The Last of Us Dynamic Theme Free

Sony is offering up a free “The Last of Us” dynamic theme. All you have to do is Like and watch the trailer over on Sony’s Facebook page! Easy right? The Theme was suppose to be in the store update but didn’t quite make it so leave it to Sony to take care of us and get the hype train rolling. Simply click here to get your free theme!

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The Last of Us Dynamic Theme Free

Dungeon Defenders Quest for the Lost Eternia Shards: Part 1 DLC

Trendy Entertainment, Reverb Publishing, and D3Publisher are about to unleash the first part of DLC for its exceedingly addictive and successful downloadable title, Dungeon Defenders. The DLC will be available on the PSN on December 20th. “As part one of the Quest for the Lost Eternia Shards, gamers everywhere can now finally take their first look outside of their castle and into the rest of the vivid Dungeon Defenders universe.” “Each quest will take players through an entirely new campaign map, a new PvP map, and a new challenge mission with new story cinematics, enemies, 10 all new weapons, a new pet, a new boss, and more! When gamers complete the quest, even more secrets may await.” DLC for this game is great news! Make sure to watch the end of the trailer for an exciting new look to the game. I can’t wait to learn more about that.

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Dungeon Defenders Quest for the Lost Eternia Shards: Part 1 DLC

VGA 2011: Amazing Spider-Man Exclusive Debut Trailer

This new Amazing Spider-Man game is supposed to bring back the open world gameplay I loved in the early Spider-man games, however this trailer really disappointed me. What do you think? Spidey slings his way back through the streets of New York in The Amazing Spider-Man! Check out the announcement trailer from the Spike Video Game Awards 2011!

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VGA 2011: Amazing Spider-Man Exclusive Debut Trailer

VGA 2011: Metal Gear Solid: Rising

Spike’s 2011 VGA show ended with a bang! Kojima’s introduction and this trailer really got the crowd in a frenzy! Paul Fierce and my recap will be posting soon, but for now check out this trailer for what is sure to be one of the most anticipated game of the new year! Raiden returns to get himself a new slice of life in his very own chapter of the Metal Gear saga! See the cyborg ninja in action in this trailer from the Spike Video Game Awards of 2011!

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VGA 2011: Metal Gear Solid: Rising

The Grand Theft Auto V Debut Trailer Is Here

Here’s our first look at Rockstar’s next installment to the Grand Theft Auto series. GTAV will feature a new main character and will take us back to California. Sadly, no release date accompanied the trailer but from the footage shown Grand Theft Auto V is shaping up quite nicely.

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The Grand Theft Auto V Debut Trailer Is Here

Kirk Spencer Remixes Uncharted 3: Drake’s Deception Soundtrack

Exciting new talent, Kirk Spencer has been commissioned by Sony Computer Entertainment to remix the soundtrack for Uncharted 3: Drake’s Deception – one of the most hotly anticipated titles of 2011 – exclusively on PlayStation(R)3. The tracks have been made available to fans to listen and download from Kirk Spencer’s SoundCloud page. Speaking of the project Kirk said: “Uncharted 3 looks like one of the best action games I’ve seen in a while. It’s a game that I would take a day off just to complete. To be asked to work with the music from it is such a great feeling because I’ve grown up playing PlayStation Games.” “I wanted to make the tracks follow the action packed theme of the game and be quite cinematic. It was hard at first because I wouldn’t usually be thinking too much about visuals but as soon as I saw the trailer I knew what direction I was going to take. I’ve given them my twist which is quite electronic and hopefully people will like what I’ve done with them.” UK Product Manager for Uncharted 3: Kerri West commented: “We came across Kirk’s previous work and we were really impressed with his talent at working with non-western musical influences. His sound is perfect for getting across the adventure and epic scale of Uncharted 3. We’re really pleased with the final tracks because they express these values effortlessly with Kirk’s great use of synth, base and production values making them feel fresh and contemporary.” Kirk Spencer is a Nottingham born Producer/Artist. His solo singles, Flying Through India, Hota Hai, Enter The Void and Gold have received national airplay on Radio 1 and BBC Asian Network. He played the Leeds and Reading Festivals on the BBC Introducing Stage this year with Marita on vocals and Ben Fawse on drums. Uncharted 3: Drake’s Deception is the latest instalment in the multimillion selling Uncharted franchise developed exclusively for PlayStation 3 by critically-acclaimed developer Naughty Dog. Playable in Stereoscopic 3D, Uncharted 3: Drake’s Deception will take players on a cinematic journey to spectacular locations across the globe, as fortune hunter Nathan Drake embarks on a high-stakes expedition into the mystic heart of the Arabian Desert.

