Red Dead Redemption Free “The Myths and Mavericks Bonus Pack” Coming in Sep.

Rockstar games has revealed more info on their upcoming, free bonus pack of Red Dead Redemption DLC. It will be called “The Myths and Mavericks Bonus Pack,” and “will feature new fan-favorite multiplayer characters by popular demand (including a certain grizzled ol’ gunslinger as pictured above) as well as new multiplayer locations for players of Deathmatch, Grab the Bag, Gang matches and other popular online modes to get busy in.” Expect to see the DLC in September. Source: Rockstargames.com

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Red Dead Redemption Free “The Myths and Mavericks Bonus Pack” Coming in Sep.

With Great Power Comes Great Responsibility

Greetings true believers! Once again loyal minions, time for another enthralling FooBear408 article. I’d like to think I’m the resident Andy Rooney around these parts…maybe just not as old and certainly not as grouchy. Definitely more handsome, and with the stockpile of jokes – I’m a pretty safe bet. Fortunately, for me – I have Mrs. FooBear, so I’m taken. I’ve also written on subjects including, but not limited to, my infatuation for my fat boy model 80gb to the current hot topic that’s lighting up the message boards today: the great PSN fiasco. Don’t fret – this isn’t another one of those articles. I’ve been doing some serious thinking about the state of gaming lately. Actually on some titles coming out, some types that are already out, and ones that right on the cusp of coming out. One of these titles, “L.A Noire”, for instance has got me hook, line, and sinker. I think the reason why this game has its meat hooks into me is because it’s original. It’s never been done before. I recognize that, and want to be part of it, so I can go on the message boards and shout from the rooftops about how much I want to be its baby’s daddy and/or completely blast it anonymously and tell everyone how much it stinks. I don’t think that’ll be the case, though. Tell me I’m wrong. You know another game that was completely original? Red Dead Redemption, and that was unlike anything ever made – ever.  How many awards did that game get? The soundtrack alone was phenomenal and the amount of work that went into it, was nothing short, if not equivocal to, a freaking space shuttle launch. I discovered the Swedish band “JUNIP” thanks to that game and have become (in my mind) good pals with the band and make an effort to see them live every time they come to the bay area. I bought every DLC pack, obtained every pre order bonus, and I even bought the limited edition double red vinyl of the soundtrack that they put up for sale. Coincidence that both of these fore-mentioned games are put out by a top notch publisher, Rockstar? I would say not, fearless reader. I think the mindset that Rockstar has adopted, the “put the gamer first” mentality certainly shows in everything they touch, and the effort that is displayed with every title. I think this alone is the main reason why I have my tractor beam locked and loaded on a day one purchase of what’s sure to be a must have – “L.A. Noire”. I can’t help but feel a certain loyalty to company that makes me really get into a game like the gang at Rockstar does. Let’s be honest, we ALL felt something at the end of Red Dead Redemption, and felt for our rough-around-the-edges protagonist Mr. Marston. I know i certainly did, and I would like to feel that way again. And not just from Rockstar, from every development company that assumes that they can just toss us a special edition version of a game and include a shiny gold weapon if you preorder and plop down $60+ dollars on their game. I’m invested into a game every time I open up my wallet and buy a PS3 game. I don’t want to be left high and dry on a game immediately after I buy one, either. Don’t wine and dine me and then never call me again, but I know that I’m just a material girl living in a material world – so I’ve come to terms with it. I suppose what I’m trying to say is that it would be nice to see at least one original title from every development company and not the same re-hashed crap that comes out year after year, just because it makes a boatload of cash. I’m sure the cash is nice and we all want to swim in a money vault like Scrooge McDuck, but doesn’t the respect you earn and the awards and merits you receive for having that original idea and implementing it, far outweigh anything in the monetary realm could possibly offer you? I would think so…of course there have been rare instances where I have been wrong about a couple of things. Or not.

