is an awesome high-paced galactic arcade-strategy game. Send swarms of ships to defeat enemy planets and conquer the universe! Play an exclusively designed for PlayStation Minis version campaign mode and unlock the four innovative new game modes to you: * Billiards : &#8220;Moving Planets&#8221; &#8211; need I say more? With a constantly changing battlefield this game never has a dull moment. * Stealth : Enemy ships become invisible, changing Galcon into a game of inter-galactic hide and seek! * Crash : Ships battle in mid-flight, bringing a whole different twist to the classic gameplay. You can now defeat the enemy in the air! * Assassin : Each opponent is assigned a target. The first player to annihilate their target wins the round! Want to get a quick idea of how this game works and are you too lazy to watch the trailer above? Ok, here goes a quick explanation: Remember Mushroom Wars on PSN and how fun it was? Same genre here which is great&#8230; but this is more fast paced and you don&#8217;t have to worry about different types of anything. In Galcon Labs you&#8217;re tasked with conquering the universe, one planet at a time. Both you and your opponent are trying to eliminate each other AND gain control over as many planets as possible to increase your ship production and therefore have a bigger fleet than your opponent which will allow you to send him into oblivion&#8230; until the next match has started. Eliminate the threat and steal all enemy controlled planets to win! Controls are easy enough and only take a minute to understand. You navigate between the planets with either the D-Pad or the Analog stick, use the R Button to select the planet where your cursor is OR use the L button to select ALL the planets in your control. After that you can send 50% of your entire fleet to attack a neutral or enemy controlled planet by hitting the Square Button or send your entire fleet by pressing the triangle button. Once your choice has been made you can&#8217;t control your ships until they&#8217;ve finished the attack. You LOOSE the spaceships you use to conquer a planet (my take is that they&#8217;re fighting either the neutral forces on unclaimed planets or on enemy controlled ones). Be sure you don&#8217;t use your entire fleet to conquer a lot of planets at the same time since it will leave you in a weak and vulnerable state in which your enemy cab easily swoop in and take you out with a small attack group. Unclaimed planets show up in gray and the number shown on their surface represents the number of spaceships it takes to convert them and it&#8217;s usually the case that bigger planets require more ships for you to be able to conquer them BUT the bigger the planet the more ships you can produce once you claim it which can help you to quickly recover. To start things off you must battle through all 20 levels available in campaign mode in order to unlock the other game modes that the game has to offer. As you progress the enemy becomes smarter and the number of enemy ships will no longer be displayed on the planet you intend to attack. When you run into a new mode during you campaign AND you beat it you&#8217;ll unlock it the second half of this gaming package: Fussion. The Campaign mode is only 20-30 minutes long and it&#8217;s just preparing you for Fussion since you can&#8217;t replay any of the levels in unless you delete your save file. What IS Fussion? In it you gain points to increase your rank (going up through 10 ranks in all) and you do so by playing in all 5 battle types (and can select between 10 difficulty levels as well) we&#8217;ve discussed at the start of the review. How are points awarded? Glad you asked! - Time bonus: How quickly you finish the battle. - Mode bonus: Depending on which one you play you&#8217;ll get more points. Classic gives 100 points and it goes up from there. - Hardness bonus: 100 points for super easy and an extra 100 for each difficulty increase. I played Fussion until I reached the top spot in the ranking (Master of the Universe) and then continued to play just for fun for another hour and a half without even noticing it. This is a game that would greatly benefit from some online multiplayer but since its a minis release there&#8217;s no way that could have even been considered. Galcon Labs is a great game that is inexpensive and will give you more than enough fun for your investment. As is the case with all minis, it has the extra incentive of being playable either on your PS3 or on the go on your PSP (and remember, you can transfer your saves between said systems). Beatshapers is definitely on a roll and I hope they continue to provide us with great minis and PSN releases (I wouldn&#8217;t mind a sequel to Stardrone!). Review Pros Cons Excelent game Great for small windows of gaming time Fast paced action No online MP since it's a minis Rating 87% Published by Beatshapers Developed by Phil Hassey Cost – $2.99 Other Information Disclaimer - A copy of the game was provided by the publisher for this review. - Game was completed before writing this review. - Total amount of time played: 3.5 hours. Want to get this game? Then you can: Buy a $20 PSN Card! Buy a $50 PSN Card! ]]></description>
			<content:encoded><![CDATA[<p> Conquer the Galaxy like never before! Galcon Labs is an awesome high-paced galactic arcade-strategy game. Send swarms of ships to defeat enemy planets and conquer the universe! Play an exclusively designed for PlayStation Minis version campaign mode and unlock the four innovative new game modes to you: * Billiards : &#8220;Moving Planets&#8221; &#8211; need I say more? With a constantly changing battlefield this game never has a dull moment. * Stealth : Enemy ships become invisible, changing Galcon into a game of inter-galactic hide and seek! * Crash : Ships battle in mid-flight, bringing a whole different twist to the classic gameplay. You can now defeat the enemy in the air! * Assassin : Each opponent is assigned a target. The first player to annihilate their target wins the round! Want to get a quick idea of how this game works and are you too lazy to watch the trailer above? Ok, here goes a quick explanation: Remember Mushroom Wars on PSN and how fun it was? Same genre here which is great&#8230; but this is more fast paced and you don&#8217;t have to worry about different types of anything. In Galcon Labs you&#8217;re tasked with conquering the universe, one planet at a time. Both you and your opponent are trying to eliminate each