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	<title>Games - PS3 - XBOX - Wii &#187; playstation 3</title>
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	<link>http://accessallgames.com</link>
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		<title>PS3BlogCast Episode 18</title>
		<link>http://accessallgames.com/ps3blogcast-episode-18</link>
		<comments>http://accessallgames.com/ps3blogcast-episode-18#comments</comments>
		<pubDate>Thu, 22 Sep 2011 04:41:17 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[crytek-taking]]></category>
		<category><![CDATA[director]]></category>
		<category><![CDATA[early-gamers]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[gaming-industry]]></category>
		<category><![CDATA[island]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[moon]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[resident-evil]]></category>
		<category><![CDATA[secret]]></category>
		<category><![CDATA[there-as-well]]></category>

		<guid isPermaLink="false">http://accessallgames.com/ps3blogcast-episode-18</guid>
		<description><![CDATA[ Good to see you again listeners. We&#8217;ve got a fun, and long, podcast for you this week featuring yours truly along with Tosh, FooBear, Ace, and a special surprise guest at the end! Tune in a listen to us discuss a lot of Dead Island, as well as some gaming news from the past week. So we started a new way to earn points by listening to the podcast. Below you will see a submission window, and what that&#8217;s for is the secret word that we mention in the podcast. When you hear it, just enter it into the window below (it&#8217;s not case sensitive) and the first 10 people to do so will get 150 points! Then everyone after that will get 75 points. This will be an on going thing, and perhaps I&#8217;ll do something in the future where I&#8217;ll do some sort of Dark Side of the Moon subliminal word that you&#8217;ll have to be on the look out for and get even more points! Enter the secret word(s) mentioned in the PS3BlogCast to earn 75 points. The first 10 people to enter it correctly get double points! As always, we want to remind you that the PS3BlogCast is listed on iTunes! So please subscribe and rate/review us there. You can also leave a voicemail for us by calling PS3-888-BLOG or if you want to contact us via email for us you can do so here . We have a dedicated forum for the PS3BlogCast so you can leave your questions and feedback there as well. Here&#8217;s a list of some things we discussed: Dead Island Resident Evil 4 HD Battlefield 3 Beta Date Announced Assassin&#8217;s Creed Revelations comes with the first AC God of War Game Director Videos DCU Goes Free to Play Borderlands 2 Will be Larger Dark Souls Kills Early Gamers! Listener Mail Crytek Taking up Homefront 2 Special Guest At the end of the podcast FooBear tells us a story that requires some proof, and here is photo evidence . ]]></description>
			<content:encoded><![CDATA[<p> Good to see you again listeners. We&#8217;ve got a fun, and long, podcast for you this week featuring yours truly along with Tosh, FooBear, Ace, and a special surprise guest at the end! Tune in a listen to us discuss a lot of Dead Island, as well as some gaming news from the past week. So we started a new way to earn points by listening to the podcast. Below you will see a submission window, and what that&#8217;s for is the secret word that we mention in the podcast. When you hear it, just enter it into the window below (it&#8217;s not case sensitive) and the first 10 people to do so will get 150 points! Then everyone after that will get 75 points. This will be an on going thing, and perhaps I&#8217;ll do something in the future where I&#8217;ll do some sort of Dark Side of the Moon subliminal word that you&#8217;ll have to be on the look out for and get even more points! Enter the secret word(s) mentioned in the PS3BlogCast to earn 75 points. The first 10 people to enter it correctly get double points! As always, we want to remind you that the PS3BlogCast is listed on iTunes! So please subscribe and rate/review us there. You can also leave a voicemail for us by calling PS3-888-BLOG or if you want to contact us via email for us you can do so here . We have a dedicated forum for the PS3BlogCast so you can leave your questions and feedback there as well. Here&#8217;s a list of some things we discussed: Dead Island Resident Evil 4 HD Battlefield 3 Beta Date Announced Assassin&#8217;s Creed Revelations comes with the first AC God of War Game Director Videos DCU Goes Free to Play Borderlands 2 Will be Larger Dark Souls Kills Early Gamers! Listener Mail Crytek Taking up Homefront 2 Special Guest At the end of the podcast FooBear tells us a story that requires some proof, and here is photo evidence . </p>
</p>
<p><img src="http://accessallgames.com/wp-content/uploads/2011/09/921f289826PS3BlogCast600px-500x500.jpg" /></p>
<p>Originally posted here:<br />
<a target="_blank" href="http://www.ps3blog.net/2011/09/21/ps3blogcast-episode-18/" title="PS3BlogCast Episode 18">PS3BlogCast Episode 18</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Uncharted 3 PS3 Bundle Coming Soon</title>
		<link>http://accessallgames.com/uncharted-3-ps3-bundle-coming-soon</link>
		<comments>http://accessallgames.com/uncharted-3-ps3-bundle-coming-soon#comments</comments>
		<pubDate>Thu, 22 Sep 2011 04:08:58 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[buying-one]]></category>
		<category><![CDATA[deception]]></category>
		<category><![CDATA[early-gamers]]></category>
		<category><![CDATA[for-your]]></category>
		<category><![CDATA[for-yourself]]></category>
		<category><![CDATA[gaming-industry]]></category>
		<category><![CDATA[island]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[naughty dog]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[station-plus]]></category>

		<guid isPermaLink="false">http://accessallgames.com/uncharted-3-ps3-bundle-coming-soon</guid>
		<description><![CDATA[ Sony has just announced a new Uncharted 3 bundle which includes: - A brand new PS3 slim 320 GB - A copy of Uncharted 3:Drake&#8217;s Deception - One month of PlayStation Plus. So, if you were already planning on buying one for your kid, or a new PS3 for yourself, this is your best deal to get a new PS3 with one of the year&#8217;s most anticipated titles. Source ]]></description>
