Stellar Attack expertly blends old-school deep space shoot-em-up action with classic puzzle gameplay. Use your skill and reflexes to destroy chains of coloured orbs and deadly gun turrets. Eliminate orbs with your coloured lasers to expose the turrets and blow them out of orbit, but avoid the homing missiles and cannon fire that threaten your fragile ship. One missed laser could break your combo in this classic score-chasing action-puzzle game! Color-coded space adventures are not that plentiful, and Stellar Attack decided it was time to mix the control style of Asteroids with orbs of four different, and bright, colors in order to destroy some evil turrets that are out to destroy something, somewhere. You must shoot each of the orbs with the same color in order to make them go away, or else you will destroy your score multiplier, and you will never rid the universe of this menace. Your lasers are controlled by the Square, Circle, Triangle and X button, and you can tell which button activates which colored laser by checking out the color indicator on the upper right corner of the screen. Sounds simple, right? Well, there is definitely more to the game than just that. Some of the orbs you’ll face include one of several icons that can produce some very interesting effects. For example, there is one that makes the destroyed orb fire out homing missiles out to destroy you, some award you with extra bonus points, some increase the speed at which a ring of orbs circles around the turret, and one actually eradicates all the orbs connected to the destroyed orb, as long as they are of the same color AND they are located on the same ring. On top of that, the turrets you need to destroy will also fire at you and, if you’re not fast enough, they will also regenerate their lost health. But what about our ship? What other abilities does it have? Well, it too can regenerate lost health, but with a twist: if you’re shot too much, part of your energy bar will turn red, which will prevent you from regenerating health on said red bars. In order to change them back to healthy health, you must complete the level, and some of the health bars will be returned to normal. If no bars are red, then you’ll get extra health for the next level! Remember, be extremely careful, and use the L and R buttons to dodge out of the way of incoming enemy fire! Also, when destroying turrets, you are gifted with one health bar, and that can be the difference before “to fight another day” and “BOOM!”. There are 6 ships to choose from, separated into two groups of control schemes. Vector controls are basically how you used to control Asteroids back in the day (google it), and direct controls are traditional up, down, left, right and all around controls, just like you like them. I think it would have been best if you could “orbit” around a turret by hitting the L button and making R be a universal “blur-dodge” button, as that would have made it easier to control the game. There are three game modes to choose from, to better enjoy your trip: – Modern: Battle for a High score through 20 levels. Shield health replenished as normal. Replace 1 lost shield section for each turret destroyed. replace 3 lost shield sections for each level completed. No time limit – Core: Attempt to stay alive through 20 levels. No shield – start with 3 lives and 1 hit kills. Gain 1 bonus life for each turret destroyed. Gain 3 bonus lives for each level completed. No time limit. – Attack: Keep the clock ticking through 20 levels. Lose 10 seconds every time you are destroyed. Gain 30 seconds for each turret destroyed. Gain 1 minute for each level completed. Start with a time limit of 3 minutes. Stellar Attack is an interesting minis that is held back a bit by a control scheme that take some getting used to. If you can look past that, you’ll have several hours of space adventuring fun-fun. Review Pros Cons Interesting idea. Great presentation Controls feel a bit floaty Rating 75% Cost – $4.99 Disclaimer Total amount of time played: 2 hours. This review is based on a PS3/PSP copy of Stellar Attack provided by Laughing Jackal.