other AND gain control over as many planets as possible to increase your ship production and therefore have a bigger fleet than your opponent which will allow you to send him into oblivion&#8230; until the next match has started. Eliminate the threat and steal all enemy controlled planets to win! Controls are easy enough and only take a minute to understand. You navigate between the planets with either the D-Pad or the Analog stick, use the R Button to select the planet where your cursor is OR use the L button to select ALL the planets in your control. After that you can send 50% of your entire fleet to attack a neutral or enemy controlled planet by hitting the Square Button or send your entire fleet by pressing the triangle button. Once your choice has been made you can&#8217;t control your ships until they&#8217;ve finished the attack. You LOOSE the spaceships you use to conquer a planet (my take is that they&#8217;re fighting either the neutral forces on unclaimed planets or on enemy controlled ones). Be sure you don&#8217;t use your entire fleet to conquer a lot of planets at the same time since it will leave you in a weak and vulnerable state in which your enemy cab easily swoop in and take you out with a small attack group. Unclaimed planets show up in gray and the number shown on their surface represents the number of spaceships it takes to convert them and it&#8217;s usually the case that bigger planets require more ships for you to be able to conquer them BUT the bigger the planet the more ships you can produce once you claim it which can help you to quickly recover. To start things off you must battle through all 20 levels available in campaign mode in order to unlock the other game modes that the game has to offer. As you progress the enemy becomes smarter and the number of enemy ships will no longer be displayed on the planet you intend to attack. When you run into a new mode during you campaign AND you beat it you&#8217;ll unlock it the second half of this gaming package: Fussion. The Campaign mode is only 20-30 minutes long and it&#8217;s just preparing you for Fussion since you can&#8217;t replay any of the levels in unless you delete your save file. What IS Fussion? In it you gain points to increase your rank (going up through 10 ranks in all) and you do so by playing in all 5 battle types (and can select between 10 difficulty levels as well) we&#8217;ve discussed at the start of the review. How are points awarded? Glad you asked! &#8211; Time bonus: How quickly you finish the battle. &#8211; Mode bonus: Depending on which one you play you&#8217;ll get more points. Classic gives 100 points and it goes up from there. &#8211; Hardness bonus: 100 points for super easy and an extra 100 for each difficulty increase. I played Fussion until I reached the top spot in the ranking (Master of the Universe) and then continued to play just for fun for another hour and a half without even noticing it. This is a game that would greatly benefit from some online multiplayer but since its a minis release there&#8217;s no way that could have even been considered. Galcon Labs is a great game that is inexpensive and will give you more than enough fun for your investment. As is the case with all minis, it has the extra incentive of being playable either on your PS3 or on the go on your PSP (and remember, you can transfer your saves between said systems). Beatshapers is definitely on a roll and I hope they continue to provide us with great minis and PSN releases (I wouldn&#8217;t mind a sequel to Stardrone!). Review Pros Cons Excelent game Great for small windows of gaming time Fast paced action No online MP since it&#8217;s a minis Rating 87% Published by Beatshapers Developed by Phil Hassey Cost – $2.99 Other Information Disclaimer &#8211; A copy of the game was provided by the publisher for this review. &#8211; Game was completed before writing this review. &#8211; Total amount of time played: 3.5 hours. Want to get this game? Then you can: Buy a $20 PSN Card! Buy a $50 PSN Card! </p>
<p><img src="http://accessallgames.com/wp-content/uploads/2011/10/ad7464fdb2GalconLabsReview-499x161.jpg" /></p>
<p>More:<br />
<a target="_blank" href="http://www.ps3blog.net/2011/10/13/review-galcon-labs-minis/" title="[Review] Galcon Labs (minis)">[Review] Galcon Labs (minis)</a></p>
]]></content:encoded>
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		<title>Rayman Origins New Trailer and Q&amp;A With Game Director Sebastien Morin</title>
		<link>http://accessallgames.com/rayman-origins-new-trailer-and-qa-with-game-director-sebastien-morin</link>
		<comments>http://accessallgames.com/rayman-origins-new-trailer-and-qa-with-game-director-sebastien-morin#comments</comments>
		<pubDate>Thu, 13 Oct 2011 19:28:44 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[PS3]]></category>
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		<guid isPermaLink="false">http://accessallgames.com/rayman-origins-new-trailer-and-qa-with-game-director-sebastien-morin</guid>
		<description><![CDATA[ Cheeto just informed us of the upcoming Collectors Edition for Rayman Origins, and here is a new trailer for the game, followed by a Q&#38;A With Game Director Sebastien Morin after the jump. Q&#38;A With Game Director Sebastien Morin The fight system is very different from the first Rayman game, where possibilities of eliminating an enemy were much more limited. Can you talk about that? In the first Rayman, the fight system was revolving around a simple attack: the charge attack. It created a simple and interesting tradeoff for the player: The more you waited, the farther you would attack. It worked great, but it was static. In this game, we’ve decided to make it more fast-paced. We naturally sought out attacks that kept your momentum, so that you could keep chaining acrobatic moves, never stopping. Jump, slap, land, spin, run on the wall and kick some ass! It’s exhilarating. So for every platforming move we had to invent way to defeat enemies without stopping the flow of the game. That’s where all the richness comes from. How did you come up with so many moves and combos? Our goal was to have players with very different skill sets be able to enjoy the flow of a platformer. So we came up with different moves for different skills. Begin with little punch, learn to kick in the air, and when you’re good enough just sprint your way spinning and taking out the bad guys. Additionally, we accidentally (not really) discovered that