Buy Dead Island, right here for only $39.99. Hurry, because we don’t know how long this will last. …or, you can try to win a copy here!! Also, don’t forget to read my review of this great game.

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Dead Island Only $39.99
Conquer the Galaxy like never before! Galcon Labs is an awesome high-paced galactic arcade-strategy game. Send swarms of ships to defeat enemy planets and conquer the universe! Play an exclusively designed for PlayStation Minis version campaign mode and unlock the four innovative new game modes to you: * Billiards : “Moving Planets” – need I say more? With a constantly changing battlefield this game never has a dull moment. * Stealth : Enemy ships become invisible, changing Galcon into a game of inter-galactic hide and seek! * Crash : Ships battle in mid-flight, bringing a whole different twist to the classic gameplay. You can now defeat the enemy in the air! * Assassin : Each opponent is assigned a target. The first player to annihilate their target wins the round! Want to get a quick idea of how this game works and are you too lazy to watch the trailer above? Ok, here goes a quick explanation: Remember Mushroom Wars on PSN and how fun it was? Same genre here which is great… but this is more fast paced and you don’t have to worry about different types of anything. In Galcon Labs you’re tasked with conquering the universe, one planet at a time. Both you and your opponent are trying to eliminate each other AND gain control over as many planets as possible to increase your ship production and therefore have a bigger fleet than your opponent which will allow you to send him into oblivion… until the next match has started. Eliminate the threat and steal all enemy controlled planets to win! Controls are easy enough and only take a minute to understand. You navigate between the planets with either the D-Pad or the Analog stick, use the R Button to select the planet where your cursor is OR use the L button to select ALL the planets in your control. After that you can send 50% of your entire fleet to attack a neutral or enemy controlled planet by hitting the Square Button or send your entire fleet by pressing the triangle button. Once your choice has been made you can’t control your ships until they’ve finished the attack. You LOOSE the spaceships you use to conquer a planet (my take is that they’re fighting either the neutral forces on unclaimed planets or on enemy controlled ones). Be sure you don’t use your entire fleet to conquer a lot of planets at the same time since it will leave you in a weak and vulnerable state in which your enemy cab easily swoop in and take you out with a small attack group. Unclaimed planets show up in gray and the number shown on their surface represents the number of spaceships it takes to convert them and it’s usually the case that bigger planets require more ships for you to be able to conquer them BUT the bigger the planet the more ships you can produce once you claim it which can help you to quickly recover. To start things off you must battle through all 20 levels available in campaign mode in order to unlock the other game modes that the game has to offer. As you progress the enemy becomes smarter and the number of enemy ships will no longer be displayed on the planet you intend to attack. When you run into a new mode during you campaign AND you beat it you’ll unlock it the second half of this gaming package: Fussion. The Campaign mode is only 20-30 minutes long and it’s just preparing you for Fussion since you can’t replay any of the levels in unless you delete your save file. What IS Fussion? In it you gain points to increase your rank (going up through 10 ranks in all) and you do so by playing in all 5 battle types (and can select between 10 difficulty levels as well) we’ve discussed at the start of the review. How are points awarded? Glad you asked! – Time bonus: How quickly you finish the battle. – Mode bonus: Depending on which one you play you’ll get more points. Classic gives 100 points and it goes up from there. – Hardness bonus: 100 points for super easy and an extra 100 for each difficulty increase. I played Fussion until I reached the top spot in the ranking (Master of the Universe) and then continued to play just for fun for another hour and a half without even noticing it. This is a game that would greatly benefit from some online multiplayer but since its a minis release there’s no way that could have even been considered. Galcon Labs is a great game that is inexpensive and will give you more than enough fun for your investment. As is the case with all minis, it has the extra incentive of being playable either on your PS3 or on the go on your PSP (and remember, you can transfer your saves between said systems). Beatshapers is definitely on a roll and I hope they continue to provide us with great minis and PSN releases (I wouldn’t mind a sequel to Stardrone!). Review Pros Cons Excelent game Great for small windows of gaming time Fast paced action No online MP since it’s a minis Rating 87% Published by Beatshapers Developed by Phil Hassey Cost – $2.99 Other Information Disclaimer – A copy of the game was provided by the publisher for this review. – Game was completed before writing this review. – Total amount of time played: 3.5 hours. Want to get this game? Then you can: Buy a $20 PSN Card! Buy a $50 PSN Card!

