[Review] Galcon Labs (minis)

Conquer the Galaxy like never before! Galcon Labs is an awesome high-paced galactic arcade-strategy game. Send swarms of ships to defeat enemy planets and conquer the universe! Play an exclusively designed for PlayStation Minis version campaign mode and unlock the four innovative new game modes to you: * Billiards : “Moving Planets” – need I say more? With a constantly changing battlefield this game never has a dull moment. * Stealth : Enemy ships become invisible, changing Galcon into a game of inter-galactic hide and seek! * Crash : Ships battle in mid-flight, bringing a whole different twist to the classic gameplay. You can now defeat the enemy in the air! * Assassin : Each opponent is assigned a target. The first player to annihilate their target wins the round! Want to get a quick idea of how this game works and are you too lazy to watch the trailer above? Ok, here goes a quick explanation: Remember Mushroom Wars on PSN and how fun it was? Same genre here which is great… but this is more fast paced and you don’t have to worry about different types of anything. In Galcon Labs you’re tasked with conquering the universe, one planet at a time. Both you and your opponent are trying to eliminate each other AND gain control over as many planets as possible to increase your ship production and therefore have a bigger fleet than your opponent which will allow you to send him into oblivion… until the next match has started. Eliminate the threat and steal all enemy controlled planets to win! Controls are easy enough and only take a minute to understand. You navigate between the planets with either the D-Pad or the Analog stick, use the R Button to select the planet where your cursor is OR use the L button to select ALL the planets in your control. After that you can send 50% of your entire fleet to attack a neutral or enemy controlled planet by hitting the Square Button or send your entire fleet by pressing the triangle button. Once your choice has been made you can’t control your ships until they’ve finished the attack. You LOOSE the spaceships you use to conquer a planet (my take is that they’re fighting either the neutral forces on unclaimed planets or on enemy controlled ones). Be sure you don’t use your entire fleet to conquer a lot of planets at the same time since it will leave you in a weak and vulnerable state in which your enemy cab easily swoop in and take you out with a small attack group. Unclaimed planets show up in gray and the number shown on their surface represents the number of spaceships it takes to convert them and it’s usually the case that bigger planets require more ships for you to be able to conquer them BUT the bigger the planet the more ships you can produce once you claim it which can help you to quickly recover. To start things off you must battle through all 20 levels available in campaign mode in order to unlock the other game modes that the game has to offer. As you progress the enemy becomes smarter and the number of enemy ships will no longer be displayed on the planet you intend to attack. When you run into a new mode during you campaign AND you beat it you’ll unlock it the second half of this gaming package: Fussion. The Campaign mode is only 20-30 minutes long and it’s just preparing you for Fussion since you can’t replay any of the levels in unless you delete your save file. What IS Fussion? In it you gain points to increase your rank (going up through 10 ranks in all) and you do so by playing in all 5 battle types (and can select between 10 difficulty levels as well) we’ve discussed at the start of the review. How are points awarded? Glad you asked! – Time bonus: How quickly you finish the battle. – Mode bonus: Depending on which one you play you’ll get more points. Classic gives 100 points and it goes up from there. – Hardness bonus: 100 points for super easy and an extra 100 for each difficulty increase. I played Fussion until I reached the top spot in the ranking (Master of the Universe) and then continued to play just for fun for another hour and a half without even noticing it. This is a game that would greatly benefit from some online multiplayer but since its a minis release there’s no way that could have even been considered. Galcon Labs is a great game that is inexpensive and will give you more than enough fun for your investment. As is the case with all minis, it has the extra incentive of being playable either on your PS3 or on the go on your PSP (and remember, you can transfer your saves between said systems). Beatshapers is definitely on a roll and I hope they continue to provide us with great minis and PSN releases (I wouldn’t mind a sequel to Stardrone!). Review Pros Cons Excelent game Great for small windows of gaming time Fast paced action No online MP since it’s a minis Rating 87% Published by Beatshapers Developed by Phil Hassey Cost – $2.99 Other Information Disclaimer – A copy of the game was provided by the publisher for this review. – Game was completed before writing this review. – Total amount of time played: 3.5 hours. Want to get this game? Then you can: Buy a $20 PSN Card! Buy a $50 PSN Card!