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[minis Review] Stellar Attack
Lots of options to control the action on this soon to be released PSN game. One Move controller, two Move controllers or even the good old Dualshock3 can be used to be as close to the table as possible! Watch the video below to see what I mean:
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Foosball 2012 Dev Diary – Move Controls That Work
Starting today until May 22 , Ubisoft is launching massive discounts on selected PSN and PS3 titles. There will be a %30 discount on over 30 titles and DLC. PlayStation Plus subscribers will be treated into a %50 discount, some fantastic 2D adventures like: Outland and Scott Pilgrim are going for only $4.89 each ! Here is the full list of discounted Titles and DLC: From Dust – PlayStation Plus price $7.34; Sale price $10.49 Outland – PlayStation Plus price $4.89; Sale price $6.99 Might and Magic: Clash of Heroes – PlayStation Plus price $7.34; Sale price $10.49 Beyond Good & Evil HD – PlayStation Plus price $4.89; Sale price $6.99 Scott Pilgrim – PlayStation Plus price $4.89; Sale price $6.99 Prince of Persia Classic – PlayStation Plus price $4.89; Sale price $6.99 Assassin’s Creed Brotherhood – PlayStation Plus price $14.69; Sale price $20.99 Assassin’s Creed 2 – PlayStation Plus price *$9.79; Sale price $13.99 Assassin’s Creed – PlayStation Plus price *$9.79; Sale price $13.99 Far Cry 2 – PlayStation Plus price *$9.79; Sale price $13.99 Call of Juarez 2 – PlayStation Plus price *$9.79; Sale price $13.99 Prince of Persia: The Forgotten Sands – PlayStation Plus price *$9.79; Sale price $13.99 Prince of Persia (2008) – PlayStation Plus price *$9.79; Sale price $13.99 Prince of Persia Classic Trilogy HD – PlayStation Plus price $19.59; Sale price $27.99 Prince of Persia: The Sands of Time – PlayStation Plus price $7.34; Sale price $10.49 Prince of Persia: Warrior Within – PlayStation Plus price $7.34; Sale price $10.49 Prince of Persia: The Two Thrones – PlayStation Plus price $7.34; Sale price $10.49 Assassin’s Creed Brotherhood – Da Vinci Disappearance DLC – PlayStation Plus price $4.89; Sale price $6.99 Assassin’s Creed 2 – Battle of Forli DLC – PlayStation Plus price $1.95; Sale price $2.79 Assassin’s Creed 2 – Bonfire of Vanities DLC – PlayStation Plus price $3.42; Sale price $4.89 Far Cry 2 – Fortunes Pack DLC – PlayStation Plus price $2.44; Sale price $3.49 Call of Juarez 2 – Old West Map Pack DLC – PlayStation Plus price $4.89; Sale price $6.99 Prince of Persia (2008) – Epilogue DLC – PlayStation Plus price $4.89; Sale price $6.99 Scott Pilgrim – Knives Chau Add-On Pack DLC – PlayStation Plus price $0.97; Sale price $1.39 Assassin’s Creed: Bloodlines (PSP) – PlayStation Plus price $9.79; Sale price $13.99 Assassin’s Creed Brotherhood Complete Edition (includes Da Vinci Disappearance, Animus Project Update 1, Animus Project Update 2 and Copernicus Conspiracy Missions) – PlayStation Plus price $14.99; Sale price $24.99 Far Cry 2 Complete Edition (includes Fortune Pack) – PlayStation Plus price $11.99; Sale price $19.99 Prince of Persia (2008) Complete Edition (includes Epilogue) – PlayStation Plus price $11.99; Sale price $19.99 Scott Pilgrim Complete Edition (includes Knives Chau Add-On Pack) – PlayStation Plus price $4.79; Sale price $7.99 Call of Juarez 2 Complete Edition (includes Old West Map Pack) – PlayStation Plus price $11.99; Sale price $19.99 You still here? What you waiting for?

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Ubisoft Massive Sale on PSN Today
When I first watched the preview behind the concept of Datura, I was very excited. I am a sucker for innovative and artistic games. I crave games that challenge my moralities and keep me guessing until the very end. Datura is like nothing I’ve ever played. It is a psychological thriller inside the twisted mind of a man, that feels more of an interactive experience than an actual game. The bizarre story and rich environment will keep you hooked the entire time. Unfortunately, the time spent in this magical dream is disrupted, on many occasions, by the lack of deep and fluid controls. The Story The plot starts building up from the moment you wake up inside the back of an ambulance. You wonder how you ended up here. The story will take you on a journey inside the mind of the main character. There are different segments you can interact with, and each segment will lead into a new chapter. Completing all segments in an area will grant you access into a new one and so on. At first it worked perfectly for me. There are a few clever puzzles and some challenging, bizarre sequences. I put down the controller at some point and wondered what the heck am doing! It was a fulfilling experience in terms of the presentation, the sound, the beautiful environment and the disturbingly shocking sequences. The only problem is .. It only lasted for 90 minutes! The Gameplay I’d like to point that I’ve played Datura with a DualShock controller. The game offers full support for PlayStation Move and a 3D screen. The controls can easily be described as frustrating. There are many sequences in the game where I had to twist the controller in a 360 degree and shake my entire body till I felt sick. Even the simplest gestures of reaching into objects or walking in the forest were hardly simple. I’ve considered turning off my PS3 and cursed my PlayStation Plus discount, but my anxiousness to finish the game and see how the story ends kept me going the entire 90 minutes, only to be disappointed by the unsatisfying ending. I don’t know if playing with the PS Move would make a huge difference (it might since turning my wrist versus turning the whole Dualshock 3 could improve things overall), but I have to do a review of what I played and how I played, not on how things could have been. I wished the developer had taken more time before releasing the game. It had lots of potential to be among the finest unique gems on the PlayStation Network. It also makes you wonder if this is what the future holds for digitally distributed games: a short campaign and a unique interactive experience with driven motives for exploration. Final Thoughts Datura is not your casual PSN release. It is entirely different from anything you’ve played. The description of Datura on Wiki, a poisonous plant that causes hallucinations and heart attacks, suits this game perfectly. Regardless of the short time I spent in Datura’s world, the ridiculously frustrating controls were always dragging this incredibly unique experience from becoming memorable. Review Pros Cons Unique Experience Beautiful Environments Frustrating Controls Incredibly Short Disappointing Ending Rating 55% Datura is available on the PlayStation Network for $9.99. PlayStation Plus subscribers get a discount at $7.99 Disclaimer This review is based on a PS3 copy of Datura developed by Plastic Studios and Published by SCE.