The original video game femme fatale, Rayne, has returned to battle and feed in a brand new hack ‘n slash adventure. Slay ghastly enemies as Rayne, the sexy Dhampir with superhuman strength, speed, and agility, recruited by the vampire hunting Brimstone Society for one last mission. The target is a lavish, yet sinister ball in a secluded castle with plenty of dark and gruesome surprises. With the help of a mysterious friend, and members of Brimstone, Rayne must infiltrate the manor, take out the fiendish horde, and stop an evil master plot once and for all. * Kill evil vampire scum in 15 challenging levels across multiple unique acts, including: The Forest, The Attic and The Freaky Ballroom. * Meet new characters along the way including a mysterious shape shifter. * Feed on enemies and refuel your blood reserves in gruesome new ways including the Blood Fountain. * Solve environmental puzzles including Blood Seal, Grinder Switch and Rising Blood Tower. * Punishing combat skills deliver Rayne’s intense brutal fatalities: * Infection: Enemy vampires bloat and explode when triggered. * Heel Stomp: Instant-kill enemies after laying them out. * Drain: Bite and drain your enemy’s blood to restore your health. * Full arsenal of lethal weapons including Rayne’s signature arm blades and super guns. * Battle a variety of new enemies and deadly bosses including Flying Parasites, Blood Balloons, Elite Guards and more! After that great trailer, let’s get the control layout out of the way so we can sink into the rest of the review: Circle is used to Infect enemies (after you’ve hit them at least once so you can stun them) Hold DOWN Circle to Suck their blood and regenerate your health. Triangle is used to make any infected enemies go Boom-Boom. R2 shoots your gun (and you’ve got a limited ammo count to work with). R1 switches guns (once you get the second one). R3 lets you transform into Raven Form (again, once you’re given said transformation power). L2 is used to dash… and is THE most important ability you have. You’re REQUIRED to dash past enemies and their attacks in order to survive since right after you dash (and right until the precise moment when you stop) you’re invincible. X is used to jump AND to do a backflip by pressing the directional buttons in the opposite direction you were traveling at. Square is used to Slash and you can combo this by pressing it two or three times after the first hit. Combo you get out of it depends on the timing and the total number of hits you’re about to deal. You can hold Square to do a charge slash but be careful as you can’t move while charging which makes you easy prey for all the enemies around you Your journey begins as they all do: diving into action while riding inside a Rocket Coffin. You arrive in a Rocket Coffin… you leave in a Rocket Coffin. The first one flies, the second one crushes the ground. It’s just how Rayne likes to roll in these desperate times… you dig? Just because this is a task presented to you by the Vampire hunting Brimstone Society doesn’t mean you can’t do things in style! Most fights in the game can be avoided but there are several mandatory ones sprinkled on every level. You’ll know when you’ve reached one since the screen stops scrolling and a LOT of enemies start to pour in from magical portals. It is here where most of your score will be achieved since completing a mandatory fight before the timer runs out grants you a small points bonus (300-1,000 points at most) BUT finishing the fight without getting hit grants a bigger 2,000+ bonus points and when you realize there’s 4-7 mandatory fights per level AND you can get a theoretical 1,200-7,000 bonus for the level due to the timer AND a 8,000-14,000+ bonus for not getting hit…well, it adds up and FAST. I was able to get a Damphir rank in 6 out of the 15 levels available in the game and I was practically required to do a perfect run to get there. Only in one level did I have an extra 10,000 points left after the final tally but that was due to some very awesome fighting on my part, something that I was never able to replicated again. The Bonus score you receive at the end of the level is needed to reach the top rank. How do you get said extra points? One is tied to how quickly you can finish a level while the other takes into consideration how much damage you’ve received during the level. Being nimble, being quick, kicking ass and fighting slick is the way things are supposed to be so you better be great with your fingers and have a good enough reaction time to not only complete the game but to actually make a dent in the score leaderboard. As such, the online component in the game consists of said Leaderboard which helps to keep track of all high scores obtained on the game so you can bring your EGO down a peg or two when you realize your “awesome and huge score” is not that awesome nor huge… AT ALL. The game awards extra point during each fight for performing special “Feats” and this can be awarded for something as simple as killing an enemy or for something as specific dashing