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[Review] Galcon Labs (minis)

Rayman Origins New Trailer and Q&A With Game Director Sebastien Morin

Cheeto just informed us of the upcoming Collectors Edition for Rayman Origins, and here is a new trailer for the game, followed by a Q&A With Game Director Sebastien Morin after the jump. Q&A With Game Director Sebastien Morin The fight system is very different from the first Rayman game, where possibilities of eliminating an enemy were much more limited. Can you talk about that? In the first Rayman, the fight system was revolving around a simple attack: the charge attack. It created a simple and interesting tradeoff for the player: The more you waited, the farther you would attack. It worked great, but it was static. In this game, we’ve decided to make it more fast-paced. We naturally sought out attacks that kept your momentum, so that you could keep chaining acrobatic moves, never stopping. Jump, slap, land, spin, run on the wall and kick some ass! It’s exhilarating. So for every platforming move we had to invent way to defeat enemies without stopping the flow of the game. That’s where all the richness comes from. How did you come up with so many moves and combos? Our goal was to have players with very different skill sets be able to enjoy the flow of a platformer. So we came up with different moves for different skills. Begin with little punch, learn to kick in the air, and when you’re good enough just sprint your way spinning and taking out the bad guys. Additionally, we accidentally (not really) discovered that slapping your friends was even more fun. So the set of attack moves just grew dramatically with all those new and creative ways to annoy your friends. Can you tell us what is your favorite move and why? The kick in the air is my favorite, it never feels old. This move is central to the design of the game. It’s the key move in the learning process, one that transforms a regular platform player into an actual ninja. Do the different playable characters have different attacks? Yes there are subtle differences between each playable character, because we wanted each to feel unique. Since they have the same set of moves, it’s easy to switch from one to another when you feel like it. Do the different enemies have particularities in the way they attack and in the way to eliminate them, as in the first Rayman game? With this vast attack set, we allow the player to be quite creative. As the game progresses, enemies become more and more challenging against specific attacks. Everything is still possible, but at your own risk. Also, keep an eye out for some of the domino-like situations we have set up throughout the game. Players can really maximize the result of their attacks, strategically taking out several enemies in one shot! There is no health bar in the GUI, how does the health system work in the game? A health bar didn’t feel right in a game where you might lose all those hard earned “health points” by falling into a pit. So it was natural to limit those, and a great opportunity to get rid of the GUI. Instead we took the bubblizing approach. If you take a hit or fall into a pit you turn into a bubble. You can be revived by one of your co-op partners with a simple punch or jump. We also have placed hearts throughout the game which allow you to take a hit without turning into a bubble. Those will come in handy during some of the really challenging maps. Sometimes, we can see lums coming out of enemies, either when we hit them or when we jump on their bubble. How does that work exactly? In a nutshell, Lums are your score. We thought it made sense to reward the player with a lum for a well-executed slap in the face. However, that was not enough, especially in co-op mode. If your friend is running ahead, you are left with fewer opportunities to kick ass. So Michel came up with the idea to bubblize enemies. It was great, because all of a sudden lagging players could finish those bad guys, and earn one of those happy lums too. Rayman Origins will ship November 15th Source: Press Release

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Rayman Origins New Trailer and Q&A With Game Director Sebastien Morin