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With Great Power Comes Great Responsibility

My Top Five Most (and Least) Favorite Games

We’ve all have had games we’ve despised, and games we’ve loved. Games that made us stand up and cheer, and games that made us stand up and throw the controller through the nearest window. Games that are a triumph and games that are…um…not a triumph. I’m not good with analogies. Anyway, we’ve all had games we’ve loved and games we’ve hated. It’s just the games I love are always within arm’s reach, and the ones I hate are in the bargain bins at Goodwill. MOST FAVORITE 5: Black, EA, Criterion Games, 2006 This is only a small fraction of the bullets you get to fire in this game. Man, look at that cover. Awesome. The European cover is really cool too. Enough about aesthetics, let’s move onto the actual game. This little known FPS may not match up with the more popular Red Faction and TimeSplitters (neither of which I’ve played, but have heard good things about; and plan to play them sometime this…decade), but it is up there with the elites on last-generation consoles. The graphics are phenomenal, pushing the PS2 (and, I imagine, the original Xbox) to it’s limits. Sound is great, particle effects are great, lighting is great. I’ll even say that it’s better looking than some early PS3 FPS games. The plot is average, the usual “super secret black ops guys taking out Russian/Chinese/Middle Eastern terrorists in the most awesome way possible”. The story, however, is moved forward in live action cutscenes, all of which are very artistically done. The cinematography in them is better than some certain Hollywood “films” . An unnamed federal agent grills your character, Jack Kellar, on things that happened over the week, so the parts that you play in are the semi-clichéd “flashback” scenario. Criterion Games is more famous as being EA’s Burnout -developing powerhouse, but it proved in 2006 that it could make a very good FPS. I don’t often play FPS games (GAMING BLASPHEMY!), but if they start to get as good as Black , I might actually have to start playing them. There’s been rumors of a 7th Gen sequel to Black , but that continues to seem less likely. I really do wish for a Black sequel, because the first one was amazing. 4: Saint’s Row 2, THQ, Volition, 2008 Is Saint’s Row 2 better than Grand Theft Auto IV? That depends… I’ve never played the original Saint’s Row , as it came out in that awkward stage before the PS3 release but after the 360 release, and like so many early 7th Gen games that would’ve gone multiplatform had the PS3 been out, the original Saint’s Row went 360 exclusive. Because of SR2′s unfortunate release date just months after Rockstar’s epic Grand Theft Auto IV (which won’t be making this list, more on that later), SR2 was immediately put under the GTA microscope, and, of course, it didn’t hold up. However, I always compared SR2 and GTAIV like this: you play IV for nice graphics, a gripping, epic storyline, and realism. You play SR2 when you just want to have an unreal amount of fun. That’s not saying that IV ‘s not an insane amount of fun, it’s just that SR2 is quirkier. The vehicles in SR2 are more unique and more varied, even if there are less, as is the locale of the game. The missions are more epic, the storyline more insane, and there are more weapons than you can shake a detached hand at. Sure, it’s not GTAIV , but it’s not trying to be. It’s just trying to be fun. From the crazy outfits and styles you can create with the games above average creation tools, to running over the frightened civilians of Stilwater in a monster truck, Saint’s Row 2 is just plain fun. 3: Mass Effect 2, EA, BioWare, 2010-2011 This looks so much better bordered by PS3 black than 360 neon green. If you read my review of Mass Effect 2 , you know I absolutely adored the game. It seemed perfect: graphics, plot, open world, great action. But it’s so much more than that. You are literally engulfed in your role as Commander Shepard, every mission seems almost real, every character seems like your friend…or enemy. That may have something to do with BioWare’s excellent dialogue system. I went into further detail in my review, but ME2 ‘s dialogue system is the very best I’ve ever seen, and perhaps the very best ever put into a video game. The customization features in ME2 have been praised, and for good reason. They’re significantly better than Saint’s Row 2 ‘s customization tools. (although that may have something to do with the fact that ME2 ‘s graphics are several steps above SR2 ‘s). I said in my review for ME2 , you can make a red-headed Michael Jackson if you have the patience. The fact that you can make yourself the new Commander Shepard may have something to do with immersion level I mentioned earlier. The work that went into ME2 must’ve been massive and time consuming. In the end, it’s worth it, as this is clearly one of the most epic games I’ve ever played. My level of immersion is rivaled only by… 2: Grand Theft Auto: San Andreas, Rockstar Games, Rockstar North, 2004 I think I spent one full month in my basement playing GTA:SA. It’s that good. A lot of people prefer the precursor, Grand Theft Auto: Vice City , over San Andreas . I don’t blame them; I just love SA more. I could fill this entire list with Rockstar games…or, more specifically, just Grand Theft Autos . I’ll go with this one because it is by far my favorite GTA . The storyline might not be that of Vice City ‘s, but it’s larger and, in my opinion, twice as amazing. Everything about San Andreas is larger; it’s three major cities in one huge open world. The graphics are pretty average, but with the sheer level of content and gameplay you get with San Andreas , the graphics take a back seat. The storyline is average Boyz N The Hood kind of stuff; you play as Los Santos, San Andreas gangster Carl Johnson who left home to Liberty City after his brother was murdered in 1987, only to return