through an enemy attack right before it’s about to hit you. Died? You loose a chance to gain a high enough score when you’re graded at the end of the level… but at least there are checkpoints available so you don’t loose your progress. What are these checkpoints? Why, blood fountains, OF COURSE! They also recover your health the first time you touch them which is a nice side bonus to it all. After finishing level 1 I got a rank of C (which stands for Cadaver) and that is awarded when you score points somewhere in the 25,000 to 49,999 range. I replayed the level thinking I must have gotten a low score because I missed some bonus treasure or me not being fast enough at fighting the enemies and it turns out I was right on both accounts since small, medium and large treasure play a huuuuge part on you getting the 30,000 base score you need to add to the 70,000 points total bonus between speed and health so you can reach the S (Dhampir) rank. After clearing level 1 I was eager to see how much I’d improved and was greeted by the letter C again, barely scratching the 40,000 mark. Took me 10 tries before I could finally reach an S rank… and then I realized there’s a trophy for getting said rank in ALL levels in the game! Sure, I’ll get back to that by the end of the year once I’ve got the extra time needed. Thanks! The soundtrack for the game is great. An energetic, dynamic and moody combo that perfectly suits the atmosphere of Bloodrayne: Betrayal. What’s even better than an awesome soundtrack? An awesome 8-Bit soundtrack as a bonus that unlocks with a very special code that I’ll gladly give to you in the next spoiler proofed solution: 8-Bit Is Back! While on the level selection screen, simultaneously press L1, R1, L2, RR, L3, R3, Start and Select.Yes, that is all at the same time. 8 buttons in total. Hard to do… which is why you ALSO get a trophy for doing so! There are several boss fights available in the game (you even fight the same enemy type twice thanks to some thinkering and improvements made on the “model”) and these will truly test how good you’ve gotten at knowing how to play the game and make the most of the fighting system set in place. Luckily, when you die you just have to start the fight over and are not taken back to bite your way ahead of the smaller enemies once again. Some bosses will take you one or two tries, some will take you twenty. One requires you to defeat it without being dealt a single point of damage and another is cheap as hell (and we ALWAYS need one of these to bring back memories of x-Bit eras past). They’re almost all huge ones that really show all the work WayForward has put into the art and animation sides of the game ( of which they are experts as they’ve shown us in all their recent releases in the last couple of years ) and will help us realize how awesome a 2D Castlevania with hand drawn 720p artwork would look. Bloodrayne: Betrayal is a very fun old-school-based action game with great 2D artwork and animations that make everything pop and feel different from other games. Those gamers that got to play releases from the late 80s-early 90s will enjoy this more than others that grew up post N64-PSX as it seems their tolerance for hard, methodical and awesome 2D games has been diluted thanks to all the “me too” shooters and platformers they’ve played in the last decade or so. Review Pros Cons Awesome 2D Art Interesting combat mechanics S Rank for a Trophy? Daaaaaaaaaaaamn Rating 85% Published by Majesco Developed by WayForward Cost – $14.99 Other Information Disclaimer – A copy of the game was provided by the publisher for this review. – Game was completed before writing this review. – Total amount of time played: 10 hours. Want to get this game? Then you can: Buy Bloodrayne: Betrayal Itself! Buy a $20 PSN Card! Buy a $50 PSN Card!

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Bloodrayne: Betrayal Review
Official PlayStation Magazine Australia has published the first review for the upcoming Batman: Arkham City, giving it a stunning 10-10. Those who enjoyed the first title have a lot to look forward to it seems. Some of the quotes read as follows: “Presentation: Endlessly creative, perfectly moody, and technically flawless. This is Epic’s Unreal engine pushed to its absolute limit.” “Sound: Alternatively foreboding and frantic, the game’s orchestral soundtrack matches the on-sccreen action perfectly. Voice acting is brilliant.” “Controls: Complex and initially overwhelming, but also logical and responsive. It’ll take a while to get used to them, but once you do, it feels perfectly natural flinging Batman around.” “Replay Value: Immense. A massive main quest, dozens of side missions, Riddler challenges, secondary game modes, and DLC will keep most people occupied for months.” “VERDICT: We can’t imagine how a superhero game could be better than this. Absolutely sublime.” I personally don’t count on reviews too often, but this is hard to ignore. Source: Arkhamcity

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Batman: Arkham City – 1st Review!