slapping your friends was even more fun. So the set of attack moves just grew dramatically with all those new and creative ways to annoy your friends. Can you tell us what is your favorite move and why? The kick in the air is my favorite, it never feels old. This move is central to the design of the game. It’s the key move in the learning process, one that transforms a regular platform player into an actual ninja. Do the different playable characters have different attacks? Yes there are subtle differences between each playable character, because we wanted each to feel unique. Since they have the same set of moves, it’s easy to switch from one to another when you feel like it. Do the different enemies have particularities in the way they attack and in the way to eliminate them, as in the first Rayman game? With this vast attack set, we allow the player to be quite creative. As the game progresses, enemies become more and more challenging against specific attacks. Everything is still possible, but at your own risk. Also, keep an eye out for some of the domino-like situations we have set up throughout the game. Players can really maximize the result of their attacks, strategically taking out several enemies in one shot! There is no health bar in the GUI, how does the health system work in the game? A health bar didn’t feel right in a game where you might lose all those hard earned “health points” by falling into a pit. So it was natural to limit those, and a great opportunity to get rid of the GUI. Instead we took the bubblizing approach. If you take a hit or fall into a pit you turn into a bubble. You can be revived by one of your co-op partners with a simple punch or jump. We also have placed hearts throughout the game which allow you to take a hit without turning into a bubble. Those will come in handy during some of the really challenging maps. Sometimes, we can see lums coming out of enemies, either when we hit them or when we jump on their bubble. How does that work exactly? In a nutshell, Lums are your score. We thought it made sense to reward the player with a lum for a well-executed slap in the face. However, that was not enough, especially in co-op mode. If your friend is running ahead, you are left with fewer opportunities to kick ass. So Michel came up with the idea to bubblize enemies. It was great, because all of a sudden lagging players could finish those bad guys, and earn one of those happy lums too. Rayman Origins will ship November 15th Source: Press Release ]]></description>
			<content:encoded><![CDATA[<p> Cheeto just informed us of the upcoming Collectors Edition for Rayman Origins, and here is a new trailer for the game, followed by a Q&#38;A With Game Director Sebastien Morin after the jump. Q&#38;A With Game Director Sebastien Morin The fight system is very different from the first Rayman game, where possibilities of eliminating an enemy were much more limited. Can you talk about that? In the first Rayman, the fight system was revolving around a simple attack: the charge attack. It created a simple and interesting tradeoff for the player: The more you waited, the farther you would attack. It worked great, but it was static. In this game, we’ve decided to make it more fast-paced. We naturally sought out attacks that kept your momentum, so that you could keep chaining acrobatic moves, never stopping. Jump, slap, land, spin, run on the wall and kick some ass! It’s exhilarating. So for every platforming move we had to invent way to defeat enemies without stopping the flow of the game. That’s where all the richness comes from. How did you come up with so many moves and combos? Our goal was to have players with very different skill sets be able to enjoy the flow of a platformer. So we came up with different moves for different skills. Begin with little punch, learn to kick in the air, and when you’re good enough just sprint your way spinning and taking out the bad guys. Additionally, we accidentally (not really) discovered that slapping your friends was even more fun. So the set of attack moves just grew dramatically with all those new and creative ways to annoy your friends. Can you tell us what is your favorite move and why? The kick in the air is my favorite, it never feels old. This move is central to the design of the game. It’s the key move in the learning process, one that transforms a regular platform player into an actual ninja. Do the different playable characters have different attacks? Yes there are subtle differences between each playable character, because we wanted each to feel unique. Since they have the same set of moves, it’s easy to switch from one to another when you feel like it. Do the different enemies have particularities in the way they attack and in the way to eliminate them, as in the first Rayman game? With this vast attack set, we allow the player to be quite creative. As the game progresses, enemies become more and more challenging against specific attacks. Everything is still possible, but at your own risk. Also, keep an eye out for some of the domino-like situations we have set up throughout the game. Players can really maximize the result of their attacks, strategically taking out several enemies in one shot! There is no health bar in the GUI, how does the health system work in the game? A health bar didn’t feel right in a game where you might lose all those hard earned “health points” by falling into a pit. So it was natural to limit those, and a great opportunity to get rid of the GUI. Instead we took the bubblizing approach. If you take a hit or fall into a pit you turn into a bubble. You can be revived by one of your co-op partners with a simple punch or jump. We also have placed hearts throughout the game which allow you to take a hit without turning into a bubble. Those will come in handy during some of the really challenging maps. Sometimes, we can see lums coming out of enemies, either when we hit them or when we jump on their bubble. How does that work exactly? In a nutshell, Lums are your score. We thought it made sense to reward the player with a lum for a well-executed slap in the face. However, that was not enough, especially in co-op mode. If your friend is running ahead, you are left with fewer opportunities to kick ass. So Michel came up with the idea to bubblize enemies. It was great, because all of a sudden lagging players could finish those bad guys, and earn one of those happy lums too. Rayman Origins will ship November 15th Source: Press Release </p>