			<content:encoded><![CDATA[<p> Sony has just announced a new Uncharted 3 bundle which includes: &#8211; A brand new PS3 slim 320 GB &#8211; A copy of Uncharted 3:Drake&#8217;s Deception &#8211; One month of PlayStation Plus. So, if you were already planning on buying one for your kid, or a new PS3 for yourself, this is your best deal to get a new PS3 with one of the year&#8217;s most anticipated titles. Source </p>
<p><img src="http://accessallgames.com/wp-content/uploads/2011/09/94cc83294f6170970818_c7b0d088e7_z-500x346.jpg" /></p>
<p>See the original post: <br />
<a target="_blank" href="http://www.ps3blog.net/2011/09/21/uncharted-3-ps3-bundle/" title="Uncharted 3 PS3 Bundle Coming Soon">Uncharted 3 PS3 Bundle Coming Soon</a></p>
]]></content:encoded>
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		<title>Socom 4 patch is Live</title>
		<link>http://accessallgames.com/socom-4-patch-is-live</link>
		<comments>http://accessallgames.com/socom-4-patch-is-live#comments</comments>
		<pubDate>Thu, 22 Sep 2011 04:02:01 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[a-good-thing]]></category>
		<category><![CDATA[buying-one]]></category>
		<category><![CDATA[fixed-classic]]></category>
		<category><![CDATA[for-your]]></category>
		<category><![CDATA[island]]></category>
		<category><![CDATA[level-collision]]></category>
		<category><![CDATA[naughty dog]]></category>
		<category><![CDATA[patches]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[quicknews]]></category>
		<category><![CDATA[station-plus]]></category>
		<category><![CDATA[working-on-the]]></category>

		<guid isPermaLink="false">http://accessallgames.com/socom-4-patch-is-live</guid>
		<description><![CDATA[ The latest SOCOM 4 patch is now live. The team is saying 42MB, but it loads up at 42, and then when you go online&#8230; Be prepared for a 4 part download with parts as big as 320MB! It appears they are still working on the weapon knock to prevent rapid fire hacks, which is a good thing. Gameplay - Using the knife no longer silences footsteps - Classic mode mic system has been changed from Tap-to-Talk to open chat - Fixed Classic Bomb Squad double round win bug - Reduced the accuracy of SMGs at long distance - Grenade launchers no longer kill the user when fired at long distances or over a wall - Reinstated weapon accuracy when quickly tapping fire button - Several level collision issues have been adjusted Party and Clan Systems - Party leaders may now optionally allow party members to invite in other players - Numerous Party system stability enhancements - Numerous Clan system stability enhancements Interface - Player counts on map voting screens are now accurate - Fixed round transition freezes - Numerous UI element bugs have been fixed Source: Socom.Blog ]]></description>
			<content:encoded><![CDATA[<p> The latest SOCOM 4 patch is now live. The team is saying 42MB, but it loads up at 42, and then when you go online&#8230; Be prepared for a 4 part download with parts as big as 320MB! It appears they are still working on the weapon knock to prevent rapid fire hacks, which is a good thing. Gameplay &#8211; Using the knife no longer silences footsteps &#8211; Classic mode mic system has been changed from Tap-to-Talk to open chat &#8211; Fixed Classic Bomb Squad double round win bug &#8211; Reduced the accuracy of SMGs at long distance &#8211; Grenade launchers no longer kill the user when fired at long distances or over a wall &#8211; Reinstated weapon accuracy when quickly tapping fire button &#8211; Several level collision issues have been adjusted Party and Clan Systems &#8211; Party leaders may now optionally allow party members to invite in other players &#8211; Numerous Party system stability enhancements &#8211; Numerous Clan system stability enhancements Interface &#8211; Player counts on map voting screens are now accurate &#8211; Fixed round transition freezes &#8211; Numerous UI element bugs have been fixed Source: Socom.Blog </p>
<p><img src="http://accessallgames.com/wp-content/uploads/2011/09/809021116dsocom.jpg" /></p>
<p>View post:<br />
<a target="_blank" href="http://www.ps3blog.net/2011/09/21/socom-4-patch-is-live/" title="Socom 4 patch is Live">Socom 4 patch is Live</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Kevin Butler is Back!</title>
		<link>http://accessallgames.com/kevin-butler-is-back</link>
		<comments>http://accessallgames.com/kevin-butler-is-back#comments</comments>
		<pubDate>Tue, 30 Aug 2011 17:23:40 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[a-flooring-salesman]]></category>
		<category><![CDATA[a-while-since]]></category>
		<category><![CDATA[apparent-failure]]></category>
		<category><![CDATA[bringing-his]]></category>
		<category><![CDATA[everything]]></category>
		<category><![CDATA[kevin]]></category>
		<category><![CDATA[kevin-butler]]></category>
		<category><![CDATA[means-more]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[seen-the]]></category>
		<category><![CDATA[the-new]]></category>
		<category><![CDATA[while-since]]></category>
		<category><![CDATA[you-guys]]></category>

		<guid isPermaLink="false">http://accessallgames.com/kevin-butler-is-back</guid>
		<description><![CDATA[ It&#8217;s been a while since we&#8217;ve seen the man, but Kevin Butler is back (from an apparent failure as a flooring salesman) and he&#8217;s bringing his A game, or many AAA games, you decide. What do you guys think of the new &#8220;Long Live Play&#8221; slogan? I have always been a fan of &#8220;It Only Does Everything&#8221;, but I could get used to it. Specially if it means more KB! ]]></description>
			<content:encoded><![CDATA[<p> It&#8217;s been a while since we&#8217;ve seen the man, but Kevin Butler is back (from an apparent failure as a flooring salesman) and he&#8217;s bringing his A game, or many AAA games, you decide. What do you guys think of the new &#8220;Long Live Play&#8221; slogan? I have always been a fan of &#8220;It Only Does Everything&#8221;, but I could get used to it. Specially if it means more KB! </p>
<p>Read more:<br />
<a target="_blank" href="http://www.ps3blog.net/2011/08/30/kevin-butler-is-back/" title="Kevin Butler is Back!">Kevin Butler is Back!</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>PS3BlogCast Episode 15</title>