Bloodrayne: Betrayal Review

The original video game femme fatale, Rayne, has returned to battle and feed in a brand new hack ‘n slash adventure. Slay ghastly enemies as Rayne, the sexy Dhampir with superhuman strength, speed, and agility, recruited by the vampire hunting Brimstone Society for one last mission. The target is a lavish, yet sinister ball in a secluded castle with plenty of dark and gruesome surprises. With the help of a mysterious friend, and members of Brimstone, Rayne must infiltrate the manor, take out the fiendish horde, and stop an evil master plot once and for all. * Kill evil vampire scum in 15 challenging levels across multiple unique acts, including: The Forest, The Attic and The Freaky Ballroom. * Meet new characters along the way including a mysterious shape shifter. * Feed on enemies and refuel your blood reserves in gruesome new ways including the Blood Fountain. * Solve environmental puzzles including Blood Seal, Grinder Switch and Rising Blood Tower. * Punishing combat skills deliver Rayne’s intense brutal fatalities: * Infection: Enemy vampires bloat and explode when triggered. * Heel Stomp: Instant-kill enemies after laying them out. * Drain: Bite and drain your enemy’s blood to restore your health. * Full arsenal of lethal weapons including Rayne’s signature arm blades and super guns. * Battle a variety of new enemies and deadly bosses including Flying Parasites, Blood Balloons, Elite Guards and more! After that great trailer, let’s get the control layout out of the way so we can sink into the rest of the review: Circle is used to Infect enemies (after you’ve hit them at least once so you can stun them) Hold DOWN Circle to Suck their blood and regenerate your health. Triangle is used to make any infected enemies go Boom-Boom. R2 shoots your gun (and you’ve got a limited ammo count to work with). R1 switches guns (once you get the second one). R3 lets you transform into Raven Form (again, once you’re given said transformation power). L2 is used to dash… and is THE most important ability you have. You’re REQUIRED to dash past enemies and their attacks in order to survive since right after you dash (and right until the precise moment when you stop) you’re invincible. X is used to jump AND to do a backflip by pressing the directional buttons in the opposite direction you were traveling at. Square is used to Slash and you can combo this by pressing it two or three times after the first hit. Combo you get out of it depends on the timing and the total number of hits you’re about to deal. You can hold Square to do a charge slash but be careful as you can’t move while charging which makes you easy prey for all the enemies around you Your journey begins as they all do: diving into action while riding inside a Rocket Coffin. You arrive in a Rocket Coffin… you leave in a Rocket Coffin. The first one flies, the second one crushes the ground. It’s just how Rayne likes to roll in these desperate times… you dig? Just because this is a task presented to you by the Vampire hunting Brimstone Society doesn’t mean you can’t do things in style! Most fights in the game can be avoided but there are several mandatory ones sprinkled on every level. You’ll know when you’ve reached one since the screen stops scrolling and a LOT of enemies start to pour in from magical portals. It is here where most of your score will be achieved since completing a mandatory fight before the timer runs out grants you a small points bonus (300-1,000 points at most) BUT finishing the fight without getting hit grants a bigger 2,000+ bonus points and when you realize there’s 4-7 mandatory fights per level AND you can get a theoretical 1,200-7,000 bonus for the level due to the timer AND a 8,000-14,000+ bonus for not getting hit…well, it adds up and FAST. I was able to get a Damphir rank in 6 out of the 15 levels available in the game and I was practically required to do a perfect run to get there. Only in one level did I have an extra 10,000 points left after the final tally but that was due to some very awesome fighting on my part, something that I was never able to replicated again. The Bonus score you receive at the end of the level is needed to reach the top rank. How do you get said extra points? One is tied to how quickly you can finish a level while the other takes into consideration how much damage you’ve received during the level. Being nimble, being quick, kicking ass and fighting slick is the way things are supposed to be so you better be great with your fingers and have a good enough reaction time to not only complete the game but to actually make a dent in the score leaderboard. As such, the online component in the game consists of said Leaderboard which helps to keep track of all high scores obtained on the game so you can bring your EGO down a peg or two when you realize your “awesome and huge score” is not that awesome nor huge… AT ALL. The game awards extra point during each fight for performing special “Feats” and this can be awarded for something as simple as killing an enemy or for something as specific dashing through an enemy attack right before it’s about to hit you. Died? You loose a chance to gain a high enough score when you’re graded at the end of the level… but at least there are checkpoints available so you don’t loose your progress. What are these checkpoints? Why, blood fountains, OF COURSE! They also recover your health the first time you touch them which is a nice side bonus to it all. After finishing level 1 I got a rank of C (which stands for Cadaver) and that is awarded when you score points somewhere in the 25,000 to 49,999 range. I replayed the level thinking I must have gotten a low score because I missed some bonus treasure or me not being fast enough at fighting the enemies and it turns out I was right on both accounts since small, medium and large treasure play a huuuuge part on you getting the 30,000 base score you need to add to the 70,000 points total bonus between speed and health so you can reach the S (Dhampir) rank. After clearing level 1 I was eager to see how much I’d improved and was greeted by the letter C again, barely scratching the 40,000 mark. Took me 10 tries before I could finally reach an S rank… and then I realized there’s a trophy for getting said rank in ALL levels in the game! Sure, I’ll get back to that by the end of the year once I’ve got the extra time needed. Thanks! The soundtrack for the game is great. An energetic, dynamic and moody combo that perfectly suits the atmosphere of Bloodrayne: Betrayal. What’s even better than an awesome soundtrack? An awesome 8-Bit soundtrack as a bonus that unlocks with a very special code that I’ll gladly give to you in the next spoiler proofed solution: 8-Bit Is Back! While on the level selection screen, simultaneously press L1, R1, L2, RR, L3, R3, Start and Select.Yes, that is all at the same time. 8 buttons in total. Hard to do… which is why you ALSO get a trophy for doing so! There are several boss fights available in the game (you even fight the same enemy type twice thanks to some thinkering and improvements made on the “model”) and these will truly test how good you’ve gotten at knowing how to play the game and make the most of the fighting system set in place. Luckily, when you die you just have to start the fight over and are not taken back to bite your way ahead of the smaller enemies once again. Some bosses will take you one or two tries, some will take you twenty. One requires you to defeat it without being dealt a single point of damage and another is cheap as hell (and we ALWAYS need one of these to bring back memories of x-Bit eras past). They’re almost all huge ones that really show all the work WayForward has put into the art and animation sides of the game ( of which they are experts as they’ve shown us in all their recent releases in the last couple of years ) and will help us realize how awesome a 2D Castlevania with hand drawn 720p artwork would look. Bloodrayne: Betrayal is a very fun old-school-based action game with great 2D artwork and animations that make everything pop and feel different from other games. Those gamers that got to play releases from the late 80s-early 90s will enjoy this more than others that grew up post N64-PSX as it seems their tolerance for hard, methodical and awesome 2D games has been diluted thanks to all the “me too” shooters and platformers they’ve played in the last decade or so. Review Pros Cons Awesome 2D Art Interesting combat mechanics S Rank for a Trophy? Daaaaaaaaaaaamn Rating 85% Published by Majesco Developed by WayForward Cost – $14.99 Other Information Disclaimer – A copy of the game was provided by the publisher for this review. – Game was completed before writing this review. – Total amount of time played: 10 hours. Want to get this game? Then you can: Buy Bloodrayne: Betrayal Itself! Buy a $20 PSN Card! Buy a $50 PSN Card!