<p>Excerpt from:<br />
<a target="_blank" href="http://www.ps3blog.net/2011/10/13/rayman-origins-new-trailer-and-qa-with-game-director-sebastien-morin/" title="Rayman Origins New Trailer and Q&amp;A With Game Director Sebastien Morin">Rayman Origins New Trailer and Q&amp;A With Game Director Sebastien Morin</a></p>
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		<title>Bloodrayne: Betrayal Review</title>
		<link>http://accessallgames.com/bloodrayne-betrayal-review</link>
		<comments>http://accessallgames.com/bloodrayne-betrayal-review#comments</comments>
		<pubDate>Wed, 05 Oct 2011 20:03:07 +0000</pubDate>
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				<category><![CDATA[Featured Articles]]></category>
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		<category><![CDATA[a-racing-gear]]></category>
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		<category><![CDATA[bloodrayne: betrayal]]></category>
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		<description><![CDATA[ The original video game femme fatale, Rayne, has returned to battle and feed in a brand new hack ‘n slash adventure. Slay ghastly enemies as Rayne, the sexy Dhampir with superhuman strength, speed, and agility, recruited by the vampire hunting Brimstone Society for one last mission. The target is a lavish, yet sinister ball in a secluded castle with plenty of dark and gruesome surprises. With the help of a mysterious friend, and members of Brimstone, Rayne must infiltrate the manor, take out the fiendish horde, and stop an evil master plot once and for all. * Kill evil vampire scum in 15 challenging levels across multiple unique acts, including: The Forest, The Attic and The Freaky Ballroom. * Meet new characters along the way including a mysterious shape shifter. * Feed on enemies and refuel your blood reserves in gruesome new ways including the Blood Fountain. * Solve environmental puzzles including Blood Seal, Grinder Switch and Rising Blood Tower. * Punishing combat skills deliver Rayne’s intense brutal fatalities: * Infection: Enemy vampires bloat and explode when triggered. * Heel Stomp: Instant-kill enemies after laying them out. * Drain: Bite and drain your enemy’s blood to restore your health. * Full arsenal of lethal weapons including Rayne’s signature arm blades and super guns. * Battle a variety of new enemies and deadly bosses including Flying Parasites, Blood Balloons, Elite Guards and more! After that great trailer, let&#8217;s get the control layout out of the way so we can sink into the rest of the review: Circle is used to Infect enemies (after you&#8217;ve hit them at least once so you can stun them) Hold DOWN Circle to Suck their blood and regenerate your health. Triangle is used to make any infected enemies go Boom-Boom. R2 shoots your gun (and you&#8217;ve got a limited ammo count to work with). R1 switches guns (once you get the second one). R3 lets you transform into Raven Form (again, once you&#8217;re given said transformation power). L2 is used to dash&#8230; and is THE most important ability you have. You&#8217;re REQUIRED to dash past enemies and their attacks in order to survive since right after you dash (and right until the precise moment when you stop) you&#8217;re invincible. X is used to jump AND to do a backflip by pressing the directional buttons in the opposite direction you were traveling at. Square is used to Slash and you can combo this by pressing it two or three times after the first hit. Combo you get out of it depends on the timing and the total number of hits you&#8217;re about to deal. You can hold Square to do a charge slash but be careful as you can&#8217;t move while charging which makes you easy prey for all the enemies around you Your journey begins as they all do: diving into action while riding inside a Rocket Coffin. You arrive in a Rocket Coffin&#8230; you leave in a Rocket Coffin. The first one flies, the second one crushes the ground. It&#8217;s just how Rayne likes to roll in these desperate times&#8230; you dig? Just because this is a task presented to you by the Vampire hunting Brimstone Society doesn&#8217;t mean you can&#8217;t do things in style! Most fights in the game can be avoided but there are several mandatory ones sprinkled on every level. You&#8217;ll know when you&#8217;ve reached one since the screen stops scrolling and a LOT of enemies start to pour in from magical portals. It is here where most of your score will be achieved since completing a mandatory fight before the timer runs out grants you a small points bonus (300-1,000 points at most) BUT finishing the fight without getting hit grants a bigger 2,000+ bonus points and when you realize there&#8217;s 4-7 mandatory fights per level AND you can get a theoretical 1,200-7,000 bonus for the level due to the timer AND a 8,000-14,000+ bonus for not getting hit&#8230;well, it adds up and FAST. I was able to get a Damphir rank in 6 out of the 15 levels available in the game and I was practically required to do a perfect run to get there. Only in one level did I have an extra 10,000 points left after the final tally but that was due to some very awesome fighting on my part, something that I was never able to replicated again. The Bonus score you receive at the end of the level is needed to reach the top rank. How do you get said extra points? One is tied to how quickly you can finish a level while the other takes into consideration how much damage you&#8217;ve received during the level. Being nimble, being quick, kicking ass and fighting slick is the way things are supposed to be so you better be great with your fingers and have a good enough reaction time to not only complete the game but to actually make a dent in the score leaderboard. As such, the online component in the game consists of said Leaderboard which helps to keep track of all high scores obtained on the game so you can bring your EGO down a peg or two when you realize your &#8220;awesome and huge score&#8221; is not that awesome nor huge&#8230; AT ALL. The game awards extra point during each fight for performing special &#8220;Feats&#8221; and this can be awarded for something as simple as killing an enemy or for something as specific dashing through an enemy attack right before it&#8217;s about to hit you. Died? You loose a chance to gain a high enough score when you&#8217;re graded at the end of the level&#8230; but at least there are checkpoints available so you don&#8217;t loose your