		<link>http://accessallgames.com/ps3blogcast-episode-15</link>
		<comments>http://accessallgames.com/ps3blogcast-episode-15#comments</comments>
		<pubDate>Thu, 25 Aug 2011 13:02:04 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[a-slow-week]]></category>
		<category><![CDATA[a-trailer-for]]></category>
		<category><![CDATA[better-titled]]></category>
		<category><![CDATA[down-apparently]]></category>
		<category><![CDATA[dynamics-and]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[game-play-]]></category>
		<category><![CDATA[how-long]]></category>
		<category><![CDATA[milk-the]]></category>
		<category><![CDATA[not-sure]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[psn]]></category>
		<category><![CDATA[sales]]></category>
		<category><![CDATA[shooter]]></category>

		<guid isPermaLink="false">http://accessallgames.com/ps3blogcast-episode-15</guid>
		<description><![CDATA[ We&#8217;re back again, though it&#8217;s been a slow week for games seeing as PAX doesn&#8217;t start until the 26th so we won&#8217;t have any major game news until next week. Though that won&#8217;t stop us from talking about the few things we can while also cutting each other down apparently! Join Ace, FooBear, and I while we discuss what little news there is while attacking each other. As always, we want to remind you that the PS3BlogCast is listed on iTunes! So please subscribe and rate/review us there. You can also leave a voicemail for us by calling PS3-888-BLOG or if you want to contact us via email for us you can do so here . Here&#8217;s a list of some things we discussed: Dark Souls Trailer Aliens Colonial Marines Trailer Bodycount No Cross-Game Chat on PS3 PS3 Sales Spike 90% of Gamers don&#8217;t finish single player campaigns Battlefield 3 PC requires quitting to change servers Japan phasing out xbox360 ]]></description>
			<content:encoded><![CDATA[<p> We&#8217;re back again, though it&#8217;s been a slow week for games seeing as PAX doesn&#8217;t start until the 26th so we won&#8217;t have any major game news until next week. Though that won&#8217;t stop us from talking about the few things we can while also cutting each other down apparently! Join Ace, FooBear, and I while we discuss what little news there is while attacking each other. As always, we want to remind you that the PS3BlogCast is listed on iTunes! So please subscribe and rate/review us there. You can also leave a voicemail for us by calling PS3-888-BLOG or if you want to contact us via email for us you can do so here . Here&#8217;s a list of some things we discussed: Dark Souls Trailer Aliens Colonial Marines Trailer Bodycount No Cross-Game Chat on PS3 PS3 Sales Spike 90% of Gamers don&#8217;t finish single player campaigns Battlefield 3 PC requires quitting to change servers Japan phasing out xbox360 </p>
</p>
<p><img src="http://accessallgames.com/wp-content/uploads/2011/08/921f289826PS3BlogCast600px-500x500.jpg" /></p>
<p>Read the original here: <br />
<a target="_blank" href="http://www.ps3blog.net/2011/08/25/ps3blogcast-episode-15/" title="PS3BlogCast Episode 15">PS3BlogCast Episode 15</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PS3BlogCast Episode 14</title>
		<link>http://accessallgames.com/ps3blogcast-episode-14</link>
		<comments>http://accessallgames.com/ps3blogcast-episode-14#comments</comments>
		<pubDate>Thu, 18 Aug 2011 12:25:15 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[agent]]></category>
		<category><![CDATA[below-screen]]></category>
		<category><![CDATA[european]]></category>
		<category><![CDATA[festival]]></category>
		<category><![CDATA[few-hardware]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[requires-origin]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://accessallgames.com/ps3blogcast-episode-14</guid>
		<description><![CDATA[ It&#8217;s that time again, when we all gather round and listen to the podcast. Ok, so maybe that&#8217;s not how it&#8217;s actually done, but I can dream it can&#8217;t I?! Tune in to catch Ace, FooBear, and I discuss all the news that has come out of Gamescom this week, as well as a few other things! SPECIAL NOTE: For those of you who haven&#8217;t yet beaten L.A. Noire, there is a spoiler spot in the podcast between the 58:00 and 59:20 mark. So just skip that small section when you get to it if you don&#8217;t want to hear any spoilers. You&#8217;ll hear it coming as well, so I give you plenty of time incase you forget. As always, we want to remind you that the PS3BlogCast is listed on iTunes! So please subscribe and rate/review us there. You can also leave a voicemail for us by calling PS3-888-BLOG or if you want to contact us via email for us you can do so here . Here&#8217;s a list of some things we discussed: Battlefield 3 co-op Revealed EA Requires Origin Connection for Battlefield 3 id Software tries unique Online Pass for Rage PS3 Price drop New PSP model PS Vita games will be on the PSN as well Lollipop Chainsaw Trailer GoldenEye 007: Reloaded gets release date Counter-Strike: Global Offensive Rockstar&#8217;s Agent image leaks Resistance: Burning Skies inFamous 2: Festival of Blood Uncharted: Golden Abyss trailer Assassin&#8217;s Creed: Revelations Gamescom trailer ]]></description>
			<content:encoded><![CDATA[<p> It&#8217;s that time again, when we all gather round and listen to the podcast. Ok, so maybe that&#8217;s not how it&#8217;s actually done, but I can dream it can&#8217;t I?! Tune in to catch Ace, FooBear, and I discuss all the news that has come out of Gamescom this week, as well as a few other things! SPECIAL NOTE: For those of you who haven&#8217;t yet beaten L.A. Noire, there is a spoiler spot in the podcast between the 58:00 and 59:20 mark. So just skip that small section when you get to it if you don&#8217;t want to hear any spoilers. You&#8217;ll hear it coming as well, so I give you plenty of time incase you forget. As always, we want to remind you that the PS3BlogCast is listed on iTunes! So please subscribe and rate/review us there. You can also leave a voicemail for us by calling PS3-888-BLOG or if you want to contact us via email for us you can do so here . Here&#8217;s a list of some things we discussed: Battlefield 3 co-op Revealed EA Requires Origin Connection for Battlefield 3 id Software tries unique Online Pass for Rage PS3 Price drop New PSP model PS Vita games will be on the PSN as well Lollipop Chainsaw Trailer GoldenEye 007: Reloaded gets release date Counter-Strike: Global Offensive Rockstar&#8217;s Agent image leaks Resistance: Burning Skies inFamous 2: Festival of Blood Uncharted: Golden Abyss trailer Assassin&#8217;s Creed: Revelations Gamescom trailer </p>