to Los Santos in 1992 to help bring the gang back (the Grove Street Families) to power after a botched hit on his older brother, Sweet Johnson, leader of the gang, lead to the death of his innocent mother. Sweet eventually gets arrested and incarcerated in an unknown prison, and Carl has to become an errand boy in order to get him out, and get revenge on the two former friends who sold out the Johnsons for their own selfish needs. More weapons than any previous, or future, GTA game, more vehicles too; over 200. The reason I chose this over GTAIV is that I just had more fun with San Andreas . More immersion and a bigger locale than in GTAIV , coupled with the seeming never-endingness of San Andreas (I still haven’t beaten the storyline, even after all this time) while IV can get boring after awhile. San Andreas doesn’t. 1: Red Dead Redemption, Rockstar Games, Rockstar San Diego, 2010 Pictured: My entire 2010 Like I said in San Andreas , if I had my way, this entire list would be filled with Rockstar games. I decided to whittle it down to just two. But this is, by far, Rockstar’s best. The mere mention of Red Dead Redemption will draw me into a conversation with complete strangers. From the epic music score (the official soundtrack CD is never far out of my reach), to a phenomenal storyline, to an emotional bond with a horse that only Shadow of the Colossus can compare to, RDR is truly a tour de force. Whether it’s riding the frontier from West Elizabeth to Nuevo Paraiso, taking in the scenery, to enjoying the game’s fantastic Undead Nightmare DLC , to taking back gang hideouts, Redemption has something for everybody, even if that something is just collecting herbs you find around the frontier. The gameplay may not give you that feeling you’re riding a horse, but it comes very close. The shootouts are electric, and the characterization and voice acting is so good that the characters in the game occasionally merit an emotional response, like when John Marston is saying goodbye to his childhood hero and adult mentor Landon Ricketts. Red Dead Redemption is so much more than just “Grand Theft Horse” that unoriginal Internet hipsters and people with bad taste have called it. Red Dead Redemption is a truly beautiful game. Rockstar’s games are always rated “Mature”. Redemption is, arguably, Rockstar’s most ‘mature’ game yet. – LEAST FAVORITE 5: Independence Day, Fox Interactive/Activision, Radical Entertainment, 1997 A flight simulator? Ha! The Roland Emmerich film was decent. The Radical Entertainment video game wasn’t. In ID4 , you play as a fighter jet pilot trying to complete a list of objectives, and blow up stuff either on the ground, on a large, city-destroying alien ship or the alien version of fighter jets. This joint Activision (eww) and Fox (EWWW!!) production, ID4 is a “flight simulator” on the PSOne. As bad as that sounds (and believe me, it’s bad), Radical somehow screws it up even worse. The controls are ungodly clunky, making me thankful analog sticks were invented. It’s incredibly difficult to even complete the simple tasks the game’s campaign gives you. The graphics are no better. I wasn’t expecting much for a PSOne game in the second decade of the 21st Century, but when you fly into a wall into this game, your plane bounces off and starts heading into the opposite direction, only losing a bar of health. Just like a real fighter jet! The one possible redeeming factor ID4 gives you is that you can fly multiple planes in the game. The downside to that is that each plane is utterly uncontrollable. 4: Dead Rising 2, Capcom, Blue Castle, 2010 I hate you, Chuck Greene. Ooh, edgy. An immensely popular, well received game and MAINEiac hated it? Why? Frustration, mostly. I disliked Dead Rising 2 for one reason: it was damn hard. Navigating a decently sized open world with no fast travel, and 500,000 undead standing in your way, it makes it difficult to get back to your safe house. There’s still no way to even put waypoints on the map. That’s annoying. I’m not asking for an open world at the level of Rockstar. I’m asking for a fairly competent one! Luxoflux could do it with True Crime . Why can’t Capcom do it with Dead Rising 2 ? It is damn near impossible to complete all of the challenges and missions in the game. You have several simultaneous challenges going on, and a certain amount of time to complete each of them. They’re all scattered over the massive open world, but there’s no efficient way to get to any of them. Some fall by the wayside, even if their important, because in the text Another thing that annoyed me about DR2 was the health system. Eating food has always been a staple of video game health regeneration, but something about DR2 ‘s food system just really annoyed me. If all your item slots are filled up, you drop whichever weapon you’re holding. Normal enough. But it actually takes several seconds to eat the food, which could potentially put Chuck in danger, and thus wasting the health you just got. The thing that made me turn off my PS3 in anger was one of the cheapest set pieces I’ve ever encountered in a game. Inside a restaurant, there were these looters that you run into around the city. I thought I could take them out easy. Turns out, one of them sprayed a spray-can in Chuck’s face, and Chuck blacks out. He wakes up, naked except for his shorts, no weapons, no Zombrex (I had two on me at the time), no anything. That really annoyed me. I got up, turned off the TV, ejected the disc and drove back to GameStop to return it. It was the final straw. I just didn’t have fun with DR2 . I know, I thought that an open world game filled with zombies would be fun. Turns out it’s just frustrating. I’m not against challenging games, but when a game reverts to cheap cop-outs to up the difficulty, that’s where I draw the line. In my humble opinion, this game could’ve done several things differently and been fun. Another thing is that I just didn’t have fun with DR2 . I