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Bloodrayne: Betrayal Review

PlayStation Access, Maximo Park & FIWC12 In Manchester, UK From 6th Oct

PlayStation Access, Maximo Park and FIWC12 are coming to Manchester – and there’s only one way to be there. They’re hitting Hope Mill in Manchester on Thursday 6th October and won’t be leaving until Saturday 8th October. PlayStation Access will be giving you the chance to get your hands on prerelease titles such as Uncharted 3, FIFA 12, Battlefield 3, Assassins Creed Revelations, GoldenEye 007 Reloaded, Batman: Arkham City, Ratchet and Clank: All 4 One, Starhawk, Tekken: Hybrid and Dark Souls. Plus you’ll get to see a live DJ set from Maximo Park’s Luka Wooller (Friday and Saturday night only), have a couple of free drinks on Sony, take home some freebies and get involved with fantastic gaming competitions. And as if that’s not enough, they will also be hosting this year’s first FIFA Interactive World Cup ’12 qualifiers! Advance through the competition without facing the online hoards and secure your place in the UK Final! They will be running the tournament at every session so get yourself down to Hope Mill, 113 Pollard Street, Manchester, for one of the following sessions and sign up on arrival. Simples. Thursday 6th October: 6pm- 10pm Friday 7th October: 6pm- 10pm Saturday 8th October: 12pm- 4pm Saturday 8th October: 6pm- 10pm If you need to know anything else about this, or any of the upcoming PlayStation Access events, please don’t hesitate to contact one of Playstation Access team on facebook.com/playstationaccess . Plus, you’ll find all the latest PlayStation Access event reviews, news, future updates and loads more comps.

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PlayStation Access, Maximo Park & FIWC12 In Manchester, UK From 6th Oct

PlayStation Plus Subscribers: here’s your October content!