The all-new 4 Elements HD for PlayStation®3 is a complete remake of hit PC casual game, 4 Elements by Playrix Entertainment. It is specially designed to experience a unique Match-3 gameplay in Full HD resolution. The player has an option to use the PlayStation®Move controller that is fully supported by 4 Elements HD. In 4 Elements HD, the ancient kingdom is in peril! Evil forces have corrupted the balance between the four elements causing the altar of life to run dry. The player has to unlock four ancient books of magic, collect 16 mysterious cards and restore the kingdom to life. The mix of classic, addictive Match-3 gameplay combined with innovative twists, explosive bonuses, spectacular visual effects and intuitive controls makes 4 Elements HD a joy for players of all ages. In addition to everything fans have come to know and love about the original game, 4 Elements HD includes a vast array of new features and improvements including re-playable levels, trophies, per-level and global leaderboards. Moreover each player gains a castle to manage and can upgrade it using points earned by completing levels. All the power of PS3, intuitive PlayStation®Move controls and Full HD resolution raises this game to the new level of reality. Game Features: * 4 elements to tame; * 64 levels to complete; * Own castle to restore; * Full HD resolution; * PlayStation Move support; * Worldwide leaderboards and trophies. As soon as you start the game you’re sent to the Kingdom Map where you can move around with the right analog stick and gaze at the artwork. The chain of tokens is the list of levels you have to complete to conquer the 4 elements and they’re all separated into the 4 Elements (hence the game) at 16 games per element. Using the left stick you can freely browse already completed levels. The hint near the selected level shows your score and the best worldwide score on this level so you can replay any level you wish to improve your results. In order to make any progress in the game you need to make chains of at least three matching pieces to remove them from the game field and remove the tile that hosted them. Use the X button or the Analog Trigger in the Move controller to make a selection and then draw a line and release the button. When you clear three or more tiles, the energy underneath is released and can flow freely into that area, bringing you closer to the altar where the energy must be taken to. Since levels are often larger than the screen you’re playing in you can check the level map (by pressing the Triangle Button) to find your way on a big level. After you’ve finished a level you’ll get a final recap of how well you did, showing you the total time it took you to complete the level, the bonus points for time remaining in the container to the right of the screen, points bonus for chains completed, the best score that has been uploaded to the leaderboards, your online spot in said leaderboard AND your final score for the level. Somewhere far away, amongst endless seas and high mountains lies a magic land. There was no other place in the world where life was so infinitely blissful. And thus carefree days rolled into years and centuries. There was no omen of the approaching calamity. In an instant, the land became a lifeless desert. The sky grew black with clouds. The rivers froze from a piercing cold and the trees perished. What happened? What was the cause of the disaster? Is there a way to save the once blooming fairytale valley? There, in the tower of an old castle, lives a wise mage… Only he knows the answer to these questions… Eventually you unlock four rechargeable power-ups that will help you drive the energy to the altar. The image next to each one shows which pieces you should match to charge it and you can use the Square or PS Move Button to reach shortcuts: Spade: This can be used to clear any tile. Bomb: Will explode and remove a host of pieces from the game field. Swap: You can swap two pieces on the game field (they don’t need to be next to each other at all). Shuffle: Can be used to shuffle around all the pieces on the game field so you can take a new approach to your advances. You’ve also got to understand the type of Special Tiles and extra objects you’ll encounter in your adventure to be able to properly use your power ups and not get stuck for too long as when time runs out you’ve got to start over: Stone: Can’t make chains of matching pieces with it or through it. Ice: To break it, make a chain of matching pieces through it. Stone Slab: It can only be removed when hit by a flaming arrow. Multi-Level Ground: You have to remove the tiles several times to clear it (2 or more times). Flaming Arrows: They are activated as soon as the energy reaches them, clearing all pieces in their way. They can shoot out 1, 2 or 8 arrows depending on the type of mechanism that is reached by the energy. Finally, hitting the Triangle button while in the Kingdom Map will take you to your Castle and there’s a lot of things you can do while visiting. Care to read about it? Upgrades: Using points earned in the levels you can upgrade your castle. More and more upgrades are unlocked by clearing levels in the map so be patient! You could decide to buy a new stone road for your castle or maybe clean it up a bit and place a new coat of paint on it. Or how about getting rid of the dark clouds and even buying a Dirigible to make it a better place to live in? Better keep those points handy! Statistics: The game keeps track of several stats that are listed on a single page so you can really get an idea of exactly what you’ve done and what needs to be done. Total time played, total score, current place in the online leaderboard, number of levels completed, number of tiles cleared and many, many, many other stats are kept here for future reference. High Scores: The Online Leaderboard part of the equation. You can see how you’re doing against the rest of the world which will in turn motivate you to do better on each level and shoot for the top 10! Library: You have a chance to read the Books of Elements which contain tales of fantastic creatures of magic lands. As you progress you will unlock books and their knowledge. 4 Elements HD is a great puzzle game available on the Playstation Network Store that is easy to understand and hard to stop playing. When I started playing the game for the first time I kept doing so for 3 hours straight thanks to all the fun I was having and how the game flows from one level to the other in an instant. A great purchase for all puzzle fans looking for something new to try their hand at. Review Pros Cons Fun puzzle game that introduces new elements to the genre PS Move Support Only $9.99 Big difficulty spike in the last couple of levels Rating 86% Published by Boolat Games Cost – $9.99 Other Information Disclaimer – A copy of the game was provided by the publisher for this review. – Game was completed and all trophies obtained. – Total amount of time played: 7 and a half hours hours. Want to get this game? Then you can: Buy a $20 PSN Card! Buy a $50 PSN Card!