was positively bored most of the time, and the time I wasn’t, I was amazingly frustrated. Maybe I’m just a p***y and can’t handle a challenge in a game, but DR2 was insanely frustrating. At least for me. 3: Need for Speed: Undercover, EA, EA Black Box, 2008 An utter waste of time. When I was younger, Need for Speed was my favorite series, as the PC releases of Need for Speed III: Hot Pursuit and Need for Speed: High Stakes were fun racing games. How far NFS fell. Undercover is an ugly, clunky mess of a racing game, with a tacked on open world mode and horrendous, live action cutscenes. Like I said above with Black , live action cutscenes can actually be pretty good when done right. Undercover’s live action cutscenes, instead were horrendous, and filled with a bunch of people who I stretch to consider “actors”. It’s all meant to move forward this really dumb plot, and have you go drive somewhere to race someone. Maybe the 7th Gen versions were better, because I had this on PS2. Even so, it’s still on my list because of the sheer horribleness of the PS2 version. NFS has started their redemption with Shift and the reboot of Hot Pursuit . As long as EA avoids the mistakes it made in the past with NFS , it could become one of EA’s premier racing franchises, next to Burnout . 2: Driv3r, Atari, Reflections Interactive, 2004 A complete and utter abomination. Another once proud franchise that has fallen recently. Driver was Grand Theft Auto before Grand Theft Auto was even 3D. The cool plot, fun missions and great driving mechanics were all missing in Driv3r . Instead, we have clunky, tacked on on-foot action, archaic wanted meters, and a plot as stupid as it is boring. Cutscenes are almost hilariously bad, as is most of the dialogue (sure, it’s not Resident Evil level, but it’s still pretty bad). Even if the dialogue was actually good, the sound was horrendous. The driving system also feels old, which is weird, because the original Driver ‘s driving mechanics still feel, at least partially, fresh. The worst part is, Atari and Reflections knew that Driv3r was a bad product. Why else would there be such a thing as “ Driv3rgate “? Seriously, this was 2004′s Kane and Lynch . The series was able to regain some ground with it’s most recent release, Driver: Parallel Lines , and Ubisoft is now in charge of the eventually upcoming Driver: San Francisco , unveiled at 2010′s E3. There’s hope for a franchise that rose so high only to fall so far. 1: MLB Front Office Manager, 2K Sports, Blue Castle, 2009 Abandon All Hope Ye Who Enter Here I am a baseball fanatic. I love the stats, I love the trades, I love everything about the sport. But this… this is an abomination of America’s pastime. If you’re like me and saw all the bad reviews for this game, and thought “It’s a game where you play as a GM of a baseball team. It can’t possibly be that bad!” and are thinking about picking it up, don’t. This is, by far, the worst game I’ve ever played. In a game where you spend 90% of the time, you’d think that the devs would try their hardest to make the menus look good and easy to navigate, right? Turns out, you’re wrong, because Blue Castle decided to make the menus as obnoxious and clunky as possible. Seriously, the menus in FOM should be shown in developer schools as an example on how NOT to be user-friendly. Here’s an example on how to do a trade in FOM : you go through this incredibly long and difficult to navigate main menu until you find a “team transactions” screen. You go through that until you find the trade screen, go through a clunky menu to look at players to trade…except their stats on on another screen that you have to go through, making it almost impossible to compare and contrast players. If you do get a trade proposed, you have to wait a few in-game days before the other GM gets back to you. You will receive a message from that GM whether or not that the trade has been completed. No negotiating. No counter-offer. Just whether or not it had been completed. Another thing that makes transactions obscenely difficult and annoying: the opposing GMs are all trying to get an edge, and if the trade is tipped slightly in your favor, 99 out of 100 times they’ll reject it. You will also receive trade offers from the other GMs, all tipped in their favor. It’s like you have Joe Mauer, and they’re offering you Jed Lowrie. Another thing that’s incredibly annoying is that you’re starting pitcher, no matter what his stamina, will only last three to five innings. If you’re not a baseball person and don’t know what it means, most starting pitchers last six to seven innings in a decent outing. Even if you’re pitcher is throwing a no hitter, he will ask to be taken out in the 4th inning. According to Metacritic, the PS3 version is actually the best version of the game; FOM got a 49 on the PS3, a 47 on the 360 and a 45 on PC. I can’t possibly see how this game could get worse, but evidently it has. Also, IGN gave it a 66? That’s like giving Driv3r a 97. And through it all, I honestly hope 2K comes back with a sequel to this. Sports management sims, especially for baseball, are right up my alley, and I really think this game could be awesome if done right. Until then, I’ll just stick with MLB: The Show ‘s Franchise mode, which is an infinitely better GM sim than this mess. This is also the second time Blue Castle Games has appeared on this list. You might not think they deserved it for Dead Rising 2 , but for MLB Front Office Manager , they definitely do. – Honorable Mentions: Burnout: Paradise , Destroy All Humans , World in Conflict , Gran Turismo 4 Dishonorable Mentions: LittleBigPlanet , Fallout 3 , EndWar , Ghost Recon Advanced Warfighter , Call of Duty: World at War – Final Fronts If you’re wondering where epically well received and popular games like BioShock , Batman: Arkham Asylum and Battlefield are, I offer you this: I only have so much money and so much time, that some games get pushed to the side