September was great for all PS+ subscribers and now Sony is raising the bar on content for October! They REALLY want new people to subscribe to the service AND keep those of us that already gave them our money (have you renewed for Year Two?). Full list of content after the break. PlayStation Plus content list for October 2011 Free PSN Games and DLC: Costume Quest – 10/4 (2 weeks) Elemental Monster – 10/4 (2 weeks) Dungeon Defenders DLC – 10/25 The pack contains: 4 familiars (Cog,Drakon, Naimi, Cowboy Monkey) Free Minis: 1000 Tiny Claws – 10/4 Speedball 2 – 10/4 Street Smarts – 10/4 Free PS one Classics: Warhawk – 10/4 Full Game Trials: Resident Evil 5 – 10/4 Shift 2 Unleashed – 10/4 Brothers In Arms: Hell’s Highway – 10/18 Dead Space Digital – 10/18 Ratchet and Clank: All 4 One – 10/18 Homefront – 10/25 Mortal Kombat vs. DC Universe – 10/25 MX vs. ATV – 10/25 Exclusive Discounts: Eufloria – 20% off – 10/4 (1 week only) Explodemon – 30% off – 10/4 Tales From Space: About a Blob – 40% off – 10/4 Resident Evil 5 Gold Edition – 25% off – 10/4 Elemental Monster Online Card Game Booster Box DLC – 50% off – 10/4 Sideway: New York – 20% off – 10/11 (1 week only) Metal Slug 2 – 20% off – 10/11 Metal Slug 2 (PSP) – 20% off – 10/11 The King of Fighters ’96 – 20% off – 10/11 The King of Fighters ’96 (PSP) – 20% off – 10/11 Sodium Collection (PlayStation Home Game) – 20% of – 10/13 (1 week only) Okabu – 20% off – 10/18 (1 week only) Rocketbirds – 20% off – 10/18 (1 week only) Valkyria Chronicles II PSP Bundle Pack – 40% off – 10/18 Under Siege – 70% off – 10/18 (1 week only) inFAMOUS: Festival of Blood – 20% off – 10/25 (1 week only) PixelJunk: SideScroller – 20% off – 10/25 (1 week only) Ikari Warriors lii: the Rescue – 20% Off – 10/25 Prehistoric Isle in 1930 – 20% Off – 10/25 Safari Rally – 20% Off – 10/25 MX vs. ATV Game + DLC Bundle – %20 Off – 10/25 4 Elements HD– 50% off – 10/25 (2 weeks) Mercury Hg – 50% off – 10/25 (2 weeks) Mystery Title – 30% off – 10/25 (Hint from Sega: It’s a Sega title which is about to announced. Go to sega.com/sweepstakes for more information. Good luck!) Paramount Sale Top Gun – 70% off – 10/18 (1 week only) Star Trek DAC – 40% off – 10/18 (1 week only) Days of Thunder – 40% off – 10/18 (1 week only) Bundle of all 3 Paramount Titles + DLC – 50% off – 10/18 (1 week only) Free Themes: Bane of Yoto Dynamic Theme – 10/11 Dragon Dynamic Theme (PS Plus Exclusive) – 10/11 Lost Planet 2 Avatar Bundle (2O Avatars)- PlayStation Plus Exclusive – 10/4 Free Avatars Free Exclusive PS+ Halloween Themed Avatars – 10/11 Resident Evil Code Veronica 5 Avatar Bundle – 10/11 Media: Qore Episode 41 – October Early Access Is this enough to convince doubters (and possibly haters… yeah, definitely haters as well) to subscribe to PS+? What discounted content will you get over this period? Don’t forget that if you subscribe to a full year of PS+ (or even for three months) the $50 (or whatever they’re charging for the three months) you spend counts towards the $60 Sony has “will you kindly” told us to spend to get $10 worth of PSN Store Credit in November for free! I’ll be buying Explodemon, Star Trek: D-A-C, Under Siege (70% which makes it a $5.99 game with a Platinum? SOLD!), Prehistoric Isle in 1930 (played it soooooooo much at Arcades back in the day), Valkyria Chronicles II DLC (unless it’s a Bundle of the game, which I already own, and the DLC) and probably some booster packs for the free Elemental Monsters PSN release along with some of the Only on PSN content (all five PS2 ports if done right and we’re working on getting all the exclusive PSN games for us to review for you guys as well.