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[PSN Review] Datura
Judgment day is at hand, and it’s time for a showdown with the guy downstairs to bargain for Bosco’s soul. But in the corporate wasteland known as Hell, not even the Freelance Police are safe from eternal damnation. Can Sam & Max fight free from Satan’s grasp, or have they reached the end of the line? After already playing Sam and Max Save The World (Season One) on Wii, Sam and Max: Beyond Time and Space (Season 2 on PC) and Sam and Max: The Devil’s Playhouse (Season 3) on PS3, I find myself asking… myself: how fun is the Season Two release on PS3? Let’s find out, one episode at a time! Welcome to hell! Well, not really. You ARE cordially welcomed to the GATE to hell, right here in the sewer under the office of Sam and Max! Apparently, the River Styx now flows below the Freelance Police Headquarters, and it has a one-way ticket for our sorta dynamic duo. Ok, that’s not true, but it makes it more dramatic than saying “go towards the mole and ask to be let into the train”. You must recover Bosco’s soul before it’s too late! But, actually, he IS already dead, and his corpse is next to the river Styx so… maybe there’s no real rush? Unfortunately, one does not get to ride the Soul Train that easily, so we must now find a Token that is only given to the dead. Since Sam and Max LIKE to be alive, they set out on a small quest to find the elusive Token of not-alive-anymore. Thanks to the magic of videogame reviews, we now jump ahead without spoiling the actual solution to the puzzle, and we find ourselves in a very warm and fuzzy place: the Hell Inc. building! Kinky vampire Jurgen is working the receptionist desk of this fine corporation, and you must find a way to talk to the big guy in charge of this joint. If there is anyone that can help us save Bosco’s soul, it has to be the Devil himself, right? Because, Who can be more badass than Satan? In order to accomplish our goal, we are tasked with revisiting adventures of episodes past in order to experience the specially tailored hell of the last few souls that made it here, thanks in no small part to the mischief, carelessness and loving nature of Max. Sam is not at fault here, since we all know that Max is the one that loves to screw things up, always for the best, always for the rest. Will Sam and Max be able to rescue Bosco’s soul in time? Will they end up damning more souls to an eternal hell? Will peanut butter and jelly ever end their decades-long feud? You must play this final episode to find out that even if the truth is out there, it is always hidden by the ketchup. What’s New, Beelzebub? is the final episode of the Beyond Time and Space, and it manages to take care of all the plot holes/unfinished business from the last four episodes… or at least it tried as much as it could. It has been a fun ride, and I look forward to even more crazy adventures next to the bunny and the dog. Review Pros Cons Very fun way of ending the season He who rules over H-e-double hockey sticks Season 2 is definitely over Rating 90% Cost – $19.99 (Full Season) Disclaimer Total amount of time played: 2.5 hours. Love me some Sam and Max. Own all 3 seasons, the Anniversary DVD Boxset AND the limited edition Hardcover signed by Steve Purcell. This review is based on a PS3 copy of Sam and Max: Beyond Time and Space provided by Telltale Games.

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[PSN Review] Sam and Max Season 2: Episode 5
Papo & Yo is on the right track for a great showing at E3 2012, and we bring to you the first of a series of videos straight from the developer, in order to spotlight the process by which the current build has been reached. We will bring you more updates on this interesting title, and look forward to taking it for a spin at E3 2012.