</p>
<p><img src="http://accessallgames.com/wp-content/uploads/2011/08/921f289826PS3BlogCast600px-500x500.jpg" /></p>
<p>Continued here:<br />
<a target="_blank" href="http://www.ps3blog.net/2011/08/18/ps3blogcast-episode-14/" title="PS3BlogCast Episode 14">PS3BlogCast Episode 14</a></p>
]]></content:encoded>
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		<title>Bulletstorm Review</title>
		<link>http://accessallgames.com/bulletstorm-review</link>
		<comments>http://accessallgames.com/bulletstorm-review#comments</comments>
		<pubDate>Tue, 01 Mar 2011 19:30:17 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[a-good-story]]></category>
		<category><![CDATA[a-greater-sense]]></category>
		<category><![CDATA[a-mode-called]]></category>
		<category><![CDATA[anarchy-mode]]></category>
		<category><![CDATA[bulletstorm]]></category>
		<category><![CDATA[friends]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[portable]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[voice]]></category>

		<guid isPermaLink="false">http://accessallgames.com/bulletstorm-review</guid>
		<description><![CDATA[ When I buy a first person shooter I know exactly what I’m getting into gameplay wise. For me the reason I play them is primarily for the story, which to be honest isn’t a major part of most FPS games nowadays. They’ve mostly done away with the story and focused on pure multiplayer elements. Now I’m not saying this is the case with every FPS there is, there are still those that have a good story line, but let’s be honest most of the stories are sub-par compared to other genres. Your idea of a good story and mine could vary by a lot, so I’m not going to list off games that I like and think stand out above the rest. The only reason I bring up the lack of story is because that wasn’t what drew my attention to Bulletstorm in the first place, it was the gameplay. The idea of having a real time indicator of the carnage that I’d be unleashing intrigued me. So at midnight on February 21st, I went to GameStop and picked up both Bulletstorm and Killzone 3, then quickly rushed home, popped in Bulletstorm, loaded it up, and began. The story to the game is fairly generic: a band of mercenaries is out for revenge to kill their former commander, who was using them to kill innocent people by lying about who they were and what they “have done” to deserve a quick death. The main function of any story is to propel the game further so you’re constantly moving to the next objective. You play through the game as Grayson Hunt, formerly of the secret military group called Dead Echo. You’re accompanied through most of the game with a colleague of his named Ishi, who after an accident has robot parts used to keep him alive, so now he’s basically a cyborg who is always struggling with the AI computer that was fused to his brain. You’ll hear a lot of foul mouthed dialogue between these two, which I’ve read in most other reviews that it “gets tiring quickly and undermines any attempt at serious storytelling” which may be the case for some, but not me. I love the dialogue! It’s over the top and out of control. It’s not that it’s targeting some hidden, adolescent part of me that prays for chances for crude and rude humor, no; it’s because of who the voice actors are. Voicing Hunt is Steve Blum, who, in my opinion, is the most recognizable voice actor there is (apart from Nolan North now) due to his legendary role as Spike Spiegel in Cowboy Bebop. Though he’s no stranger to video games, he’s done the voices for characters like Ares from God of War, Gene from Metal Gear Solid: Portable Ops, as well as Ramon Galvez Mena in MGS: Peace Walker. Then, there is Jennifer Hale (who does the voice for Trishka Novak, a character you meet up with later in the game, who, like Hunt, has her fair share of raunchy dialogue). She’s done voices for a lot of games as well, but you might recognize her best as Naomi Hunter from Metal Gear series. Hearing these familiar voices curse left and right is amusing, especially since I’ve been so used to them being these other, more reserved characters. The best example I can give is when I watched Gran Torino in theaters, and hearing Clint Eastwood use those racial slurs left and right made me laugh so hard. They were slurs I’d never heard of, since I didn’t grow up around people who used them, so having him drop one every second was wildly amusing. To think people actually talked (and still do) like that just seemed so absurd, and I couldn’t help but laugh. Just don&#8217;t let the writing put you off; it&#8217;s all in good fun. In the beginning, you don’t get access to the oh-so-fun-to-use energy leash right off the bat. You have to wait for the story to advance far enough before you finally stumble upon one of these toys of mayhem. Once you do, you then get access to the highlight of this game: skillshots. With this toy, you get to grab foes from their hiding place and yank them back to you. This move causes them to slow down and hover in the air, as if you’ve caused them to drop into a slow motion animation. The few seconds they’re crippled allows you to kick them into surrounding environmental hazards, such as explosive barrels, cacti, electrical fields, or even off the edge of a cliff. You can even do a power slide into enemies which causes them to go into the same suspended animation. The “kill with skill” tag that’s used is there for a reason,; the more skillful you take someone down, the more points you get. You use these points to unlock weapons, so you’re allowed to buy upgrades, ammo, and “Charge Shots,” which are an alternative fire. There are different skillshots you can perform depending on which weapon you currently have equipped, and each one has its own name to go along with it, such as “Gang Bang,” which involves using the Flailgun, which shoots two grenades linked by a chain causing them to wrap around an enemy, then you wait for his buddies to run by and BAM! You blow those bad boys sky high. What I love most about these skillshots is that what you