progress. What are these checkpoints? Why, blood fountains, OF COURSE! They also recover your health the first time you touch them which is a nice side bonus to it all. After finishing level 1 I got a rank of C (which stands for Cadaver) and that is awarded when you score points somewhere in the 25,000 to 49,999 range. I replayed the level thinking I must have gotten a low score because I missed some bonus treasure or me not being fast enough at fighting the enemies and it turns out I was right on both accounts since small, medium and large treasure play a huuuuge part on you getting the 30,000 base score you need to add to the 70,000 points total bonus between speed and health so you can reach the S (Dhampir) rank. After clearing level 1 I was eager to see how much I&#8217;d improved and was greeted by the letter C again, barely scratching the 40,000 mark. Took me 10 tries before I could finally reach an S rank&#8230; and then I realized there&#8217;s a trophy for getting said rank in ALL levels in the game! Sure, I&#8217;ll get back to that by the end of the year once I&#8217;ve got the extra time needed. Thanks! The soundtrack for the game is great. An energetic, dynamic and moody combo that perfectly suits the atmosphere of Bloodrayne: Betrayal. What&#8217;s even better than an awesome soundtrack? An awesome 8-Bit soundtrack as a bonus that unlocks with a very special code that I&#8217;ll gladly give to you in the next spoiler proofed solution: 8-Bit Is Back! While on the level selection screen, simultaneously press L1, R1, L2, RR, L3, R3, Start and Select.Yes, that is all at the same time. 8 buttons in total. Hard to do&#8230; which is why you ALSO get a trophy for doing so! There are several boss fights available in the game (you even fight the same enemy type twice thanks to some thinkering and improvements made on the &#8220;model&#8221;) and these will truly test how good you&#8217;ve gotten at knowing how to play the game and make the most of the fighting system set in place. Luckily, when you die you just have to start the fight over and are not taken back to bite your way ahead of the smaller enemies once again. Some bosses will take you one or two tries, some will take you twenty. One requires you to defeat it without being dealt a single point of damage and another is cheap as hell (and we ALWAYS need one of these to bring back memories of x-Bit eras past). They&#8217;re almost all huge ones that really show all the work WayForward has put into the art and animation sides of the game ( of which they are experts as they&#8217;ve shown us in all their recent releases in the last couple of years ) and will help us realize how awesome a 2D Castlevania with hand drawn 720p artwork would look. Bloodrayne: Betrayal is a very fun old-school-based action game with great 2D artwork and animations that make everything pop and feel different from other games. Those gamers that got to play releases from the late 80s-early 90s will enjoy this more than others that grew up post N64-PSX as it seems their tolerance for hard, methodical and awesome 2D games has been diluted thanks to all the &#8220;me too&#8221; shooters and platformers they&#8217;ve played in the last decade or so. Review Pros Cons Awesome 2D Art Interesting combat mechanics S Rank for a Trophy? Daaaaaaaaaaaamn Rating 85% Published by Majesco Developed by WayForward Cost – $14.99 Other Information Disclaimer - A copy of the game was provided by the publisher for this review. - Game was completed before writing this review. - Total amount of time played: 10 hours. Want to get this game? Then you can: Buy Bloodrayne: Betrayal Itself! Buy a $20 PSN Card! Buy a $50 PSN Card! ]]></description>
			<content:encoded><![CDATA[<p> The original video game femme fatale, Rayne, has returned to battle and feed in a brand new hack ‘n slash adventure. Slay ghastly enemies as Rayne, the sexy Dhampir with superhuman strength, speed, and agility, recruited by the vampire hunting Brimstone Society for one last mission. The target is a lavish, yet sinister ball in a secluded castle with plenty of dark and gruesome surprises. With the help of a mysterious friend, and members of Brimstone, Rayne must infiltrate the manor, take out the fiendish horde, and stop an evil master plot once and for all. * Kill evil vampire scum in 15 challenging levels across multiple unique acts, including: The Forest, The Attic and The Freaky Ballroom. * Meet new characters along the way including a mysterious shape shifter. * Feed on enemies and refuel your blood reserves in gruesome new ways including the Blood Fountain. * Solve environmental puzzles including Blood Seal, Grinder Switch and Rising Blood Tower. * Punishing combat skills deliver Rayne’s intense brutal fatalities: * Infection: Enemy vampires bloat and explode when triggered. * Heel Stomp: Instant-kill enemies after laying them out. * Drain: Bite and drain your enemy’s blood to restore your health. * Full arsenal of lethal weapons including Rayne’s signature arm blades and super guns. * Battle a variety of new enemies and deadly bosses including Flying Parasites, Blood Balloons, Elite Guards and more! After that great trailer, let&#8217;s get the control layout out of the way so we can sink into the rest of the review: Circle is used to Infect enemies (after you&#8217;ve hit them at least once so you can stun them) Hold DOWN Circle to Suck their blood and regenerate your health. Triangle is used to make any infected enemies go Boom-Boom. R2 shoots your gun (and you&#8217;ve got a limited ammo count to work with). R1 switches guns (once you get the second one). R3 lets you transform into Raven Form (again, once you&#8217;re given said transformation power). L2 is used to dash&#8230; and is THE most important ability you have. You&#8217;re REQUIRED to dash past enemies and their attacks in order to survive since right after you dash (and right until the precise moment when you stop) you&#8217;re invincible. X is used to jump AND to do a backflip by pressing the directional buttons in the opposite direction you were traveling at. Square is used to Slash and you can combo this by pressing it two or three times after the first hit. Combo you get out of it depends on the timing and the total number of hits you&#8217;re about to deal. You can hold Square to do a charge slash but be careful as you can&#8217;t move while charging which makes you easy prey for all the enemies around you Your journey begins as they all do: diving into action while riding inside a Rocket Coffin. You arrive in a Rocket Coffin&#8230; you leave in a Rocket Coffin. The first one flies, the second one crushes the ground. It&#8217;s just how Rayne likes to roll in these desperate times&#8230; you dig? Just because this is a task presented to you by the Vampire hunting Brimstone Society doesn&#8217;t mean you can&#8217;t do things in style! Most fights in the game can be avoided but there are several mandatory ones sprinkled on every level. You&#8217;ll know when you&#8217;ve reached one since the screen stops scrolling and a LOT of enemies start to pour in from magical portals. It is here where most of your score will be achieved since completing a mandatory fight before the timer runs out grants you a small points bonus (300-1,000 points at most) BUT finishing the fight without getting hit grants a bigger 2,000+ bonus points and when you realize there&#8217;s 4-7 mandatory fights per level AND you can get a theoretical 1,200-7,000 bonus for the level due to the timer AND a 8,000-14,000+ bonus for not getting hit&#8230;well, it adds up and FAST. I was able to get a Damphir rank in 6 out of the 15 levels available in the game and I was practically required to do a perfect run to get there. Only in one level did I have an extra 10,000 points left after the final tally but that was due to some very awesome fighting on my part, something that I was never able to replicated again. The Bonus score you receive at the end of the level is needed to reach the top rank. How do you get said extra points? One is tied to how quickly you can finish a level while the other takes into consideration how much damage you&#8217;ve received during the level. Being nimble, being quick, kicking ass and fighting slick is the way things are supposed to be so you better be great with your fingers and have a good enough reaction time to not only complete the game but to actually make a dent in the score leaderboard. As such, the online component in the game consists of said Leaderboard which helps to keep track of all high scores obtained on the game so you can bring your EGO down a peg or two when you realize your &#8220;awesome and huge score&#8221; is not that awesome nor huge&#8230; AT ALL. The game awards extra point during each fight for performing special &#8220;Feats&#8221; and this can be awarded for something as simple as killing an enemy or for something as specific dashing through an enemy attack right before it&#8217;s about to hit you. Died? You loose a chance to gain a high enough score when you&#8217;re graded at the end of the level&#8230; but at least there are checkpoints available so you don&#8217;t loose your progress. What are these checkpoints? Why, blood fountains, OF COURSE! They also recover your health the first time you touch them which is a nice side bonus to it all. After finishing level 1 I got a rank of C (which stands for Cadaver) and that is awarded when you score points somewhere in the 25,000 to 49,999 range. I replayed the level thinking I must have gotten a low score because I missed some bonus treasure or me not being fast enough at fighting the enemies and it turns out I was right on both accounts since small, medium and large treasure play a huuuuge part on you getting the 30,000 base score you need to add to the 70,000 points total bonus between speed and health so you can reach the S (Dhampir) rank. After clearing level 1 I was eager to see how much I&#8217;d improved and was greeted by the letter C again, barely scratching the 40,000 mark. Took me 10 tries before I could finally reach an S rank&#8230; and then I realized there&#8217;s a trophy for getting said rank in ALL levels in the game! Sure, I&#8217;ll get back to that by the end of the year once I&#8217;ve got the extra time needed. Thanks! The soundtrack for the game is great. An energetic, dynamic and moody combo that perfectly suits the atmosphere of Bloodrayne: Betrayal. What&#8217;s even better than an awesome soundtrack? An awesome 8-Bit soundtrack as a bonus that unlocks with a very special code that I&#8217;ll gladly give to you in the next spoiler proofed solution: 8-Bit Is Back! While on the level selection screen, simultaneously press L1, R1, L2, RR, L3, R3, Start and Select.Yes, that is all at the same time. 8 buttons in total. Hard to do&#8230; which is why you ALSO get a trophy for doing so! There are several boss fights available in the game (you even fight the same enemy type twice thanks to some thinkering and improvements made on the &#8220;model&#8221;) and these will truly test how good you&#8217;ve gotten at knowing how to play the game and make the most of the fighting system set in place. Luckily, when you die you just have to start the fight over and are not taken back to bite your way ahead of the smaller enemies once again. Some bosses will take you one or two tries, some will take you twenty. One requires you to defeat it without being dealt a single point of damage and another is cheap as hell (and we ALWAYS need one of these to bring back memories of x-Bit eras past). They&#8217;re almost all huge ones that really show all the work WayForward has put into the art and animation sides of the game ( of which they are experts as they&#8217;ve shown us in all their recent releases in the last couple of years ) and will help us realize how awesome a 2D Castlevania with hand drawn 720p artwork would look. Bloodrayne: Betrayal is a very fun old-school-based action game with great 2D artwork and animations that make everything pop and feel different from other games. Those gamers that got to play releases from the late 80s-early 90s will enjoy this more than others that grew up post N64-PSX as it seems their tolerance for hard, methodical and awesome 2D games has been diluted thanks to all the &#8220;me too&#8221; shooters and platformers they&#8217;ve played in the last decade or so. Review Pros Cons Awesome 2D Art Interesting combat mechanics S Rank for a Trophy? Daaaaaaaaaaaamn Rating 85% Published by Majesco Developed by WayForward Cost – $14.99 Other Information Disclaimer &#8211; A copy of the game was provided by the publisher for this review. &#8211; Game was completed before writing this review. &#8211; Total amount of time played: 10 hours. Want to get this game? Then you can: Buy Bloodrayne: Betrayal Itself! Buy a $20 PSN Card! Buy a $50 PSN Card! </p>
<p><img src="http://accessallgames.com/wp-content/uploads/2011/10/6c4dab06dfBloodrayneBetrayalReview-499x161.jpg" /></p>