. Lock and load! Use grenades and your automatic rifle to plow through hordes of evil creatures! Welcome to AMS headquarters, three years after the death of Caleb Goldman—the mastermind behind the creature infestations. All has been well since his death, but suddenly, an earthquake strikes and hordes of evil creatures infiltrate your home base. To make matters worse, an enemy from the past threatens massive nuclear destruction. Left with only your automatic rifles and a handful of grenades, you must escape the creatures and save the world before it’s too late! Key Features: PlayStation®Move Ready: Use your PlayStation®Move Motion Controller or the Sharp Shooter accessory to shoot your way through waves of evil creatures. 8 Gory Levels in HD: With 28 unique types of evil creatures spread across 8 graphically-enhanced levels, killing has never been more realistic and satisfying. Co-op Play: With co-op play, you can turn story mode into a killing party for two. PlayStation®Home Reward: Unlock an exclusive reward through in-game accomplishments to enhance your Home experience. House of the Dead 4 has finally made its way from the Arcade and into the Playstation Network… which was to be expected after House of the Dead 3 was made available in the service. What has been changed on this long, long journey? Not much really. The game is still fun to play, and it now has the benefit of being made available as a digital download, thus increasing the possibility that many can finally play this tight Arcade on-rails shooter. The HD treatment is not as easy to spot as with the other HD remakes/ports/collections because House of the Dead 4 was actually a great looking game, but the steady frame rate and extra shine here and there is appreciated. Even though there is a 4 right at the end of the game’s title, this one takes place between the events from HotD II and HotD III, which means we can’t call it a prequel. What would the right term be? Some say interquel is how we should refer to this one, which sounds weird and wrong… but interquel it shall be. House of the Dead 4: The Interquel, is made of 6 chapters that take James Taylor and Kate Green straight into the apocalyptic pandemonium unleashed by the undead. You can play wither with the Dualshock 3, with the Move, or with the Move+Gun attachment. Each one changes around things, but I would have to recommend the Move+Sharpshooter layout since it brings you into the game, and is as close to the Arcade as you’ll ever get. That is, unless you’re rich and can buy the actual Arcade itself. But you’d then be missing out on trophies with crazy requirements (Class A or S on all levels, and never die? Sure, no problem!), as well as the inclusion of House of the Dead 4 SP. What IS House of the Dead 4 SP, you ask? Well, I am glad you’re curious about it! HotD 4 SP is a very rare AND expensive Arcade edition for the game that was used as an attraction of sorts (an expensive one), in which players would sit down inside a small, dark room, and enjoy the “ride”. Huge TV screens presented the action, and a very nice surround sound system brought it all to life. Air is shot at players when they are hit (because hitting them when being hit in the game would actually be very, very rude), and some motors take care of the force-feedback required to portray a Zombie invasion. The game picks up after the end of HotD 4, and presents to us only two more chapters before it is over. Considering it is a bonus mode you unlock on the PSN edition after you complete the main game, two chapters and more trophies is always a nice extra. I can’t really go into anything else about this special mode because I would end up spoiling the story for everyone. House of the Dead 4 as a digital release is a very fun on-rails shooter that gives us more of what we love: zombies. The game used an HD Widescreen display in the Arcades, and that makes it easier to jump to the PS3. The Move support make it as close as possible to the original experience, and the inclusion of HotD4 SP just makes it even better. Review Pros Cons Great price and value Just like the arcade! Crazy trophy requirements Rating 85% Cost – $9.99 Disclaimer Total amount of time played: 4 hours. This review is based on a PS3 copy of The House of the Dead 4 provided by SEGA.

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[PSN Review] House of the Dead 4
. Based on Robert Kirkman’s award-winning comic book series, The Walking Dead is about a world devastated by an undead apocalypse and the horrifying choices you’re forced to make to survive. The Walking Dead is a five-part game series set in the same universe as Robert Kirkman’s award-winning comic book series. Play as Lee Everett, a convicted criminal, who has been given a second chance at life in a world devastated by the undead. With corpses returning to life and survivors stopping at nothing to maintain their own safety, protecting an orphaned girl named Clementine may offer him redemption in a world gone to hell. The zombies are here! What can you do after the dead become the undead, and start eating everyone that still has a pulse? Well, if you’re Lee Everett you rescue a little girl that has been left all alone after her parents leave her with a babysitter that has gone missing. Oh, and you also try to save yourself. A dead Lee is of no use to little Clementine! You must be very careful about what you say or how you react to any given situation, because everyone remembers how your choices and your verbal outbursts. This changes their dialog, as well as your dialog options and action choices. This is the main element of The Walking Dead game, and it is supossed to play a big part on how everything moves along