In 1999, Bungie was probably the best-known studio developing specifically for Macintosh, having delivered titles like Marathon, Myth, and Pathways Into Darkness. At Macworld 1999, Steve Jobs introduced the studio’s next big Mac exclusive: Halo. Within a year, Bungie would be bought out by Microsoft and Halo would become a launch title that, more than any other game, made the Xbox viable in its infancy. Although Jobs had sworn that Apple had “put an initiative in place to get games back to the Mac,” the new console project and Microsoft’s commitment to it seemed a much more stable environment than remaining the lone standard bearer of gaming on the Mac. People argue the Halo franchise’s innovation and significance, or lack thereof, all the time. What isn’t disputable is its place in history to these two companies, as the catalyst for the fortunes of one
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Ten Years Ago: "Halo is the Name of This Game." [History]