<p>Read more here: <br />
<a target="_blank" href="http://www.ps3blog.net/2011/10/05/bloodrayne-betrayal-review/" title="Bloodrayne: Betrayal Review">Bloodrayne: Betrayal Review</a></p>
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		<title>PlayStation Access, Maximo Park &amp; FIWC12 In Manchester, UK From 6th Oct</title>
		<link>http://accessallgames.com/playstation-access-maximo-park-fiwc12-in-manchester-uk-from-6th-oct</link>
		<comments>http://accessallgames.com/playstation-access-maximo-park-fiwc12-in-manchester-uk-from-6th-oct#comments</comments>
		<pubDate>Wed, 05 Oct 2011 12:33:47 +0000</pubDate>
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		<description><![CDATA[ PlayStation Access, Maximo Park and FIWC12 are coming to Manchester &#8211; and there&#8217;s only one way to be there. They&#8217;re hitting Hope Mill in Manchester on Thursday 6th October and won&#8217;t be leaving until Saturday 8th October. PlayStation Access will be giving you the chance to get your hands on prerelease titles such as Uncharted 3, FIFA 12, Battlefield 3, Assassins Creed Revelations, GoldenEye 007 Reloaded, Batman: Arkham City, Ratchet and Clank: All 4 One, Starhawk, Tekken: Hybrid and Dark Souls. Plus you&#8217;ll get to see a live DJ set from Maximo Park&#8217;s Luka Wooller (Friday and Saturday night only), have a couple of free drinks on Sony, take home some freebies and get involved with fantastic gaming competitions. And as if that&#8217;s not enough, they will also be hosting this year&#8217;s first FIFA Interactive World Cup &#8217;12 qualifiers! Advance through the competition without facing the online hoards and secure your place in the UK Final! They will be running the tournament at every session so get yourself down to Hope Mill, 113 Pollard Street, Manchester, for one of the following sessions and sign up on arrival. Simples. Thursday 6th October: 6pm- 10pm Friday 7th October: 6pm- 10pm Saturday 8th October: 12pm- 4pm Saturday 8th October: 6pm- 10pm If you need to know anything else about this, or any of the upcoming PlayStation Access events, please don&#8217;t hesitate to contact one of Playstation Access team on facebook.com/playstationaccess . Plus, you&#8217;ll find all the latest PlayStation Access event reviews, news, future updates and loads more comps. ]]></description>
			<content:encoded><![CDATA[<p> PlayStation Access, Maximo Park and FIWC12 are coming to Manchester &#8211; and there&#8217;s only one way to be there. They&#8217;re hitting Hope Mill in Manchester on Thursday 6th October and won&#8217;t be leaving until Saturday 8th October. PlayStation Access will be giving you the chance to get your hands on prerelease titles such as Uncharted 3, FIFA 12, Battlefield 3, Assassins Creed Revelations, GoldenEye 007 Reloaded, Batman: Arkham City, Ratchet and Clank: All 4 One, Starhawk, Tekken: Hybrid and Dark Souls. Plus you&#8217;ll get to see a live DJ set from Maximo Park&#8217;s Luka Wooller (Friday and Saturday night only), have a couple of free drinks on Sony, take home some freebies and get involved with fantastic gaming competitions. And as if that&#8217;s not enough, they will also be hosting this year&#8217;s first FIFA Interactive World Cup &#8217;12 qualifiers! Advance through the competition without facing the online hoards and secure your place in the UK Final! They will be running the tournament at every session so get yourself down to Hope Mill, 113 Pollard Street, Manchester, for one of the following sessions and sign up on arrival. Simples. Thursday 6th October: 6pm- 10pm Friday 7th October: 6pm- 10pm Saturday 8th October: 12pm- 4pm Saturday 8th October: 6pm- 10pm If you need to know anything else about this, or any of the upcoming PlayStation Access events, please don&#8217;t hesitate to contact one of Playstation Access team on facebook.com/playstationaccess . Plus, you&#8217;ll find all the latest PlayStation Access event reviews, news, future updates and loads more comps. </p>
<p><img src="http://accessallgames.com/wp-content/uploads/2011/10/d857a768ecPlayStation-Access-Glasgow-Scotland.png" /></p>
<p>Read more:<br />
<a target="_blank" href="http://www.ps3blog.net/2011/10/05/playstation-access-maximo-park-fiwc12-in-manchester-uk-from-6th-oct/" title="PlayStation Access, Maximo Park &amp; FIWC12 In Manchester, UK From 6th Oct">PlayStation Access, Maximo Park &amp; FIWC12 In Manchester, UK From 6th Oct</a></p>
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		<title>PlayStation Plus Subscribers: here’s your October content!</title>
		<link>http://accessallgames.com/playstation-plus-subscribers-here%e2%80%99s-your-october-content</link>
		<comments>http://accessallgames.com/playstation-plus-subscribers-here%e2%80%99s-your-october-content#comments</comments>
		<pubDate>Tue, 04 Oct 2011 18:11:36 +0000</pubDate>
		<dc:creator></dc:creator>
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		<guid isPermaLink="false">http://accessallgames.com/playstation-plus-subscribers-here%e2%80%99s-your-october-content</guid>
		<description><![CDATA[ September was great for all PS+ subscribers and now Sony is raising the bar on content for October! They REALLY want new people to subscribe to the service AND keep those of us that already gave them our money (have you renewed for Year Two?). Full list of content after the break. PlayStation Plus content list for October 2011 Free PSN Games and DLC: Costume Quest – 10/4 (2 weeks) Elemental Monster – 10/4 (2 weeks) Dungeon Defenders DLC – 10/25 The pack contains: 4 familiars (Cog,Drakon, Naimi, Cowboy Monkey) Free Minis: 1000 Tiny Claws – 10/4 Speedball 2 – 10/4 Street Smarts – 10/4 Free PS one Classics: Warhawk – 10/4 Full Game Trials: Resident Evil 5 – 10/4 Shift 2 Unleashed – 10/4 Brothers In Arms: Hell’s Highway – 10/18 Dead Space Digital – 10/18 Ratchet and Clank: All 4 One – 10/18 Homefront – 10/25 Mortal Kombat vs. DC Universe – 10/25 MX vs. ATV – 10/25 Exclusive Discounts: Eufloria – 20% off – 10/4 (1 week only) Explodemon – 30% off – 10/4 Tales From Space: About a Blob – 40% off – 10/4 Resident Evil 5 Gold Edition – 25% off – 10/4 Elemental Monster Online Card Game Booster Box DLC – 50% off – 10/4 Sideway: New York – 20% off – 10/11 (1 week only) Metal Slug 2 – 20% off – 10/11 Metal Slug 2 (PSP) – 20% off – 10/11 The King of Fighters ’96 – 20% off – 10/11 The King of Fighters ’96 (PSP) – 20% off – 10/11 Sodium Collection (PlayStation Home Game) – 20% of – 10/13 (1 week