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PlayStation Plus Subscribers: here’s your October content!

PS3Blog.net Game Night | Sept. 26

In a effort to get more people to show up for game nights. Each time I’m going to post a new poll to gauge interest on what games you want to play that night. I’ll play the top 2 games for that night if I have the game. I’ll remove the poll after the game night is over and post the results. PS3Blog.net Game Day | Sept. 26 Uncharted 2 (no doy!) Tekken 6 Killzone 3 Metal Gear Online Black Ops Driver: San Francisco Dead Island Add an Answer View Results I’m open to playing Killzone 3, Metal Gear Online, Tekken 6, Wipeout HD. But if you’d rather play something else, add it to the poll and comment below so you can meet up with other people that want to play the same game. When I invite you to the “PS3Blog.net Game Night” text chat on the XMB, please join it! It makes it much easier to communicate quickly with everyone. I’ll be hanging around in the PS3Blog.net Home Clubhouse about 10 minutes before we begin if you want to hang out there for a bit. We have arcades machines, pool table and a golden throne for you to try out. You will get 100 points for coming to a game night. When you show up for the game night I will message you on the PSN with a secret word which you can use below to get your points. Enter the secret word sent to you on the PSN by the game host to get your 100 points! We will begin around 5 pm PST, 6 pm MST ( UTC -7 ), 8 pm EST; I can play for at least 2 1/2 – 3 hours. If you’d like to join us, leave your PSN ID below. My PSN ID is xBerserker, but mention “PS3Blog.net Game Night” in your PSN friend request message or I will NOT add you. If you would like to set up another time for a game night, you can arrange it in the PS3Blog.net Game Night Group. Or even do a post like this yourself.

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PS3Blog.net Game Night | Sept. 26

