With more than 125 million copies sold on more than 30 platforms, Tetris is rolling into its 25th Anniversary with a bright future. Alexey Pajitnov developed the puzzle game while working at the Soviet Academy of Sciences in 1985. In 1991, he and Henk Rogers founded the Tetris Company to prolong the life of the casual classic. “I expected it to be a good game, not worse than anything else,” Pajitnov told Kotaku recently. “I never expected this.” His hand in creating not just Tetris but the casual games market has earned him, of not money, than at least a sort of fame. “People ask me, ‘Are you still alive? I think you are a legend,’” Pajitnov said about his experience wandering the halls of E3 this year. While Pajitnov remains a lifelong Tetris player, he did once try his hand at creating a game that wasn’t a puzzler. Ice and Fire was a first-person shoot released in 1994. It was also, as Pajitnov says, a complete failure. Pajitinov returned to puzzle creations with games like Pandora’s Box and Hexic HD, but his greatest success still remains Tetris. “We don’t look at Tetris as being a retro game,” said Rogers. “It did more last year than any year it its history. We don’t have to market it. Tetris is ten percent of all games sold on mobile phones.” While the classic remains popular, Rogers and

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Tetris Creator Wants to Turn Puzzler Into Sport [E3 2009]