do is directly displayed on the screen. So it’s no long the hidden trophy that most games have, where you try to pull off a difficult shot and then wait for that trophy sound to go off along with the window in the top right of the screen. With the text popping up showing you constantly what you’ve done and the points you get for pulling it off, you get a greater sense of reward. This feedback system is what moves the game along. Each new weapon, as I’ve said, gives you more and more skillshots to perform, each unique to the gun. My favorite weapon by far is the sniper rifle, which, when zoomed in, pops up little diamond targets over each enemy, you then line up your shot and the target goes red, once fired you follow the bullet along until the last few yards when you drop into a bullet time effect (did I mention you control the bullet?! Inorite?), you get to guide it to any part of the guy you’re taking out. The “Charge Shot” for the sniper rifle allows you to shoot an explosive round, sounds awesome right? It gets better. You might be saying “How can that be?” because, not only do you get to control the bullet along with when it explodes, but hitting an enemy doesn’t detonate the round. You can move the poor guys’ body towards other enemies and then detonate it. The camera goes into a fixed state and you only have so long before the round finally goes off on its own, since you’re open to attack still. Though, it’s thoroughly enjoying to take out a whole group with one guided bomb. The multiplayer component of Bulletstorm is setup for co-op play in the form of a mode called Anarchy, which pits you and up to three others against waves of enemies. You work together to pull off team skillshots, and you have to have decent coordination to get the most points possible since that’s how each round is completed. Between rounds, you use the points you’ve earned to unlock new weapons and upgrade your stats, such as defense or speed. The only downside to this mode is playing with people you don’t know, and having them try to pull off a team skillshot can be frustrating, and I didn’t play it much with friends, so I haven’t spent too much time playing Anarchy. Multiplayer can be a bit laggy, which, of course, ruins the fun of it. There is a mode called Echoes, which lets you play through segments of the single player campaign with a goal of not only completing them with a lot of points, but with speed. Your score at the end of an Echo round is placed onto the leaderboards, so you can compare to your friends and others. Bulletstorm has some great visuals to boot; the venues have a lot of color and make the short breathers between fights seem like you’re sightseeing. The soundtrack to the game is adequate, though it feels like there could have been a little more to it, if they weren’t as focused on the visuals and gameplay. Though, really, you’ll be too focused on killing in new and creative ways to really care about the music. The game moves along quickly enough; broken down into several Acts, each with their own chapters. It took me about 8-9 hours to beat the game, though I played on Hard (I’ve recently decided to play all games on hard for now on, I’m really not sure why I always left them on normal for my first play through) so it might go a little quickly on easier modes. There was one issue I took note of, and that was a glitch that caused the game to forget that I had purchased the ‘Charge Shot’ function for a gun, and required me to repurchase it with my skill points. This wasn’t a huge issue, and it didn’t happen that often, though it was rather frustrating. I noticed it after I’d die and it would load back up, and I’d try to go to the little store pods to choose different weapons (since you can only carry up to three, and one HAS to be the assault rifle you start with). Another glitch I noticed was if I tried to change weapons in the last seconds when I die, once it reloaded, I would have my machine gun taking up my left weapon slot, with no ammunition in either slot. That was probably the most annoying, since it left me with one gun (though you can survive pretty well using the environmental traps to kick your enemies into). I’m sure these small blemishes won’t affect everyone, since I’ve known people to complain about a glitch in other games that I’ve never experienced, even on multiple play-throughs. All in all, Bulletstorm is very enjoyable. The story is predictable, and you even know what is going to happen after the credits roll. It’s the gameplay that stands out the most; the constant skillpoints being earned, and using the leash to pull enemies close to kick them into a man-eating plant never gets old. It really is a shame they couldn’t have worked out some sort of competitive multiplayer. I’d have to give this game a 9 out of 10 ; it’s a solid FPS single player experience. ]]></description>
			<content:encoded><![CDATA[<p> When I buy a first person shooter I know exactly what I’m getting into gameplay wise. For me the reason I play them is primarily for the story, which to be honest isn’t a major part of most FPS games nowadays. They’ve mostly done away with the story and focused on pure multiplayer elements. Now I’m not saying this is the case with every FPS there is, there are still those that have a good story line, but let’s be honest most of the stories are sub-par compared to other genres. Your idea of a good story and mine could vary by a lot, so I’m not going to list off games that I like and think stand out above the rest. The only reason I bring up the lack of story is because that wasn’t what drew my attention to Bulletstorm in the first place, it was the gameplay. The idea of having a real time indicator of the carnage that I’d be unleashing intrigued me. So at midnight on February 21st, I went to GameStop and picked up both Bulletstorm and Killzone 3, then quickly rushed home, popped in Bulletstorm, loaded it up, and began. The story to the game is fairly generic: a band of mercenaries is out for revenge to kill their former commander, who was using them to kill innocent people by lying about who they were and what they “have done” to deserve a quick death. The main function of any story is to propel the game further so you’re constantly moving to the next objective. You play through the game as Grayson Hunt, formerly of the