only) Okabu – 20% off – 10/18 (1 week only) Rocketbirds – 20% off – 10/18 (1 week only) Valkyria Chronicles II PSP Bundle Pack – 40% off – 10/18 Under Siege – 70% off – 10/18 (1 week only) inFAMOUS: Festival of Blood – 20% off – 10/25 (1 week only) PixelJunk: SideScroller – 20% off – 10/25 (1 week only) Ikari Warriors lii: the Rescue – 20% Off – 10/25 Prehistoric Isle in 1930 – 20% Off – 10/25 Safari Rally – 20% Off – 10/25 MX vs. ATV Game + DLC Bundle – %20 Off – 10/25 4 Elements HD– 50% off – 10/25 (2 weeks) Mercury Hg – 50% off – 10/25 (2 weeks) Mystery Title – 30% off – 10/25 (Hint from Sega: It’s a Sega title which is about to announced. Go to sega.com/sweepstakes for more information. Good luck!) Paramount Sale Top Gun – 70% off – 10/18 (1 week only) Star Trek DAC – 40% off – 10/18 (1 week only) Days of Thunder – 40% off – 10/18 (1 week only) Bundle of all 3 Paramount Titles + DLC – 50% off – 10/18 (1 week only) Free Themes: Bane of Yoto Dynamic Theme – 10/11 Dragon Dynamic Theme (PS Plus Exclusive) – 10/11 Lost Planet 2 Avatar Bundle (2O Avatars)- PlayStation Plus Exclusive – 10/4 Free Avatars Free Exclusive PS+ Halloween Themed Avatars – 10/11 Resident Evil Code Veronica 5 Avatar Bundle – 10/11 Media: Qore Episode 41 – October Early Access Is this enough to convince doubters (and possibly haters&#8230; yeah, definitely haters as well) to subscribe to PS+? What discounted content will you get over this period? Don&#8217;t forget that if you subscribe to a full year of PS+ (or even for three months) the $50 (or whatever they&#8217;re charging for the three months) you spend counts towards the $60 Sony has &#8220;will you kindly&#8221; told us to spend to get $10 worth of PSN Store Credit in November for free! I&#8217;ll be buying Explodemon, Star Trek: D-A-C, Under Siege (70% which makes it a $5.99 game with a Platinum? SOLD!), Prehistoric Isle in 1930 (played it soooooooo much at Arcades back in the day), Valkyria Chronicles II DLC (unless it&#8217;s a Bundle of the game, which I already own, and the DLC) and probably some booster packs for the free Elemental Monsters PSN release along with some of the Only on PSN content (all five PS2 ports if done right and we&#8217;re working on getting all the exclusive PSN games for us to review for you guys as well. ]]></description>
			<content:encoded><![CDATA[<p> September was great for all PS+ subscribers and now Sony is raising the bar on content for October! They REALLY want new people to subscribe to the service AND keep those of us that already gave them our money (have you renewed for Year Two?). Full list of content after the break. PlayStation Plus content list for October 2011 Free PSN Games and DLC: Costume Quest – 10/4 (2 weeks) Elemental Monster – 10/4 (2 weeks) Dungeon Defenders DLC – 10/25 The pack contains: 4 familiars (Cog,Drakon, Naimi, Cowboy Monkey) Free Minis: 1000 Tiny Claws – 10/4 Speedball 2 – 10/4 Street Smarts – 10/4 Free PS one Classics: Warhawk – 10/4 Full Game Trials: Resident Evil 5 – 10/4 Shift 2 Unleashed – 10/4 Brothers In Arms: Hell’s Highway – 10/18 Dead Space Digital – 10/18 Ratchet and Clank: All 4 One – 10/18 Homefront – 10/25 Mortal Kombat vs. DC Universe – 10/25 MX vs. ATV – 10/25 Exclusive Discounts: Eufloria – 20% off – 10/4 (1 week only) Explodemon – 30% off – 10/4 Tales From Space: About a Blob – 40% off – 10/4 Resident Evil 5 Gold Edition – 25% off – 10/4 Elemental Monster Online Card Game Booster Box DLC – 50% off – 10/4 Sideway: New York – 20% off – 10/11 (1 week only) Metal Slug 2 – 20% off – 10/11 Metal Slug 2 (PSP) – 20% off – 10/11 The King of Fighters ’96 – 20% off – 10/11 The King of Fighters ’96 (PSP) – 20% off – 10/11 Sodium Collection (PlayStation Home Game) – 20% of – 10/13 (1 week only) Okabu – 20% off – 10/18 (1 week only) Rocketbirds – 20% off – 10/18 (1 week only) Valkyria Chronicles II PSP Bundle Pack – 40% off – 10/18 Under Siege – 70% off – 10/18 (1 week only) inFAMOUS: Festival of Blood – 20% off – 10/25 (1 week only) PixelJunk: SideScroller – 20% off – 10/25 (1 week only) Ikari Warriors lii: the Rescue – 20% Off – 10/25 Prehistoric Isle in 1930 – 20% Off – 10/25 Safari Rally – 20% Off – 10/25 MX vs. ATV Game + DLC Bundle – %20 Off – 10/25 4 Elements HD– 50% off – 10/25 (2 weeks) Mercury Hg – 50% off – 10/25 (2 weeks) Mystery Title – 30% off – 10/25 (Hint from Sega: It’s a Sega title which is about to announced. Go to sega.com/sweepstakes for more information. Good luck!) Paramount Sale Top Gun – 70% off – 10/18 (1 week only) Star Trek DAC – 40% off – 10/18 (1 week only) Days of Thunder – 40% off – 10/18 (1 week only) Bundle of all 3 Paramount Titles + DLC – 50% off – 10/18 (1 week only) Free Themes: Bane of Yoto Dynamic Theme – 10/11 Dragon Dynamic Theme (PS Plus Exclusive) – 10/11 Lost Planet 2 Avatar Bundle (2O Avatars)- PlayStation Plus Exclusive – 10/4 Free Avatars Free Exclusive PS+ Halloween Themed Avatars – 10/11 Resident Evil Code Veronica 5 Avatar Bundle – 10/11 Media: Qore Episode 41 – October Early Access Is this enough to convince doubters (and possibly haters&#8230; yeah, definitely haters as well) to subscribe to PS+? What discounted content will you get over this period? Don&#8217;t forget that if you subscribe to a full year of PS+ (or even for three months) the $50 (or whatever they&#8217;re charging for the three months) you spend counts towards the $60 Sony has &#8220;will you kindly&#8221; told us to spend to get $10 worth of PSN Store Credit in November for free! I&#8217;ll be buying Explodemon, Star Trek: D-A-C, Under Siege (70% which makes it a $5.99 game with a Platinum? SOLD!), Prehistoric Isle in 1930 (played it soooooooo much at Arcades back in the day), Valkyria Chronicles II DLC (unless it&#8217;s a Bundle of the game, which I already own, and the DLC) and probably some booster packs for the free Elemental Monsters PSN release along with some of the Only on PSN content (all five PS2 ports if done right and we&#8217;re working on getting all the exclusive PSN games for us to review for you guys as well. </p>
<p><img src="http://accessallgames.com/wp-content/uploads/2011/10/c118e2461e6208788240_710518a22f_z-500x382.jpg" /></p>
<p>Read the original:<br />
<a target="_blank" href="http://www.ps3blog.net/2011/10/04/playstation-plus-subscribers-here’s-your-october-content/" title="PlayStation Plus Subscribers: here’s your October content!">PlayStation Plus Subscribers: here’s your October content!</a></p>
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