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My Top Five Most (and Least) Favorite Games

Triple XP in Red Dead Redemption Until 4PM Pac

Rockstar Games just announced that Triple XP is now LIVE for the next three hours for Red Dead Redemption & Undead Nightmare.

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Triple XP in Red Dead Redemption Until 4PM Pac

Call of Duty: Black Ops Double XP Weekend

The Call of Duty: Black Ops, First Strike DLC hit the PSN yesterday, and caused a mess with the PSN store. Fortunately they got it back up and running quickly. They have, of course, just revealed a Double XP weekend, which is already live.

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Call of Duty: Black Ops Double XP Weekend

Killzone 3 Operations Game Night Recap | 3.3

I arrived a little late to the PlayStation Home Clubhouse meetup. When I arrived, Dean147 and Dynojunkee420 where playing pool. Shortly after, a couple more arrived. We chatted for a bit and took some group photos. Check them out here . We had a great turnout last night. Had a full squad 6-8 people for most of the night. We communicated well and dominated most of our operations matches. Blackstaffer and I specialized in getting spawn points. Some are harder to get than others. Ace said he’d record our game night so we’ll have to ask him about that. Ace, Jcmdaddy, Beastxjason & GeneticMania usually took the top spots. I did ok myself too. Honestly, it was the most fun I’ve had playing a game night in a LONG time! Found out some banned words in the text chat on the PS3 such as: Bacon and Connect. Know of any others? I finally used a PSN Code for double XP points for 24hrs so I stayed up until 1 am playing plus played a hour or so in the morning to take full advantage of the double points. I unlocked a LOT of stuff too. This is everyone that showed up and played let me know if I missed you: Ace, Jcmdaddy, Beastxjason, GeneticMania, Baba0Booey, Oly, Dean147, Blackstaffer. Everyone gets 100 points for coming to the Killzone 3 Game Night and kicking some serious butt as a team! GeneticMania stayed with me until very late so he gets another 50 on top of that. Dynojunkee420 gets 50 for showing up to the clubhouse to see us off into battle.