4 Elements HD Review

The all-new 4 Elements HD for PlayStation®3 is a complete remake of hit PC casual game, 4 Elements by Playrix Entertainment. It is specially designed to experience a unique Match-3 gameplay in Full HD resolution. The player has an option to use the PlayStation®Move controller that is fully supported by 4 Elements HD. In 4 Elements HD, the ancient kingdom is in peril! Evil forces have corrupted the balance between the four elements causing the altar of life to run dry. The player has to unlock four ancient books of magic, collect 16 mysterious cards and restore the kingdom to life. The mix of classic, addictive Match-3 gameplay combined with innovative twists, explosive bonuses, spectacular visual effects and intuitive controls makes 4 Elements HD a joy for players of all ages. In addition to everything fans have come to know and love about the original game, 4 Elements HD includes a vast array of new features and improvements including re-playable levels, trophies, per-level and global leaderboards. Moreover each player gains a castle to manage and can upgrade it using points earned by completing levels. All the power of PS3, intuitive PlayStation®Move controls and Full HD resolution raises this game to the new level of reality. Game Features: * 4 elements to tame; * 64 levels to complete; * Own castle to restore; * Full HD resolution; * PlayStation Move support; * Worldwide leaderboards and trophies. As soon as you start the game you’re sent to the Kingdom Map where you can move around with the right analog stick and gaze at the artwork. The chain of tokens is the list of levels you have to complete to conquer the 4 elements and they’re all separated into the 4 Elements (hence the game) at 16 games per element. Using the left stick you can freely browse already completed levels. The hint near the selected level shows your score and the best worldwide score on this level so you can replay any level you wish to improve your results. In order to make any progress in the game you need to make chains of at least three matching pieces to remove them from the game field and remove the tile that hosted them. Use the X button or the Analog Trigger in the Move controller to make a selection and then draw a line and release the button. When you clear three or more tiles, the energy underneath is released and can flow freely into that area, bringing you closer to the altar where the energy must be taken to. Since levels are often larger than the screen you’re playing in you can check the level map (by pressing the Triangle Button) to find your way on a big level. After you’ve finished a level you’ll get a final recap of how well you did, showing you the total time it took you to complete the level, the bonus points for time remaining in the container to the right of the screen, points bonus for chains completed, the best score that has been uploaded to the leaderboards, your online spot in said leaderboard AND your final score for the level. Somewhere far away, amongst endless seas and high mountains lies a magic land. There was no other place in the world where life was so infinitely blissful. And thus carefree days rolled into years and centuries. There was no omen of the approaching calamity. In an instant, the land became a lifeless desert. The sky grew black with clouds. The rivers froze from a piercing cold and the trees perished. What happened? What was the cause of the disaster? Is there a way to save the once blooming fairytale valley? There, in the tower of an old castle, lives a wise mage… Only he knows the answer to these questions… Eventually you unlock four rechargeable power-ups that will help you drive the energy to the altar. The image next to each one shows which pieces you should match to charge it and you can use the Square or PS Move Button to reach shortcuts: Spade: This can be used to clear any tile. Bomb: Will explode and remove a host of pieces from the game field. Swap: You can swap two pieces on the game field (they don’t need to be next to each other at all). Shuffle: Can be used to shuffle around all the pieces on the game field so you can take a new approach to your advances. You’ve also got to understand the type of Special Tiles and extra objects you’ll encounter in your adventure to be able to properly use your power ups and not get stuck for too long as when time runs out you’ve got to start over: Stone: Can’t make chains of matching pieces with it or through it. Ice: To break it, make a chain of matching pieces through it. Stone Slab: It can only be removed when hit by a flaming arrow. Multi-Level Ground: You have to remove the tiles several times to clear it (2 or more times). Flaming Arrows: They are activated as soon as the energy reaches them, clearing all pieces in their way. They can shoot out 1, 2 or 8 arrows depending on the type of mechanism that is reached by the energy. Finally, hitting the Triangle button while in the Kingdom Map will take you to your Castle and there’s a lot of things you can do while visiting. Care to read about it? Upgrades: Using points earned in the levels you can upgrade your castle. More and more upgrades are unlocked by clearing levels in the map so be patient! You could decide to buy a new stone road for your castle or maybe clean it up a bit and place a new coat of paint on it. Or how about getting rid of the dark clouds and even buying a Dirigible to make it a better place to live in? Better keep those points handy! Statistics: The game keeps track of several stats that are listed on a single page so you can really get an idea of exactly what you’ve done and what needs to be done. Total time played, total score, current place in the online leaderboard, number of levels completed, number of tiles cleared and many, many, many other stats are kept here for future reference. High Scores: The Online Leaderboard part of the equation. You can see how you’re doing against the rest of the world which will in turn motivate you to do better on each level and shoot for the top 10! Library: You have a chance to read the Books of Elements which contain tales of fantastic creatures of magic lands. As you progress you will unlock books and their knowledge. 4 Elements HD is a great puzzle game available on the Playstation Network Store that is easy to understand and hard to stop playing. When I started playing the game for the first time I kept doing so for 3 hours straight thanks to all the fun I was having and how the game flows from one level to the other in an instant. A great purchase for all puzzle fans looking for something new to try their hand at. Review Pros Cons Fun puzzle game that introduces new elements to the genre PS Move Support Only $9.99 Big difficulty spike in the last couple of levels Rating 86% Published by Boolat Games Cost – $9.99 Other Information Disclaimer – A copy of the game was provided by the publisher for this review. – Game was completed and all trophies obtained. – Total amount of time played: 7 and a half hours hours. Want to get this game? Then you can: Buy a $20 PSN Card! Buy a $50 PSN Card!

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4 Elements HD Review

Syndicate Images Leaked!