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Kirk Spencer Remixes Uncharted 3: Drake’s Deception Soundtrack

[Review] Dead Island

Top Ware Interactive and Techland’s Dead Island became one of the most anticipated games of the year, almost immediately after the release of this trailer: The emotion and intensity of this trailer had everyone raving about it and anticipation for the game shot through the roof. A first person, melee, open world, role playing game, with zombies, that also has 4 player co-op? This is going to be great! Well, did Dead Island live up to the hype? Dead Island takes place on the fictional island of Banoi, near New Guinea. The island has become prey to a vicious zombie creating virus. You play as your choice of one of four characters, two male and two female, who just happen to be immune to this disease. Each character comes with their own brief history about how they came to be on the island, as well as their weapon specialty which changes the skill tree. The story goes along the same, regardless of who you choose, even going so far as to have many cut scenes involving all 4 characters, even though they are not with you while playing. As you progress in Dead Island, you will gain experience points (XP) by completing quests and challenges, as well as damaging and killing zombies. As with all RPGs, when you gain enough XP, you will level up. With each new level, your stats rise, and you can choose one skill from the three different skill trees. The three skill trees are: Combat, Survival, and Fury, or Blood Rage for Xian. The Survival tree is the same for each character, adding more health, defense, etc., while the Combat tree is different with each character, and focuses on their weapon specialization. The Fury, or Blood Rage, tree is similar for everyone, and upgrades a special attack, that turns your character into a “zombie death machine” for a short duration. This special attack uses fury points that you accumulate while attacking zombies. The main objectives of the game are to stay alive, help as many people as you can, and get off of the island. Dead Island’s main story is somewhat linear, but the numerous side quests greatly expand the game. Dead Island is an open world game, and you are free to travel pretty much at will, except some areas require you to progress in the main story line before opening up. The island is pretty much in a post apocalyptic type situation. You will come across vacated huts, shops, and other buildings, as well as many people in hiding. These people are the ones who often send you on a side quest. There are also vacant vehicles, some which can be driven. The driving in the game isn’t near perfect, however it does add a lot to the game, and is necessary to cut down on the traveling time. Oh, I almost forgot. There are also zombies. Many, many, zombies, everywhere. Not so many that it seems unnatural, but there are a lot. Some of the fun of Dead Island comes from the anticipation of running into a zombie. Many times you see them from afar, but at other times, you don’t know what to expect. When you enter a door, you’re never sure if there will be one, or possibly many, waiting for some fresh meat. Sometimes you’ll hear a growling sound, but that could be coming from literally anywhere. Once I was standing on the growler and didn’t realize it. Other times you’ll be scavenging through a group of suitcases for useful items and a zombie will plow into you, having run from somewhere nearby. While playing, I was even startled a few times. There are also many items and weapons scattered throughout the island. Many of the items are components that you can sell, or use to modify a weapon. The weapons are, for the most part, melee based weapons, which include everything from broken planks of wood, or oars, to knifes and swords. The weapons are labeled from flimsy or weak, to reliable or strong. They are also color coded, showing their rarity. There are guns, however they are in short supply, and the ammo is pretty scarce. The guns, honestly aren’t near as effective against the zombies anyway, and are best suited to defend against human gangs that are around the island. Weapons are not eternal, and actually become damaged pretty quick. It is a realistic type of wear and tear on a weapon, forcing you to change weapons, or repair your favorites pretty often. This isn’t a criticism, however, because it allows for a lot of diversity in your attacks. Sharp weapons will cut off body parts, while blunt weapons will knock down and bludgeon more. Every weapon in the game can also be upgraded at a work bench, allowing for more damage and better durability. There are even weapon modifications that you can make once you have found a recipe. For example, the first modification you actually get, is in the Prologue, and is called the Nail’d Mod. "Thanks to a couple of nails you'll turn any kind of wooden club into a deadly mace. Just follow the instructions below and you will have a chance to put holes in many human flesh mongers." The Nail’d Mod adds nails to clubs and maces, adding 5% damage, but slightly decreasing durability. It also changes the look of the weapon, by adding, you guessed it, nails to the weapon. After modifying a weapon, the player will actually turn the weapon in their hands admiring it for a couple seconds. The combat in the game is a lot of “Aim and Hit” button mashing, however it fits perfectly in the game, and I never seemed to get bored with it. There is also an analog stick combat option, that allows for more specific attacks, where you swing yours arm with the analog sticks movement. It was however difficult to get used to, and I only used it enough to get the 100 kills with analog trophy. It is nice having that as an option for varied game play. Visually, Dead Island is pretty good, and the audio is great. The music really added drama to the game, and the voice acting was varied and right on. Dead Island is definitely worth your gaming dollars. The game easily takes 40 hours if you don’t rush through it, skipping all the side quests. The re-playability of the game is also pretty good, as you can continue playing through the game again after completing it, either continuing to level up your character, or choosing someone else to play as. The main re-playability aspect comes in the up to four-player online cooperative mode. You can set the game to allow anyone to join your game at anytime, or join other players at will, as well. This drop-in, drop-out feature really works well with Dead Island. The more people that join, the higher level the enemies will become, scaling to the number of players, as well as their current level. Quests are set to the hosts current quest position, and won’t count for other players unless they are in a similar quest. The game does a great job of letting you know if somebody is near your progression in the story before joining their game. It was fun, just joining with someone for a bit and helping them smash zombies. It was also fun creating a new character and progressing alongside another player, especially my son and friends. If you like having a “bloody” good time, solid combat, exploring an open world, upgrading and collecting weapons, or just like zombies in general, then Dead Island will keep you entertained for countless hours. It was a very fun and enjoyable experience playing through Dead Island, and I actually can’t wait to get back to it. Review Pros Cons Graphics are Good Great Musical Score and Sounds Lots of Action Hours and Hours of Gameplay Still Some Glitches Driving Could Be Better Rating 93% If you would like to see 20 min of gameplay, here is a good video, even though it is on the xbox.