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4 Elements HD Review
Ubisoft today revealed this new multiplayer trailer for Assassin’s Creed: Revelations. In Assassin’s Creed’s newest multiplayer, gamers will take control of a brand new set of Templars in Constantinople, as they battle in new modes, including Deathmatch and Artifact Assault. Assassin’s Creed Revelations will launch November 15, 2011.
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Assassin’s Creed Revelations Multiplayer Trailer
SkyDrift is your typical power up arcade racing game, but with planes. Don’t be fooled, this is in no way a bad thing, the game is really good at what it does and, while it may not be the best, it certainly is worth your time. It offers great content for a PSN title, with a decent single player campaign and robust multiplayer options. The game is fairly simple, but you should always start by playing the tutorial, which will teach you the concepts and controls of the game, I mention this because it does a really good job at it and helps you to get familiar with everything fast and also gives you good tips about the best way to handle the races. As soon as you’re done with that, you can keep going and play though the campaign. The game has 33 single player races in total, separated in 6 main chapters and one Final Challenge which is, by far, the most awesome race. Each chapter get’s increasingly difficult and even on easier difficulties there’s no sure victory. It should take you anywhere between 3 – 5 hours to clear everything once, depending on your skills and it could easily take you another 5 if you decide to beat all levels on hard (which awards you three stars, easy gets you one). Single player is pretty important, because it helps you unlock most planes and skins (for a total of eight planes with four different skins each) as well as a bunch of badges and medals. These are awarded to you for achieving different feats while playing and are an interesting measure of your progress and deeds. All badges have three different levels (bronze, silver and gold) which are of course more difficult to get. Medals are one of a kind, but not as simple to get. All of them have nice illustrations and feel rewarding when you get them. For all the trophy hunters out there, worry not, there are also 12 trophies for you to get. All this should make you sink in some good hours into the game. Environments are incredibly detailed and level design is very interesting. On occasion you might feel like the bright animations of the power ups, combined with the high saturation of colors get a little distracting and could potentially lead you to error, but that only happened a couple times. Since you’re not obligated to follow any given course (sort of), it’s important that the tracks are well made and this game gives you some of the most creative levels out there. It’s a shame that only 6 different tracks are available right now (each with a reverse option, that will keep you on edge), but honestly, this is actually good, because it makes it easier to memorize all the nooks and crannies and you will need it, if you want to come out victorious. On top of that there are 3 different racing modes: Power Race: your run of the mill power up fueled race Speed Race: no power ups here, instead you get speed rings which will give you a temporary boost (fun fact, if you pass multiple rings fast enough you’ll break the sound barrier) Survivor: by far the most fun race type there’s. It’s like a power race, but instead of running laps, every minute or so the last plane gets eliminated until there’s only one left All the races are great entertainment, and the struggle to get the 1st position made me jump and scream (with excitement) many times. Power ups are very straight forward, you’ve got shields, missiles, machine guns, shock waves, repair kits and mines, one thing that was a bit disappointing is you can’t fire backwards and sometimes it’s hard to fend yourself from the enemies behind, specially because mines take a while to show up. You also have a boost that will refill as you complete stunts (like flying close to the ground, or passing through small gaps) you can also transform collected power ups into boosts. Each plane has a different set of skills (speed, acceleration, boost power, armor and maneuverability) and even though they get better as you unlock new planes, none are useless and it can be very strategic to choose one over the other depending on your skills, race type and course. Planes look a bit more cartoony than environments, but they’re cool to look at. Besides all the single-player races, you can also race online with up to 7 other players. You can obviously choose which level and race type you want to play, but it’s a shame there isn’t a “Final Challenge” option. Another downside is no local co-op, that was very disappointing because power up racing is just