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Killzone 3 Operations Game Night Recap | 3.3

World Premiere of Dragon Age: Redemption Tonight on Jimmy Fallon

BioWare and EA have announced a new six-part web series called Dragon Age: Redemption, created by, and staring Felicia Day. Felicia Day is an actress that has had many guest appearances in TV shows, such as House, Lie to Me, Dollhouse, and Monk, although she is best known for her reoccurring character in Buffy the Vampire Slayer, and more recently the web series The Guild, for which she is the creator, writer, producer and star. Look for the world premiere of Dragon Age: Redemption this Wednesday, February 16, presented by Felicia Day on “Late Night with Jimmy Fallon” on NBC (check your local listings), and get your first on-set look at Dragon Age: Redemption on “Gametrailers TV with Geoff Keighley” on Spike TV, Thursday, February 24 (check your local listings). “I’m a huge Dragon Age fan, and I have been looking for a follow up project to ‘The Guild’ for quite some time,” said Day. “I was thrilled when the opportunity to work with BioWare materialized. Dragon Age: Redemption allows me to tell a fantasy story in a new way, using a universe I really love. It has been a dream working together.” In Dragon Age: Redemption, Day stars as Tallis, an Elven assassin hired by the Qunari to capture a rogue mage intent on wreaking havoc throughout the world. In her quest to find this dangerous mage, Tallis is joined by other companions who are not always aligned in their beliefs and goals, but who band together to defeat their foe, in an attempt to restore peace and balance to this dark fantasy universe. Day’s original web series, “The Guild,” which follows the story of a group of players in a fictitious MMORPG, was an instant internet phenomenon, attracting more than 100 million viewers in three years. Day is also known as the main love interest, Penny, in Joss Whedon’s Dr. Horrible’s Sing-Along Blog, and for her recurring role as Vi on Buffy the Vampire Slayer. For more information about Felicia, including updates on Dragon Age: Redemption, please follow her on Twitter at http://twitter.com/feliciaday/. Source

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World Premiere of Dragon Age: Redemption Tonight on Jimmy Fallon

TRIPLE XP in Red Dead Redemption multiplayer for the next 2 hours

Rockstar Games just announced this on their Facebook account at 2PM PAC. Too bad I’m stuck at work! “Surprise! TRIPLE XP in Red Dead Redemption multiplayer for the next 2 hours starting right now on PSN & Xbox LIVE, & we’re online playing with Gamertag/ID RedDeadDev3, we’ll be doing a lot more of these triple XP surprise Red Dead sessions so shout to let us know what time of day you’d like to see them happen.”

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TRIPLE XP in Red Dead Redemption multiplayer for the next 2 hours