secret military group called Dead Echo. You’re accompanied through most of the game with a colleague of his named Ishi, who after an accident has robot parts used to keep him alive, so now he’s basically a cyborg who is always struggling with the AI computer that was fused to his brain. You’ll hear a lot of foul mouthed dialogue between these two, which I’ve read in most other reviews that it “gets tiring quickly and undermines any attempt at serious storytelling” which may be the case for some, but not me. I love the dialogue! It’s over the top and out of control. It’s not that it’s targeting some hidden, adolescent part of me that prays for chances for crude and rude humor, no; it’s because of who the voice actors are. Voicing Hunt is Steve Blum, who, in my opinion, is the most recognizable voice actor there is (apart from Nolan North now) due to his legendary role as Spike Spiegel in Cowboy Bebop. Though he’s no stranger to video games, he’s done the voices for characters like Ares from God of War, Gene from Metal Gear Solid: Portable Ops, as well as Ramon Galvez Mena in MGS: Peace Walker. Then, there is Jennifer Hale (who does the voice for Trishka Novak, a character you meet up with later in the game, who, like Hunt, has her fair share of raunchy dialogue). She’s done voices for a lot of games as well, but you might recognize her best as Naomi Hunter from Metal Gear series. Hearing these familiar voices curse left and right is amusing, especially since I’ve been so used to them being these other, more reserved characters. The best example I can give is when I watched Gran Torino in theaters, and hearing Clint Eastwood use those racial slurs left and right made me laugh so hard. They were slurs I’d never heard of, since I didn’t grow up around people who used them, so having him drop one every second was wildly amusing. To think people actually talked (and still do) like that just seemed so absurd, and I couldn’t help but laugh. Just don&#8217;t let the writing put you off; it&#8217;s all in good fun. In the beginning, you don’t get access to the oh-so-fun-to-use energy leash right off the bat. You have to wait for the story to advance far enough before you finally stumble upon one of these toys of mayhem. Once you do, you then get access to the highlight of this game: skillshots. With this toy, you get to grab foes from their hiding place and yank them back to you. This move causes them to slow down and hover in the air, as if you’ve caused them to drop into a slow motion animation. The few seconds they’re crippled allows you to kick them into surrounding environmental hazards, such as explosive barrels, cacti, electrical fields, or even off the edge of a cliff. You can even do a power slide into enemies which causes them to go into the same suspended animation. The “kill with skill” tag that’s used is there for a reason,; the more skillful you take someone down, the more points you get. You use these points to unlock weapons, so you’re allowed to buy upgrades, ammo, and “Charge Shots,” which are an alternative fire. There are different skillshots you can perform depending on which weapon you currently have equipped, and each one has its own name to go along with it, such as “Gang Bang,” which involves using the Flailgun, which shoots two grenades linked by a chain causing them to wrap around an enemy, then you wait for his buddies to run by and BAM! You blow those bad boys sky high. What I love most about these skillshots is that what you do is directly displayed on the screen. So it’s no long the hidden trophy that most games have, where you try to pull off a difficult shot and then wait for that trophy sound to go off along with the window in the top right of the screen. With the text popping up showing you constantly what you’ve done and the points you get for pulling it off, you get a greater sense of reward. This feedback system is what moves the game along. Each new weapon, as I’ve said, gives you more and more skillshots to perform, each unique to the gun. My favorite weapon by far is the sniper rifle, which, when zoomed in, pops up little diamond targets over each enemy, you then line up your shot and the target goes red, once fired you follow the bullet along until the last few yards when you drop into a bullet time effect (did I mention you control the bullet?! Inorite?), you get to guide it to any part of the guy you’re taking out. The “Charge Shot” for the sniper rifle allows you to shoot an explosive round, sounds awesome right? It gets better. You might be saying “How can that be?” because, not only do you get to control the bullet along with when it explodes, but hitting an enemy doesn’t detonate the round. You can move the poor guys’ body towards other enemies and then detonate it. The camera goes into a fixed state and you only have so long before the round finally goes off on its own, since you’re open to attack still. Though, it’s thoroughly enjoying to take out a whole group with one guided bomb. The multiplayer component of Bulletstorm is setup for co-op play in the form of a mode called Anarchy, which pits you and up to three others against waves of enemies. You work together to pull off team skillshots, and you have to have decent coordination to get the most points possible since that’s how each round is completed. Between rounds, you use the points you’ve earned to unlock new weapons and upgrade your stats, such as defense or speed. The only downside to this mode is playing with people you don’t know, and having them try to pull off a team skillshot can be frustrating, and I didn’t play it much with friends, so I haven’t spent too much time playing Anarchy. Multiplayer can be a bit laggy, which, of course, ruins the fun of it. There is a mode called Echoes, which lets you play through segments of the single player campaign with a goal of not only completing them with a lot of points, but with speed. Your score at the end of an Echo round is placed onto the leaderboards, so you can compare to your friends and others. Bulletstorm has some great visuals to boot; the venues have a lot of color and make the short breathers between fights seem like you’re sightseeing. The soundtrack to the game is adequate, though it feels like there could have been a little more to it, if they weren’t as focused on the visuals and