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[Review] Dead Island

PlayStation 3 : Long Live Play Trailer – Color Me Confused

So, Sony has released the above trailer, called “Long Live Play,” that has several elements of several exclusive PS3 games, and nobody seems to know why. The only info we have is at the ending when it says “See More 10/5/11″. Below are some of the things to look out for. Chimera eyes at 0:18 twisted metal truck at 0:23 metal gear mk II at 0:27 weapons from resistance, ratchet and clank at 0:40 some bald guy(kratos?) at 0:51 Resistance Armor and weapons Killzone Weapons Ratchet’s wrench otacon’s Metal Gear MK.II Kratos What do you guys think this pertains too?

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PlayStation 3 : Long Live Play Trailer – Color Me Confused

Ni No Kuni (North America English version confirmed)

A story about a boy, a fairy doll and the boy’s quest to revive his recently deceased mother. From the minds of Level-5 and studio Ghibli , comes this role-playing magical adventure. Ni No Kuni (or The Another World) was first announced in the Japanese publication Famitsu in September 2008 for the Nintendo DS. Later in 2010, it was revealed that the game was in development for the PlayStation 3 and a world premier trailer of “Ninokuni: Shiroki Seihai no Joou” (Queen of the White Ashes) was shown in TGS 2010. Many English-speaking players were wondering if this will be another Japanese import, but wonder no more … Level-5 president Akihiro Hino confirmed that an English version of the game is in production for an early 2012 release in North America, exclusively for PlayStation 3. I leave you with some gameplay footage from TGS 2011 … Here is a second Gameplay video to demonstrate the game’s “Final Fantasy/Pokemon” battles!

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Ni No Kuni (North America English version confirmed)

TGS 2011: Ace Combat: Assault Horizon ‘Online Assault’ Trailer

At Tokyo Game Show this year, the guys behind the Ace Combat games have released a new trailer for Assault Horizon, featuring some multiplayer combat, as well as a few customization options, including the ability to change the color of your aircraft (like that ridiculous purple fighter in the trailer). This game will be a hell of a lot of fun for our game nights.

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TGS 2011: Ace Combat: Assault Horizon ‘Online Assault’ Trailer

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