Spike’s Video Game Award 2010 Winners

Neil Patrick Harris hosted the 2010 Video Game Awards last night on Spike TV. The show was exciting, for me anyway, mainly because of the many game trailers they premiered at the show. I was however surprised and disappointed by a few of the winners. Game of the Year, went to the much deserved Red Dead Redemption, beating out the most nominated game Mass Effect 2, Halo: Reach, God of War III, and Call of Duty: Black Ops . Red Dead Redemption itself had nine nominations, including Best PS3 Game, Best Action Adventure Game, Best Graphics and Best Original Score. A new category this year was the Character of the Year, with the win going to Sgt. Frank Woods of Call of Duty: Black Ops. How he beat out John Marston, from Red Dead Redemption is beyond me. He even beat out Kratos! Best PS3 Game went to God of War III, which also won for Best Graphics. The other nominees for Best PS3 Game were Heavy Rain, ModNation Racers, and Red Dead Redemption, the only non-exclusive in the list. What do you think? Were your picks chosen? The full list of nominations and winners can be found after the jump. 2010 Spike Video Game Award Nominees & * Winners Game of the Year * Red Dead Redemption (Rockstar Games/Rockstar San Diego) Call of Duty: Black Ops (Activision/Treyarch) God of War III (Sony Computer Entertainment/SCE Studios Santa Monica) Halo: Reach (Microsoft/Bungie Studios) Mass Effect 2 (Electronic Arts/BioWare) Studio of the Year * BioWare Blizzard Entertainment Bungie Studios Rockstar San Diego Character of the Year * Sgt. Frank Woods, Call of Duty: Black Ops Ezio, Assassin’s Creed: Brotherhood (Best Dressed winner) Kratos, God of War III (Biggest Badass winner) John Marston, Red Dead Redemption (Rockstar Games/Rockstar San Diego) Best Xbox 360 Game * Mass Effect 2 (Electronic Arts/BioWare) Alan Wake (Microsoft/Remedy) Fable III (Microsoft/Lionhead Studios) Halo: Reach (Microsoft/Bungie Studios) Best PS3 Game * God of War III (Sony Computer Entertainment/SCE Studios Santa Monica) Heavy Rain (Sony Computer Entertainment/Quantic Dream) ModNation Racers (Sony Computer Entertainment/United Front Games) Red Dead Redemption (Rockstar Games/Rockstar San Diego) Best Wii Game * Super Mario Galaxy 2 (Nintendo/Nintendo) Donkey Kong Country Returns (Nintendo/Retro Studios) Kirby’s Epic Yarn (Nintendo/Good-Feel) Metroid: Other M (Nintendo/Team Ninja/Nintendo) Best PC Game * StarCraft II: Wings of Liberty (Blizzard Entertainment/Blizzard Entertainment) Fallout: New Vegas (Bethesda Softworks/Obsidian Entertainment) Mass Effect 2 (Electronic Arts/BioWare) Sid Meier’s Civilization V (2K Games/Firaxis) Best Handheld Game * God of War: Ghost of Sparta (Sony Computer Entertainment / Ready At Dawn Studios) Metal Gear Solid: Peace Walker (Konami / Kojima Productions) Professor Layton and the Unwound Future (Nintendo/ Level-5) Super Scribblenauts (Warner Bros. Interactive Entertainment / 5th Cell) Best Shooter * Call of Duty: Black Ops (Activision/Treyarch) Battlefield: Bad Company 2 (Electronic Arts/DICE) BioShock 2 (2K Games/2K Marin) Halo: Reach (Microsoft/Bungie Studios) Best Action Adventure Game * Assassin’s Creed: Brotherhood (Ubisoft/Ubisoft Montreal) God of War III (Sony Computer Entertainment/SCE Studios Santa Monica) Red Dead Redemption (Rockstar Games/Rockstar San Diego) Super Mario Galaxy 2 (Nintendo/Nintendo) Best RPG * Mass Effect 2 (Electronic Arts/BioWare) Fable III (Microsoft/Lionhead Studios) Fallout: New Vegas (Bethesda Softworks/Obsidian Entertainment) Final Fantasy XIII (Square Enix/Square Enix) Best Multiplayer Game * Halo: Reach (Microsoft/Bungie Studios) Battlefield: Bad Company 2 (Electronic Arts/DICE) Call of Duty: Black Ops (Activision/Treyarch) StarCraft II: Wings of Liberty (Blizzard Entertainment/Blizzard Entertainment) Best Individual Sports Game * Tiger Woods PGA Tour 11 (Electronic Arts/EA Tiburon) EA Sports MMA (Electronic Arts/EA Tiburon) Shaun White Skateboarding (Ubisoft/Ubisoft Montreal) UFC Undisputed 2010 (THQ/Yuke’s Media Creations) Best Team Sports Game * NBA 2K11 (2K Sports/Visual Concepts) FIFA Soccer 11 (Electronic Arts/EA Canada) Madden NFL 11 (Electronic Arts/EA Tiburon) MLB ’10: The Show (Sony Computer Entertainment/SCE Studios San Diego) Best Driving Game * Need For Speed: Hot Pursuit (Electronic Arts/Criterion Games) Blur (Activision/Bizarre