gameplay. Though, really, you’ll be too focused on killing in new and creative ways to really care about the music. The game moves along quickly enough; broken down into several Acts, each with their own chapters. It took me about 8-9 hours to beat the game, though I played on Hard (I’ve recently decided to play all games on hard for now on, I’m really not sure why I always left them on normal for my first play through) so it might go a little quickly on easier modes. There was one issue I took note of, and that was a glitch that caused the game to forget that I had purchased the ‘Charge Shot’ function for a gun, and required me to repurchase it with my skill points. This wasn’t a huge issue, and it didn’t happen that often, though it was rather frustrating. I noticed it after I’d die and it would load back up, and I’d try to go to the little store pods to choose different weapons (since you can only carry up to three, and one HAS to be the assault rifle you start with). Another glitch I noticed was if I tried to change weapons in the last seconds when I die, once it reloaded, I would have my machine gun taking up my left weapon slot, with no ammunition in either slot. That was probably the most annoying, since it left me with one gun (though you can survive pretty well using the environmental traps to kick your enemies into). I’m sure these small blemishes won’t affect everyone, since I’ve known people to complain about a glitch in other games that I’ve never experienced, even on multiple play-throughs. All in all, Bulletstorm is very enjoyable. The story is predictable, and you even know what is going to happen after the credits roll. It’s the gameplay that stands out the most; the constant skillpoints being earned, and using the leash to pull enemies close to kick them into a man-eating plant never gets old. It really is a shame they couldn’t have worked out some sort of competitive multiplayer. I’d have to give this game a 9 out of 10 ; it’s a solid FPS single player experience. </p>
<p><img src="http://accessallgames.com/wp-content/uploads/2011/03/1b925f021aBulletStormBanner-499x204.jpg" /></p>
<p>View original here: <br />
<a target="_blank" href="http://www.ps3blog.net/2011/03/01/bulletstorm-review/" title="Bulletstorm Review">Bulletstorm Review</a></p>
]]></content:encoded>
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		<title>Kung Fu Rider Review at Kombo</title>
		<link>http://accessallgames.com/kung-fu-rider-review-at-kombo</link>
		<comments>http://accessallgames.com/kung-fu-rider-review-at-kombo#comments</comments>
		<pubDate>Fri, 24 Sep 2010 17:40:23 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[a-fun-release]]></category>
		<category><![CDATA[comes-with]]></category>
		<category><![CDATA[feels-like]]></category>
		<category><![CDATA[fun-release]]></category>
		<category><![CDATA[honest-review]]></category>
		<category><![CDATA[kombo]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[playstation move]]></category>
		<category><![CDATA[ps3 software]]></category>
		<category><![CDATA[quicknews]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[said-before]]></category>
		<category><![CDATA[your-new]]></category>

		<guid isPermaLink="false">http://accessallgames.com/kung-fu-rider-review-at-kombo</guid>
		<description><![CDATA[ A crazy game (ok, a VERY crazy game) gets a regular, honest review over at Kombo . As has been said before by others, this game feels like it would have been a fun release on PSN for $10 so you could try out your new Move purchase but it is definitely NOT worth it when it comes with $40 price tag attached to it. ]]></description>
			<content:encoded><![CDATA[<p> A crazy game (ok, a VERY crazy game) gets a regular, honest review over at Kombo . As has been said before by others, this game feels like it would have been a fun release on PSN for $10 so you could try out your new Move purchase but it is definitely NOT worth it when it comes with $40 price tag attached to it. </p>
<p>Read the original post:<br />
<a target="_blank" href="http://www.ps3blog.net/2010/09/24/kung-fu-rider-review-at-kombo/" title="Kung Fu Rider Review at Kombo">Kung Fu Rider Review at Kombo</a></p>
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		<title>PS3Blog.net PlayStation Move Giveaway!</title>
		<link>http://accessallgames.com/ps3blog-net-playstation-move-giveaway</link>
		<comments>http://accessallgames.com/ps3blog-net-playstation-move-giveaway#comments</comments>
		<pubDate>Sun, 19 Sep 2010 18:03:23 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[a-boss-fight]]></category>
		<category><![CDATA[a-new-charge]]></category>
		<category><![CDATA[available-for]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[downloadable content]]></category>
		<category><![CDATA[evidence]]></category>
		<category><![CDATA[giveaway]]></category>
		<category><![CDATA[other]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[sparta]]></category>
		<category><![CDATA[words]]></category>

		<guid isPermaLink="false">http://accessallgames.com/ps3blog-net-playstation-move-giveaway</guid>
		<description><![CDATA[ We have finally arrived at 1,000+ fans on our Facebook page ! So let the PlayStation Move Giveaway begin! My offer still stands on throwing in another PlayStation Move Controller to the giveaway if we hit 1,500 fans before the giveaway ends. Prizes and details on how to enter after the jump! Prizes and Info Here are the available prizes 1st Place Winner – PlayStation Move Bundle 2nd Place Winner – PlayStation Move Controller 3rd Place Winner – PlayStation Move Sub Controller or PlayStation Eye * 4th Place Winner – PS3Blog.net T-Shirt ** 5th Place Winner – $20 PlayStation Network Card 6th Place Winner – Points Refunded + 500 points In the case that our first place winner already owns the bundle, he or she can opt to trade with another winner, starting with 2nd place and working your way down, but both parties must agree to the trade. The winner cannot skip over other winners in the trade. You also have up to the time of the drawing to enter the contest via the rules outlined, so no worries if the contest already started and you were too late. Just a reminder there are 4 steps required to qualify for this giveaway: Be a fan of our Facebook Page Be a member of PS3Blog.net. You can register here . Leave a reply here on