Young PS3Blog.net members: Syndicate is a classic DOS real-time tactical game from Bullfrog Productions. It was created in 1993 by Sean Cooper as the first title in the Syndicate series. An expansion pack, Syndicate: American Revolt, and a sequel, Syndicate Wars, have also been released. The original game and expansion pack were re-released together in 1996 as Syndicate Plus. We have been hearing rumors of a remake since 2008 , when Swedish game developer Starbreeze (Chronicles of Riddick) confirmed that it had abandoned its other project to focus on one game. Well, that’s about to change! A member of NeoGAF posted new info about the game description together with some screenshots, which (according to NeoGAF) will probably be revealed next week. Syndicate Game description Syndicate is the re-imagination of a cult classic franchise from 1993 – a unique action shooter set in a not too distant future, where Business is War. 2069 – No longer governed by politicians, the developed world is divided up into regions controlled by megacorporations known as Syndicates. These Syndicates have revolutionized how the consumer interacts with the digital world. No longer does the consumer require a device to access the world’s data and control their technology, they can do this at the blink of an eye via neural chip implant. Civilians flocked to be “chipped” and enjoy all that their selected Syndicate has to offer; housing, medical, banking, insurance, education, entertainment and jobs. One complete package. One complete lifestyle. In return, the Syndicates gained unprecedented insights, and control, over the individual and their behaviour. With little governmental oversight, business has become war. The Syndicates will stop at nothing for ultimate market dominance. At the front line of this war are the Agents, the Syndicate’s bio-engineered and chip-augmented enforcers. They can breach anything in the wired world including their enemies, their weapons and the environment that surrounds them, making them the most efficient and deadly technological weapons in the world. Take on the role of Miles Kilo, Eurocorp’s latest prototype agent, and embark on a brutal action adventure of corruption and revenge. • Chip Enhanced Gameplay: Slow down time, see through walls, and breach your enemy and everything digital in the world with Dart vision – A neural DART6 chip implant that allows you to interface directly with the Dataverse. • 4-Player Online Co-op: Assemble your Syndicate for global domination. A 4-player, online co-op experience like no other, with chip enhanced gameplay and 9 missions re-imagined from the original Syndicate. • Visceral FPS Experience: Utilize an upgradable arsenal of futuristic weapons, armor and gear to annihilate your enemies and harvest their chip technology for personal advancement and sinister corporate greed. • Sci-Fi Fiction: Immerse yourself in the world of Syndicate 2069, with a world-class sci-fi story experience, written by bestselling author Richard Morgan. I leave with some Leaked screens of “what appears to be Syndicate Boxart and Gameplay footage.” Expect more news of Syndicate next week, possibly we will be able to confirm if the game will launch as a PC exclusive, or make a debut on other consoles.

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Syndicate Images Leaked!

PS3Blog.net Game Night | Sept. 12th

In a effort to get more people to show up for game nights. Each time I’m going to post a new poll to gauge interest on what games you want to play that night. I’ll remove the poll after the game night is over and post the results. I’m open to playing Killzone 3, Metal Gear Online or Tekken 6. But if you’d rather play something else add it to the poll and comment below so you can meet up with other people that want to play the same game. PS3Blog.net Game Night Killzone 3 Metal Gear Online Tekken 6 Resistance 3 Add an Answer View Results I’ll be hanging around in the PS3Blog.net Home Clubhouse about 10 minutes before we begin if you want to hang out there for a bit. We have arcades machines, pool table and a golden throne for you to try out. We will begin around 5 pm PST, 6 pm MST ( UTC -7 ), 8 pm EST; I can play for at least 3 hours. When I invite you to the “PS3Blog.net Game Night” text chat on the XMB, please join it. It makes it much easier to communicate quickly with everyone. If you’d like to join us, leave your PSN ID below. My PSN ID is xBerserker, but mention “PS3Blog.net Game Night” in your PSN friend request message or I will not add you. If you would like to set up another time for a game night, you can arrange it in the PS3Blog.net Game Night Group. Or even do a post like this yourself.

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PS3Blog.net Game Night | Sept. 12th

Bethesda’s Official Forums Hacked … Again

The publisher has sent a warning message to all forum users confirming a “potential breach” of the users database. This is the second time Bethesda been a victim of hacker attacks since June. Thankfully, no financial information data was leaked, according to Bethesda, during the attacks on the website and forums. However, some email addresses and passwords may have been stolen. Here is the full Email sent by Bethesda to all forum users: Dear Bethesda Forum User, We have identified a potential breach of our forum user database that occurred Friday morning, Aug 12. We have reset your forum password as a precaution, in the event that any encrypted forum user passwords were compromised. When you next try to login to the forums, your old password will not work. Click the “I’ve forgotten my password link ” underneath the login boxes, and follow the steps to setup a new password for your account. We recommend you do not use your old password or a password you have used for other sites. Further, if your old forum password was used for any other online purposes, we recommend changing the password on those accounts as well. If you have any concerns, visit the following link .

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Bethesda’s Official Forums Hacked … Again

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