Creations) ModNation Racers (Sony Computer Entertainment/United Front Games) Split/Second (Disney Interactive Studios/Black Rock Studio) Best Music Game * Rock Band 3 (MTV Games/Harmonix) Dance Central (MTV Games/Harmonix) DJ Hero 2 (Activision Publishing/FreeStyleGames) Def Jam Rapstar (Konami/Autumn Games / 4mm Games) Best Soundtrack * DJ Hero 2 (Activision/FreeStyleGames) Def Jam Rapstar (Konami/Autumn Games /4mm Games) Guitar Hero: Warriors of Rock (Activision/Neversoft Entertainment) Rock Band 3 (MTV Games/Harmonix) Best Song in a Game * “Far Away” by José González ( Red Dead Redemption ) “Basket Case” by Green Day ( Green Day Rock Band ) “Black Rain” by Soundgarden ( Guitar Hero: Warriors of Rock ) “Goldeneye” by Nicole Scherzinger ( GoldenEye 007 ) “Replay/Rude Boy Mashup” by Iyaz & Rihanna ( DJ Hero 2 ) “Won’t Back Down” by Eminem ( Call of Duty: Black Ops ) Best Original Score * Red Dead Redemption (Rockstar Games/Rockstar San Diego) God of War III (Sony Computer Entertainment/SCE Studios Santa Monica) Halo: Reach (Microsoft/Bungie Studios) Mass Effect 2 (Electronic Arts/BioWare) Best Graphics * God of War III (Sony Computer Entertainment/SCE Studios Santa Monica) Heavy Rain (Sony Computer Entertainment/Quantic Dream) Kirby’s Epic Yarn (Nintendo/Good-Feel) Red Dead Redemption (Rockstar Games/Rockstar San Diego) Best Adapted Video Game * Scott Pilgrim vs. The World: The Game (Ubisoft/Ubisoft Montreal/Ubisoft Chengdu) LEGO: Harry Potter: Years 1-4 (Warner Bros. Interactive/Traveller’s Tales) Spider-Man: Shattered Dimensions (Activision/Beenox) Star Wars: The Force Unleashed II (LucasArts/LucasArts) Transformers: War for Cybertron (Activision/High Moon Studios) Best Performance by a Human Male * Neil Patrick Harris as Peter Parker/Amazing Spider-Man ( Spider-Man: Shattered Dimensions /Activision) Daniel Craig as James Bond ( James Bond 007: Blood Stone /Activision) Gary Oldman as Sgt. Reznov ( Call of Duty: Black Ops /Activision) John Cleese as Jasper ( Fable III /Microsoft) Martin Sheen as Illusive Man ( Mass Effect 2 /Electronic Arts) Nathan Fillion as Sergeant Edward Buck ( Halo: Reach /Microsoft) Rob Wiethoff as John Marston ( Red Dead Redemption /Rockstar Games) Sam Worthington as Alex Mason ( Call of Duty: Black Ops /Activision) Best Performance by a Human Female * Tricia Helfer as Sarah Kerrigan ( StarCraft II: Wings of Liberty /Blizzard Entertainment) Dame Judi Dench as M ( James Bond 007: Blood Stone /Activision) Danica Patrick as Herself ( Blur /Activision) Emmanuelle Chriqui as The Numbers Lady ( Call of Duty: Black Ops /Activision) Felicia Day as Veronica ( Fallout: New Vegas /Bethesda Softworks) Jennifer Hale as Commander Sheppard ( Mass Effect 2 /Electronic Arts) Kristen Bell as Lucy Stillman ( Assassin’s Creed: Brotherhood /Ubisoft) Yvonne Strahovski as Miranda Lawson ( Mass Effect 2 /Electronic Arts) Best Downloadable Game * Costume Quest (THQ/Double Fine Productions) Lara Croft and the Guardian of Light (Square Enix/Crystal Dynamics) Monday Night Combat (Uber Entertainment/Uber Entertainment) Scott Pilgrim vs. The World: The Game (Ubisoft/Ubisoft Montreal/ Ubisoft Chengdu) Best DLC * Red Dead Redemption – Undead Nightmare (Rockstar Games/Rockstar San Diego) BioShock 2: Minerva’s Den (2K Games/2K Marin) Borderlands: The Secret Armory of General Knoxx (2K Games/Gearbox Software) Mass Effect 2: Lair of the Shadow Broker (Electronic Arts/BioWare) Best Independent Game * Limbo (PlayDead) Joe Danger (Hello Games) Super Meat Boy (Team Meat) The Misadventures of P.B. Winterbottom (The Odd Gentleman) Most Anticipated Game * Portal 2 (Valve/Valve) Batman: Arkham City (Warner Bros Interactive Entertainment/Rocksteady Studios) BioShock: Infinite (2K Games/Irrational Games) Gears of War 3 (Microsoft/Epic Games) Source  as well as SpikeTV

See original here: 
Spike’s Video Game Award 2010 Winners

Red Dead Redemption: Undead Nightmare Official Trailer

“I see husbands eating wives… Mothers eating sons….Graves poppin open.. the un-dead rising up..” The official Red Dead Redemption: Undead Nightmare trailer was released this morning and looks amazing. There has still not been a release date announced, however it still says very soon, and I’m expecting a near Halloween release.

Originally posted here:
Red Dead Redemption: Undead Nightmare Official Trailer

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