Facebook with your PS3Blog.net username. Have at least 250 points in your PS3Blog.net Account. Here are all the ways to earn points . You get 115 points alone for just joining PS3Blog.net! The reason you need to build up your points? We are using the &#8216;Lottery&#8217; method for this giveaway. This means that you must use the points to buy lottery tickets. Lottery tickets will cost 250 points each, and you can &#8216;buy&#8217; up to 4 of them. In other words, for this contest, depending on how many entries you want to do, you will need between 250 and 1,000 points. And yes, the points you use for the giveaway will be deducted from your total, so keep that in mind. Here is how you donate points to the lottery. Please donate only 250 points at a time! For a list of current eligible members who can enter the contest/lottery, click here . If you have donated points but weren&#8217;t on the eligibility list, you have until the giveaway ends to follow the proper procedure as laid out by the rules here . The giveaway is open to anyone that lives on planet earth and can receive mail. I will pick the winners*** randomly on September 30th at 10:00 pm MT (mountain time). If you have a Twitter account please retweet this message and help spread the word! * 3rd place prize is an either/or by choice of the prize winner. ** Shirt sizes go up to 6XL *** A member can only win once. Maxed Out Entries Here are the folks who have maxed out their lottery entries: jmos24 (J-MOS) thepreppymonk (No Kill Tayler) mrmairondil (mairondil) derrickgott007 premiersoupir ]]></description>
			<content:encoded><![CDATA[<p> We have finally arrived at 1,000+ fans on our Facebook page ! So let the PlayStation Move Giveaway begin! My offer still stands on throwing in another PlayStation Move Controller to the giveaway if we hit 1,500 fans before the giveaway ends. Prizes and details on how to enter after the jump! Prizes and Info Here are the available prizes 1st Place Winner – PlayStation Move Bundle 2nd Place Winner – PlayStation Move Controller 3rd Place Winner – PlayStation Move Sub Controller or PlayStation Eye * 4th Place Winner – PS3Blog.net T-Shirt ** 5th Place Winner – $20 PlayStation Network Card 6th Place Winner – Points Refunded + 500 points In the case that our first place winner already owns the bundle, he or she can opt to trade with another winner, starting with 2nd place and working your way down, but both parties must agree to the trade. The winner cannot skip over other winners in the trade. You also have up to the time of the drawing to enter the contest via the rules outlined, so no worries if the contest already started and you were too late. Just a reminder there are 4 steps required to qualify for this giveaway: Be a fan of our Facebook Page Be a member of PS3Blog.net. You can register here . Leave a reply here on Facebook with your PS3Blog.net username. Have at least 250 points in your PS3Blog.net Account. Here are all the ways to earn points . You get 115 points alone for just joining PS3Blog.net! The reason you need to build up your points? We are using the &#8216;Lottery&#8217; method for this giveaway. This means that you must use the points to buy lottery tickets. Lottery tickets will cost 250 points each, and you can &#8216;buy&#8217; up to 4 of them. In other words, for this contest, depending on how many entries you want to do, you will need between 250 and 1,000 points. And yes, the points you use for the giveaway will be deducted from your total, so keep that in mind. Here is how you donate points to the lottery. Please donate only 250 points at a time! For a list of current eligible members who can enter the contest/lottery, click here . If you have donated points but weren&#8217;t on the eligibility list, you have until the giveaway ends to follow the proper procedure as laid out by the rules here . The giveaway is open to anyone that lives on planet earth and can receive mail. I will pick the winners*** randomly on September 30th at 10:00 pm MT (mountain time). If you have a Twitter account please retweet this message and help spread the word! * 3rd place prize is an either/or by choice of the prize winner. ** Shirt sizes go up to 6XL *** A member can only win once. Maxed Out Entries Here are the folks who have maxed out their lottery entries: jmos24 (J-MOS) thepreppymonk (No Kill Tayler) mrmairondil (mairondil) derrickgott007 premiersoupir </p>
<p><img src="http://accessallgames.com/wp-content/uploads/2010/09/98f69404a8ps3blogmovegiveaway-500x136.jpg" /></p>
<p>See original here: <br />
<a target="_blank" href="http://www.ps3blog.net/2010/09/19/ps3blog-net-playstation-move-giveaway/" title="PS3Blog.net PlayStation Move Giveaway!">PS3Blog.net PlayStation Move Giveaway!</a></p>
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		<title>Tekken Tag Tournamen 2 Announced</title>
		<link>http://accessallgames.com/tekken-tag-tournamen-2-announced</link>
		<comments>http://accessallgames.com/tekken-tag-tournamen-2-announced#comments</comments>
		<pubDate>Sat, 18 Sep 2010 11:09:59 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[action-above-]]></category>
		<category><![CDATA[but-you]]></category>
		<category><![CDATA[games-and]]></category>
		<category><![CDATA[namco]]></category>
		<category><![CDATA[never-know-]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[tekken]]></category>
		<category><![CDATA[tekken tag tournament 2]]></category>
		<category><![CDATA[tournament]]></category>

		<guid isPermaLink="false">http://accessallgames.com/tekken-tag-tournamen-2-announced</guid>
		<description><![CDATA[ How this one slipped by I&#8217;ll never know. The best of Tekken games and fan favorite &#8220;Tekken Tag Tournament&#8221; will be seeing a sequel in 2011. Not much is known, but you can see it in action above. ]]></description>
			<content:encoded><![CDATA[<p> How this one slipped by I&#8217;ll never know. The best of Tekken games and fan favorite &#8220;Tekken Tag Tournament&#8221; will be seeing a sequel in 2011. Not much is known, but you can see it in action above. </p>
<p>See the original post here: <br />
<a target="_blank" href="http://www.ps3blog.net/2010/09/18/tekken-tag-tournamen-2-announced/" title="Tekken Tag Tournamen 2 Announced">Tekken Tag Tournamen 2 Announced</a></p>
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