the kind of game me and my girlfriend really enjoy playing together. Another sad thing is that I could only find one room once and it crashed so I never got to experience the game online, however I don’t know if this is related to the region I play or not. I’ll take the word of others and say the game could be even better online, because as good as the AI is, real racers are a lot more unpredictable. SkyDrift is a game with few downsides and while it may not be best of anything it does, it certainly could be the runner up on all the categories, which makes it a excellent game. Good amount of content, with tight controls and awesome gameplay, this is what SkyDrift is all about. Unrestricted entertainment for short or long sessions of gaming, you decide. Review Pros Cons Tight controls Incredibly satisfying gameplay Great looking environments No local multiplayer Power ups can’t be fired backwards Rating 87% Get your copy of SkyDrift here! Get a $20 PSN card here! Other Information Disclaimer A copy of the game was supplied by the publisher Game was completed before writing this review Total time played: 6 hours Developed and published by Digital Reality Available on PSN Cost – $14.99

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[Review] SkyDrift
Hamilton’s Great Adventure is a co-op puzzle adventure of epic grandeur and magnificence. Take part in an amazing journey, guiding the splendiferous adventurer Ernest Hamilton and his brilliant bird Sasha as they co-operate to crack crafty conundrums and challenges! Progress through four unique and visually stunning environments. Delve into gameplay featuring both action puzzling and traditional problem solving. Immerse yourself into a fantastical storyline filled with extravagant escapades and memorable characters. We’ve got a great cast in this game which I’ll gladly introduce to you: ERNEST HAMILTON Ernest Hamilton is a retired adventurer, having lived a life filled to the brim with daring escapades and astonishing exploits. Although not famous in the public eye, his status among the initiated is nothing short of legendary. Nowadays, Ernest Hamilton is a widower and lives a quiet solitary life, enjoying frequent visits from his beloved granddaughter Amy. SASHA Sasha is a remarkably intelligent bird of a previously unknown species. Professor van Winkle found her while exploring ruins of a lost continent colony on a pacific Island, andbrought her back to Boston. Back in the States, Sasha immediately became very fond of Ernest Hamilton, the Professors companion and protege. Considering Sasha’s intelligence and the amazing chemistry between them, the Professor imagined Sasha would be a valuable asset on Hamilton’s future adventures. AMY A bright and inquisitive young girl, Amy likes hiking, botany, track and field (especially the long jump) and videogames. She’s a bit of a loner, but loves hanging out with her granddad.Tonight is a special night. Her grandfather, Ernest Hamilton, has promised to tell her amazing tales from his adventurous youth. Amy is so psyched! PROFESSOR A man of many talents, Professor Philemon van Winkle is an accomplished archeologist, anthropologist, engineer and inventor. Although sometimes appearing a bit disorganized, his undeniably sharp intellect and good heart are his key characteristics. He is a lifelong friend and mentor of Ernest Hamilton whom he has traveled the world with, researching the legends of the lost continent. CECIL TREMAINE Cecil Tremaine, a purveyor of everything and stranger to nothing, is a self made man. A keen business sense combined with streetwise chutzpah has taken him from the squalor of the streets to the boardrooms and lounges of the rich and famous. Recognizing the potential of The Professor and Hamilton’s work, he has taken an special interest in their recent endeavors. In this game you move around with the left analog stick or the D-pad, use triangle to change the currently equipped gadget (more on this later), use circle to activate said gadget, use X to open the door to exit the level and use Square to change control over to Sasha. While controlling Sasha, the left analog stick or the D-pad moves her around while the right analog stick adjust her altitude in order to move around obstacles or reach purple mystic dust or switches that are too high/low. While controlling Sasha you can teleport near Hamilton by hitting Triangle, issue a taunt by pressing circle, pull a lever or open a chest by pressing X or changing back control over to Hamilton by pressing Square again. While controlling either character you can use the L1 and R1 buttons to rotate the camera or L2 and R2 to zoom in and out of the level. Simple enough, right? Ok, now we’re good to go! Your objective is to grab the gold key in the level and reach the exit tile to continue. While that may seem easy enough the fact that more and more enemies, traps and new types of tiles are