during each episode, thus increasing replay value for subsequent full plays. How deep is the rabit hole? Telltale Games has this to say: Is there anything unique about this game versus other Telltale games? Yes. For the first time, the decisions that the player makes will drive a “tailored” game-play experience. A decision that you make or something that you say will have repercussions not only in the episode that you’re playing, but also in future episodes of the game. Decisions will range from relatively innocuous (do I lie here and if so, how should I lie?) though to world-changing (I can only save one person here, who will it be?). Furthermore, you’ll come under pressure to make decisions quickly. You won’t be able to stand around deciding which option to choose during a conversation. The undead won’t stand by and politely let you figure out your next move. On top of that, you have to Keep track of all people the you meet. Be sure total to them, ask them questions about their life before the zombie outbreak, show them that you care, and definitely learn what makes them tick. You never know when you might need their help, and if they don’t trust you… There aren’t many puzzles in A New Day, and the ones that are there won’t take you long to figure out. They help to move along the story, which is the star of the show, without being too intrusive or asking you to think outside of the box. Adventure games fans might think this is blasphemy, but for me the game finds a great balance between exploration, puzzles, character exposition and zombies, zombies, zombies. As for the game itself, you can pick between two display styles (which can be changed again at any time from the Help and Options menu): Standard is what you would expect from a videogame since you get access to a help system that points you in the right direction, notifying you about the choices you’ve made and their immediate impact Choosing the Minimal display style will turn of all hints and choice notifications, making for a cleaner interface and a more “pure” experience. Unlike previous PSN releases from Telltale Games, this Season includes a Platinum trophy AND all trophies are story based, which is great news for all trophy hunters! I was able to enjoy the game from start to finish without having to worry about a missable trophy, or for having to make a specific dialog choice in order to get all trophies. Sure, not all of you care about trophies, but for those of us that like to see that progress bar fill completely, it is indeed something to be happy about! The Walking Dead Episode 1 – A New Day, brings us a great game that amalgamates all the best elements from all past Telltale Games releases while, at the same time, letting us see how much the company has improved over the years. If you’re a fan of the comic book, you have to buy this game right now because I definitely want a Season 2 to be approved ASAP. Review Pros Cons Very polished game Runs parallel to the Comic Book Episode ends right as things heat up Rating 93% Cost – $4.99 for a single Episode/$19.99 for the whole Season (you get an Episode for free) Disclaimer Total amount of time played: 3 hours. This review is based on a PS3copy of Idiot Squad provided by Hydravision.

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[PSN Review] The Walking Dead: The Game Episode 1 – A New Day
Playstation Plus just keeps getting better and better! If you’re still on the fence about getting a full year subscription to the Playstation Plus, May’s content will probably make you find $50 to pay for a subscription. May is going to be so awesome for me, that I’m just going to ask you to click on so you can see for yourself why next month definitely is Playstation Plus month. Exclusives: Early Access: Pixel Junk 4am Closed Viewer Beta – 5/1 Velocity (Free PS mini) – 5/1 Free Downloads: PSN Games: Awesomenauts – 5/1 Trine 2 – 5/1 Rock of Ages – 5/15 Minis: Floating Cloud God Saves The Pilgrims – 5/1 Velocity – 5/1 PS one Classics: Castlevania: Symphony of the Night – 5/1 Castlevania Chronicles – 5/1 Full Game Trials: Battlefield: Bad Company 2 – 5/1 Disney Universe – 5/1 Saints Row The Third – 5/8 Assassin’s Creed Revelations – 5/15 Batman Arkham City – 5/15 Rayman Origins– 5/15 Need for Speed The Run – 5/15 Super Street Fighter IV Arcade Edition – 5/22 Tom Clancy’s Ghost Recon Future Soldier – 5/22 Free Avatars and Themes: Dead Cloud Avatar – 5/15 Gear Avatar – 5/15 Mesh Dynamic Theme – 5/22 Discounts: PSN Games: Datura – 5/8 (PS Plus Price – $7.99) Disney Universe – 5/1 (PS Plus Price: $15.00) Rayman: Origins – 5/15 (PS Plus Price: $15.00) Saints Row The Third – 5/8 (PS Plus Price: $47.99)

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PlayStation Plus Subscribers: Your May Content is Almost Here!
Another week, another time with not many releases for our Sony Console and Portables. The PS3 gets one retail release that packages two games in a single disc, the PSN gets 2 formerly retail only games available as digital releases… and the circle of life carries on. Vita gets the most releases this week with Disgaea 3 (both at retail and on PSN), and Star Drone Extreme, a Vita version of the PSN game I reviewed here , and that has been improved thanks to feedback from gamers, as well as having new levels you can enjoy on your shinny new portable! Full list of releases, after you click! PS3 Retail Releases You Can Buy Deadliest Warrior: Ancient Combat Right Here! VITA Releases You Can Buy Disgaea 3: Absence of Detention Right Here! PSN Releases You Can Buy NHL 12 Right Here! You Can Buy Dead Rising 2: Off The Record Right Here!
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Releases for the Week (April 16th-22nd)