introduced as you progress further and further makes this a very interesting game that keeps things fresh start to finish. As an added objective you can go for a high score on the level AND thus obtaining a bronze, silver or gold medal depending on how much treasure you’ve obtained. Which is why you’ve got a Treasure Meter to help you maximize your score and do better at planing a perfect route on each level . It has a timer that shows the elapsed level time, a treasure bar that fills up as you collect treasure (silver and gold coins as well as sapphires) and a treasure per minute counter that counts down from the highest score possible all the way to zero in case you take a LOT of time to complete the level. Just as an FYI: collecting treasure is not set as a requirement to complete he level so you can either focus only on the main levels or go for all the treasure to unlock extra levels. A good adventurer must always consider all it’s options… which is why you must remember to always do a “fly around” with Sasha at the start of a the level (without moving Hamilton AT ALL) to see what needs to be done, collect some purple mystic dust to power up your items and activate any switches that might open up doors, close traps or help you out so you can speed things up and not have to blindly feel your way around a level “on the go”. Also, be sure to move the camera around while using Sasha to look around and behind walls, monuments, enemies or jumping piranhas for any treasure cleverly hidden by developers to prevent those in a hurry to get their gold medal on the first go. Getting as much treasure as possible will make it easier for you to unlock the extra levels and work towards the Hoarder trophy (collect 250,000 in treasures). Since there’s 21 bronze trophies in the game (yep, only bronze here so you’re sure to hear the “Ding” sound every couple of levels) fellow trophy hunters have got a lot of work to do! There’s a lot of different tile types you must you must get to know to make some progress in the game and thankfully they’re all introduced in game by hitting X on the question marks that are present on the level where a new element is introduced to the mix. Just to give you an idea of things, here’s a small list of some of them: Starting Tile: You’ve got to start somewhere and this is the spot. Excelsior! Standard Tile: Safe and sound. The standard tile is a good choice for catching your breath and planning your moves. Collapsing Tile: This tile will collapse as soon as anyone has traversed it. It doesn’t break when you step on it. It breaks when you step off it. Switch: Switches are activated by being stepped on by something heavy. They come with marker symbols for easy reference so you know what switch activates/deactivates what. To keep things interesting the last level of each chapter presents a challenge in which there is no gold key to obtain. Then WHAT do you need to do to get to the next chapter? Instead of your usual goal you must now find 4 silver keys to get to the guardian at the end of the road. Beating the challenge awards you with a special artifact (3 in total) to help you on your adventure. THIS is when all the purple mystic dust you’ve been collecting can be put to a good use! By now you’ve noticed the mystic dust counter at the top of the screen which keeps count of how much you’ve collected so keep one eye on it since if you run out of dust then you can’t use any of the gadgets, and without the gadgets you won’t be able to complete the game. Luckily there’s ALWAYS some mystic dust on each level and grabbing that with Sasha will allow you to finish the level itself but you better not risk being on such a tight budget. Grab all the dust and run! Hamilton’s Great Adventure is a very fun game that is now available on the Playstation Network for all old school “move one tile at a time” (similar to The Adventures of Lolo, for example) puzzle game fans. This is a graphically good looking game that crams in a lot of effects into a small package and for that we are also thankful. The main game is about 7-9 hours long and the extra levels add a lot of content (as well as longer and more complex levels) that add an extra 2-3 hours to the game. This all depends on your skills and a bit of luck (as is almost always the case with puzzle games) so your mileage may vary. Review Pros Cons Puzzles and adventures… what a concept! A lot of Content available for you Game looks great A bit of a difficulty curve starting from the halfway point of Chapter 3 and on Rating 94% Developed and Published by FatShark Cost – $9.99 Available on PSN Want to get this game? Then you can: Buy a Season Pass for Back to The Future: The Game! Buy a $20 PSN Card! Buy a $50 PSN Card! Other Information Disclaimer – A copy of the game was supplied by the publisher for this review. – Game was completed before writing this review. – Total amount of time played: 9 hours.

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Hamilton’s Great Adventure Review
After such a long journey that has taken us from here to there and everywhere in between … how will it all end? Doc went missing and was stuck in the past where he “allegedly” burned down a speakeasy, we changed things just a bit and all of a sudden the Tannen Family owns Hill Valley in the present, changed the present AGAIN by messing with the past and making it more future than present and even tried to cure a severe case of puppy love between a poodle and a vicious pitbull. Did it all work? The Hill Valley Science and Technology Exposition is the main setting available for this episode (not just any Expo…this IS the Expo of the Future!) and you’ll spend about 80% of your time going from stand to stand, marveling at all the technological wonders mere inches away from you. After all we’ve been though in this series the final episode feels a bit more streamline (which is good) and you won’t run into a real “scratch your head” problem until you’re in the second half of it and that is only if you’re going for a trophy that requires you to be very specific about the order in which you do things. Edna Strickland starts things off by accusing Marty of being an agitator, a spy, a communist and so on after she had a very interesting conversation with Mr. Carl Sagan (Future Doc this time around and not our Doc Doc as was the case back in Episode 1) the night before the Expo was set to begin. Wonder what they could have talked about and how we can find out about it so we can fix any problems they might create? You thought Edna was a crazy girl? Wait until you play THIS Episode! She’s baaaaaaaaaad news, all kinds of bonkers and a psycho. Some people can eventually change and grow up after a troubling experience but Edna just puts more gasoline into the fire and watches as the flames reach the sky! It’s no wonder how she ended up alone in the original timeline since just 5 minutes can show you how high maintenance she is and how many screws are missing from that loosely bolted in head of hers. Your main objective during the last episode is making sure that Young Emmet gets a chance to participate in the Hill Valley Science and Technology Exposition even if Edna and Future Doc are trying to end his scientific career before it gets a chance to get of the ground… literally. Emmet goes missing just as the Expo gets started and we all know that if he doesn’t get a chance to participate as a young inventor then he’ll never grow up to be an adult inventor. No inventor means no Doc. No Doc means no DeLorean time machine. No DeLorean time machine means no time travel. No time travel means… it’s time for Marty to start disappearing and cease to exist! There are several clever puzzles to solve this time around and I think that the trophies make more sense by the time we’ve hit episode 5 than they did all the way back on episode 1. Maybe it has more to do with being used to the UI and the controls than it has to do with the way the finale is presented to us? Too many variables! Michael J. Fox is part of the game this time around and provides the voice for some of the cast. You’ll know who when you run into them and if you’re a fan of the movies (which you should be) it will definitely bring a smile to your face. It’s always nice to see the original cast be part of the game based on the movie based on awesome source material.. especially when that game is actually fun and not a quick cash-in developed in 3 months with a colorful case cover! Back to the Future: The Game has been a great experience for the last couple of months that gives us several “what if” scenarios as to what could have happened had a fourth movie been developed. Episode 5 allows the series to go out with a bang and leaves the door open for a Season 2 if you guys go out and buy a season pass RIGHT NOW. Your $19.99 purchase will deliver to you 12-20 hours of fun and nostalgia all wrapped up in a digital bow that sparkles when you smile. Now let’s start preparing for Jurassic Park and Walking Dead… Review Pros Cons Nice surprise at the end for fans of the movies so stay until the credits start! Good closure to the series It’s over! Rating 91% Published by Telltale Games Developed by Telltale Games Cost – $19.99 (Full season pass) Available on PSN Want to get this game? Then you can: Buy a Season Pass for Back to The Future: The Game! Buy a $20 PSN Card! Buy a $50 PSN Card! Other Information Disclaimer – A copy of the game was supplied by the publisher for this review. – Game was completed before writing this review. – Total amount of time played: 3 hours.

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Back to the Future Episode 5 Review
The number of video games featuring undead enemies is becoming as common place as TV shows and movies starring vampires. Eradicating zombies became popular with Capcom’s Resident Evil games, but as that series moves away from the traditional brain dead opponents in favor for the “infected”; it’s been up to other titles to share their take on the zombie apocalypse. Dead Rising, Dead Island, Dead Nation, Yakuza of The End, and now, Lollipop Chainsaw, all put gamers in the hands of protagonists more than capable of defeating zombies with their eyes closed. Sadly, just like Resident Evil, all of those games lack the one element I’ve been looking for in a zombie oriented action game, and that’s the scare factor . Fortunately, Telltale Games’ upcoming episodic game, based on Robert Kirkman’s graphic novel “The Walking Dead”, seems to fit the bill in that department and more. Though little is known about the The Walking Dead game right now, according to previews, gamers will play the role of average citizens faced with the horrible circumstances of a world crippled by the zombie outbreak. The human element the The Walking Dead will offer separates it from the crowded pack of zombie games, and that’s what appeals to me. As far as playable characters go, in the first episode of The Walking Dead, gamers won’t be in control of the usual individuals armed to the teeth with enough weaponry to level a small city. Instead, we can expect to play the part of a criminal and a young girl as they try to find other survivors and seek shelter from the apocalypse. One of the features in the The Walking Dead won’t be about simply choosing which firearm will be best to use against your opponents. Rather, players will be faced with making life or death conscious choices. Choices in which one will have to decide who, amongst said friends, will live and who is going to become zombie food. The fact that I’m a big fan of the comic and the TV series is another reason why I’m looking forward to The Walking Dead. However, if you’re looking for a new approach to a played out video game setting, then knowledge of the series the game is based on isn’t required, but it helps. So far, compared to other zombie titles releasing this year and beyond, The Walking Dead is shaping up to be the kind of horror game I’ve been waiting a very long time for.

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Why The Walking Dead Is My Most Anticipated Zombie Game